Pixel Pikmin: Difference between revisions

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Pixel Pikmin, compared to other Pikmin types, take a substantial amount of time to move, but when they do, they teleport to the place they would be if they had walked normally. They also have a low hit rate but have no advantages to counteract it. Pixel Pikmin also can not be thrown as normal; rather, they hover forward slowly and then back and forth at a certain distance in a straight line, a state in which they phase through anything. Once the {{button|switch|pca}} is released, the Pixel Pikmin will teleport to where they were, making them useful due to their ability to pass through walls. As an extreme downside, Pixel Pikmin will die instantly if affected by any [[hazard]] whatsoever, even ones that are normally nonlethal such as [[panic]], [[smoke]], [[ice]], [[wither]], and even some forms of knockback. They also have a unique, wholly aesthetic death animation, that being to burst into small pixels that then disappear, rather than disappearing and leaving behind an ascending [[soul]], similar to the Walking Golden Pikpik Carrot. Overall, Pixel Pikmin are very fragile and must be taken great care of.
Pixel Pikmin, compared to other Pikmin types, take a substantial amount of time to move, but when they do, they teleport to the place they would be if they had walked normally. They also have a low hit rate but have no advantages to counteract it. Pixel Pikmin also can not be thrown as normal; rather, they hover forward slowly and then back and forth at a certain distance in a straight line, a state in which they phase through anything. Once the {{button|switch|pca}} is released, the Pixel Pikmin will teleport to where they were, making them useful due to their ability to pass through walls. As an extreme downside, Pixel Pikmin will die instantly if affected by any [[hazard]] whatsoever, even ones that are normally nonlethal such as [[panic]], [[smoke]], [[ice]], [[wither]], and even some forms of knockback. They also have a unique, wholly aesthetic death animation, that being to burst into small pixels that then disappear, rather than disappearing and leaving behind an ascending [[soul]], similar to the Walking Golden Pikpik Carrot. Overall, Pixel Pikmin are very fragile and must be taken great care of.
Just like the Danificritter, the Pixel Pikmin is based on retro games, which contained a simple pixel art. Their voxel artstyle is also a reference to ''Pac-Man 256'', which their death animation is heavily inspired by if Pac-Man is caught by a ghost or the glitch.
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Revision as of 22:25, 31 March 2024

Pixel Pikmin
Pikmin
Family Pikmin

Pixel Pikmin are species of technological Pikmin made of pixels or voxels.

In fanon games

Below this point is where users place their version of the Pixel Pikmin.

In Pikmin 2... Again?

What if it was another story...?
This article or section pertains to Pikmin 2... Again?, a fanon game created by Blower Pot.
Pixel Pikmin Pikmin icon.png
Aquamarine #93F7CB
Scientific name Unknown
Family Unknown
Resistances None
Attack Average
Mobility Slow
Throw Average
Digging speed Average
Hitting rate Slow
Candypop None

The Pixel Pikmin is a mysterious "Pikmin" type introduced in Pikmin 2... Again?. It is a lifeform resembling an aquamarine Pikmin made of voxels, like out of an old video game. Also, the color of its petals matches its body's, and it has transparent sclerae with aquamarine pupils. Like the Cursed Pikmin, the Pixel Pikmin is exclusive to certain game modes, namely Timed Mode and Versus Mode, making them non-canon to the main story, just like the Walking Golden Pikpik Carrot. Appearance-wise, Pixel Pikmin are comparable to Danificritters.

Pixel Pikmin, compared to other Pikmin types, take a substantial amount of time to move, but when they do, they teleport to the place they would be if they had walked normally. They also have a low hit rate but have no advantages to counteract it. Pixel Pikmin also can not be thrown as normal; rather, they hover forward slowly and then back and forth at a certain distance in a straight line, a state in which they phase through anything. Once the Switch A.png is released, the Pixel Pikmin will teleport to where they were, making them useful due to their ability to pass through walls. As an extreme downside, Pixel Pikmin will die instantly if affected by any hazard whatsoever, even ones that are normally nonlethal such as panic, smoke, ice, wither, and even some forms of knockback. They also have a unique, wholly aesthetic death animation, that being to burst into small pixels that then disappear, rather than disappearing and leaving behind an ascending soul, similar to the Walking Golden Pikpik Carrot. Overall, Pixel Pikmin are very fragile and must be taken great care of.

Just like the Danificritter, the Pixel Pikmin is based on retro games, which contained a simple pixel art. Their voxel artstyle is also a reference to Pac-Man 256, which their death animation is heavily inspired by if Pac-Man is caught by a ghost or the glitch.