Bloom: Difference between revisions

From Pikmin Fanon
(Created page with "{{infobox info |hazard=y |icon=Obstacle icon.png |nofamily=y |noname=y }} '''Bloom''' is a hazard that boosts Pikmin in speed and health, being the opposite of wither. {{clear}} __TOC__ =In fanon games= {{in fanon games|the=y}} ==In ''Pikmin 2... Again?''== {{P2A}} {{infobox P2A |icon=Obstacle icon.png |lethal=No |type=Status, non-lethal |effects=Boosts Pikmin |resistant=None }} '''Bloom''' is a helpful "hazard" appearing in ''Pikmin 2...")
 
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==In ''Pikmin 2... Again?''==
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'''Bloom''' is a helpful "[[hazard]]" appearing in ''[[Pikmin 2... Again?]]''. They are exclusive to [[Pikmin 2... Again?/The Amazing New Update!!|The Amazing New Update!!]], being first found in the mission 2. They resemble [[wither]], being a mint-colored gas, in constrast to the grayish color of wither. Bloom can be only made by [[Sweetberry|Sweetberries]] and [[smile grenade]]s. Bloom will boost affected [[Pikmin family|Pikmin]] in health and damage, contrary to wither. Making bloom the only hepful hazard.
'''Bloom''' is a helpful "[[hazard]]" appearing in ''[[Pikmin 2... Again?]]''. They are exclusive to [[Pikmin 2... Again?/The Amazing New Update!!|The Amazing New Update!!]], being first found in the mission 2. They resemble [[wither]], being a mint-colored gas, in constrast to the grayish color of wither. Bloom can be only made by [[Sweetberry|Sweetberries]] and [[smile grenade]]s. Bloom will boost affected [[Pikmin family|Pikmin]] in health and damage, indicated by a mint glow, contrary to wither. Making bloom the only hepful hazard, so much that no Pikmin are resistant to it.
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[[Category:Joke articles]]

Revision as of 15:31, 1 April 2024

Bloom The icon used to represent this hazard.
Hazard

Bloom is a hazard that boosts Pikmin in speed and health, being the opposite of wither.

In fanon games

Below this point is where users place their version of the Bloom.

In Pikmin 2... Again?

What if it was another story...?
This article or section pertains to Pikmin 2... Again?, a fanon game created by Blower Pot.
Bloom Obstacle icon.png
Lethal? No
Types Status, non-lethal
Resisted by None
Effects Boosts Pikmin

Bloom is a helpful "hazard" appearing in Pikmin 2... Again?. They are exclusive to The Amazing New Update!!, being first found in the mission 2. They resemble wither, being a mint-colored gas, in constrast to the grayish color of wither. Bloom can be only made by Sweetberries and smile grenades. Bloom will boost affected Pikmin in health and damage, indicated by a mint glow, contrary to wither. Making bloom the only hepful hazard, so much that no Pikmin are resistant to it.