Bloom

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Revision as of 02:24, 1 April 2024 by Blower Pot (talk | contribs) (Created page with "{{infobox info |hazard=y |icon=Obstacle icon.png |nofamily=y |noname=y }} '''Bloom''' is a hazard that boosts Pikmin in speed and health, being the opposite of wither. {{clear}} __TOC__ =In fanon games= {{in fanon games|the=y}} ==In ''Pikmin 2... Again?''== {{P2A}} {{infobox P2A |icon=Obstacle icon.png |lethal=No |type=Status, non-lethal |effects=Boosts Pikmin |resistant=None }} '''Bloom''' is a helpful "hazard" appearing in ''Pikmin 2...")
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Bloom The icon used to represent this hazard.
Hazard

Bloom is a hazard that boosts Pikmin in speed and health, being the opposite of wither.

In fanon games

Below this point is where users place their version of the Bloom.

In Pikmin 2... Again?

What if it was another story...?
This article or section pertains to Pikmin 2... Again?, a fanon game created by Blower Pot.
Bloom Obstacle icon.png
Lethal? No
Types Status, non-lethal
Resisted by None
Effects Boosts Pikmin

Bloom is a helpful "hazard" appearing in Pikmin 2... Again?. They are exclusive to The Amazing New Update!!, being first found in the mission 2. They resemble wither, being a mint-colored gas, in constrast to the grayish color of wither. Bloom can be only made by Sweetberries and smile grenades. Bloom will boost affected Pikmin in health and damage, contrary to wither. Making bloom the only hepful hazard.