Switch: Difference between revisions

From Pikmin Fanon
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{{image|the standalone switch.}}
{{real|switch}}
{{real|switch}}
{{otheruses|the obstacle|the game system|Nintendo Switch}}
{{otheruses|the obstacle|the game system|Nintendo Switch}}
{{infobox info
{{infobox info
|obstacle=y
|obstacle=y
|image=<!-- P4 Button.png -->
|image=P4 Button.png
|size=100px
|size=100px
|caption=<!-- Appearance of a button in {{p4}}. -->
|caption=Appearance of a button in {{p4}}.
|icon=Button icon.png
|icon=Button icon.png
|noname=y
|noname=y
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P3 Conveyor belt switch.png|A [[conveyor belt]] switch in {{p3}} ({{icon|Switch}}).
P3 Conveyor belt switch.png|A [[conveyor belt]] switch in {{p3}} ({{icon|Switch}}).
P4 Gate switch.png|A [[switch gate]] switch in {{p4}} ({{icon|Switch}}).
P4 Gate switch.png|A [[switch gate]] switch in {{p4}} ({{icon|Switch}}).
P4 single use switch.png|A single button switch in {{p4}}
</gallery>
</gallery>


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=In fanon games=
=In fanon games=
{{in fanon games|name=buttons}}
{{in fanon games|name=switches}}
==In ''Pikmin 2... Again?''==
==In ''Pikmin 2... Again?''==
{{P2A|subcat=obstacles}}
{{P2A|subcat=obstacles}}

Latest revision as of 13:52, 10 May 2024

This article relates to the official games. See Pikipedia's "switch" article for more official information.
This article is about the obstacle. For the game system, see Nintendo Switch.
Switch The icon used to represent this obstacle.
Obstacle
P4 Button.png
Appearance of a button in Pikmin 4.

Switches, also known as buttons, are useful obstacles that may deactivate, clear, or change the functions of certain mechanisms when pressed. They can appear as a singular button that will stay down when pressed or a pair of buttons that can be toggled freely. The color of the two-button switch varies depending on the context it is used in.

In fanon games

Below this point is where users place their version of switches.

In Pikmin 2... Again?

What if it was another story...?
This article or section pertains to Pikmin 2... Again?, a fanon game created by Blower Pot.
Button Obstacle icon.png
Hazards None

Buttons are obstacles in Pikmin 2... Again?. They work exactly like in Pikmin 4, but have a variant, a green button with a white number display and only temporarily activates or deactivates mechanisms, the number display acting as a timer in seconds. Buttons can also be used to clear metal gates. Wires visually connect buttons to their associated mechanisms, more easily seen from the radar.