Pikmin 2... Again?/Upgrades
From Pikmin Fanon
This article or section pertains to Pikmin 2... Again?, a fanon game created by Blower Pot. |
This is a list of upgrades in Pikmin 2... Again?. Upgrades give perks to leaders, or even to other things. Being obtained from treasures. Upgrades can be crafted with sparklium.
Upgrades
Icon | Name | Use | Treasure | Sparklium |
---|---|---|---|---|
Sleep Mode | Allows leaders to lay down. | Sleepy Buffet | ||
Swarm | Allows leaders to swarm Pikmin. Olimar's swarm uses the classic fanfare. Louie's fanfare sound effect is instead played with a guitar. For the President it is played with a piano. For the Cosmicaptain it is slower and calmer. | Musical Staff | ||
Treasure Gauge | Detects treasures and the proximity to them. | Remote Detector | ||
Rush Boots | Allows the leaders to move faster. | Flashman | ||
CHAAAAAAAAAARGE! | Allows charging Pikmin at targets. | Honky Horn | ||
Mastery Command | Allows the leaders to execute special commands for Pikmin, including all Pikmin carrying bomb rocks, Blue Pikmin swimming to enemies, Yellow Pikmin closing electrical circuits, Glow Pikmin forming a glowmob, Brown Pikmin leaping while clinging to walls, and commanding Pikmin carrying items to deliver them to the Hocotate Ship. | Master Whistle | ||
Beeping Beeper | Adds a green light to the bottom-right of the screen, above the counter for Pikmin on the field, and turns red and flashes and beeps if at least one of those Pikmin is in immediate danger of dying. | Day Annoyance | ||
Crazy View | Displays a red X on the ground where anything would fall from above. | Crazy Lens | ||
Scorch Guard | Grants the leaders immunity to fire. | Sickness Meter | ||
Whistler Whistle | Increases the range of the whistle. | Noisy Atrocity | ||
Beeping Beeper Deluxe | An upgrade to the Beeping Beeper. The danger indicator will turn yellow and blink if an enemy or hazard is nearby on the field, or turn gray if the location has no dangers of any sort. | Ancient Plate | ||
Tough Buff | Increases the defenses of the leaders. | Rusty Mural | ||
Anti-Freeze | Grants leaders immunity to ice. | Cold Deliciacy | ||
Pesticide | Grants leaders increased protection from dangerous vegetation. | Pest Repel | ||
Spray Saver | If a spray would be wasted by its use not affecting anything, it will be returned, as if it was never used in the first place. | Liquid Tunnel | ||
Time Specifier | Displays the exact time in an area beside the sun meter. | Scary Castle | ||
Gloom Medic | Allows ultra-spicy spray and ultra-energetic spray to recover withered Pikmin. | Exhausted Pipe | ||
Jump Boots | Allows the leaders to jump, similar to Oatchi but with a cooldown. | Twisted Snake | ||
Pluck-a-Phone | Allows leaders to pluck Pikmin with their whistle alone, but only if they whistle for long enough. | Rubber Uglier | ||
Rescue Claw | Any leader that falls into a pit will be brought back to the ground by a robot claw, unharmed instead of taking damage. | Explorer's Best Friend |