User:Cheepy-Cheepy/Sandbox
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Template:Belongs to Cheepy-Cheepy Template:Cheepy-Cheepy/pageheader
Notes:
- Enemies can only be in two areas at most, one at minimum.
- Some can be underground only.
- Enemies that appear in caves must be native to that area, and can only appear at most twice in caves in that area.
- Some enemies are underground-only.
Enemy limits:
- 3 enemies per den.
- 15 enemies per cave.
- 10 enemies per Challenge Mode map.
- 5 enemies per Battle Mode map.
Balmy Highlands
A temperate field that has a grass area, dirt area, and pond area. Rain falls here occasionally.
Yellow Pikmin
Hazards & obstacles
Adhesive • Bomb rock • File:Dummy obstacle icon.png Mine rock • Electricity • File:Dummy obstacle icon.png Mud • Water
Bramble gate • File:Dummy obstacle icon.png Burrow-nit nest • Cardboard box • Climbing stick • Clipboard • Clog • File:Large crystal icon.png File:Small crystal icon.png Crystal • Crystal gate • Crystal nodule • Flukeweed dam • Electric bulb gate • Electric wire gate • Electrical wire • Electrode • Fragment bridge ( Bridge fragment) • File:Dummy obstacle icon.png Jackwig hive • Liftable elevator • Mitite bomb • File:Dummy obstacle icon.png Packed soil block • Rectangular paper bag • Reinforced gate • File:Dummy obstacle icon.png Sky Dumple cluster • Soil block • Soil gate • Soil mound • Stick bridge • File:Dummy obstacle icon.png Sweetgum pod • Tin box • Triangular paper bag • Trowel • Tunnel • File:Water geyser icon.png Water geyser • Water body • Web • File:Dummy obstacle icon.png Wooden stake
On rainy days: File:Dummy obstacle icon.png Rain droplet •
On a rainy day and the day following: File:Dummy obstacle icon.png Mud pool •
Enemies
Aboveground: Adult Green Centipare • Anode Beetle • File:Dummy enemy icon.png Aquatic Cannon Grub •
Bosses: File:Dummy enemy icon.png Ancient Bulblax • File:Dummy enemy icon.png Grimacing Cremblub •
Underground: Anode Dweevil •
Underground bosses:
Vegetation
Dens & caves
- Temperate Den (2, nature, tranquil): Red Bulborb •
- Desolate Dugout (1, dirt, tranquil): Carnation Bulborb •
- Scornet Hive (3, wood, infested): Scornet Maestro •
- Grassy Grotto (7, nature, perilous): File:Dummy enemy icon.png Clawed Long Legs •
- Humid Hole (8, dirt, perilous): File:Dummy enemy icon.png Falserage Snagret •
- Watering Hole (6, flooded tile, perilous): Goolix •
- Wayward Citadel (9, concrete, infested): Empress Red Bulblax •
- Forgotten Mine (7, dirt, perilous): Armored Mawdad •
Arid Oasis
A hot, tropical area that is divided into a beach section with a shore and a wooden boardwalk section. It rains here periodically.
Blue Pikmin
Hazards & obstacles
File:Dummy obstacle icon.png Incendiary bomb rock • Fire • Water
Bamboo gate • Boulder • Bramble gate • {{ni| Cardboard box • Climbing stick • Clog • Elevator platform • File:Dummy obstacle icon.pngFile:Dummy obstacle icon.png Fire bramble gate • Fire geyser • Fragment bridge ( Bridge fragment) • Liftable elevator • File:Dummy obstacle icon.png Packed soil block • Pully elevator • Rectangular paper bag • File:Dummy obstacle icon.png Sand pit • Soil block • Soil gate • Soil mound • Stick bridge • Tin box • Triangular paper bag • Trowel • Tunnel • File:Water geyser icon.png Water geyser • Water body • File:Dummy obstacle icon.png Wooden stake
On rainy days: File:Dummy obstacle icon.png Rain droplet •
Enemies
Aboveground: File:Dummy enemy icon.png Agitated Flint Beetle •
Bosses: Titan Cottonade •
Underground:
Underground bosses:
Vegetation
Dens & caves
- Dune Den (1, sand, tranquil): Crammed Wraith •
- Castaway Cove (2, flooded wood, tranquil): Peckish Aristocrab •
- Sunbaked Sauna (2, wood, perilous): File:Dummy enemy icon.png Sleepy Bulbear •
- Subterranean Sands (6, sand, perilous): File:H Luring Slurker icon.png Luring Slurker •
- Gritty Getaway (7, sand, perilous): Raging Long Legs •
- Lost Kingdom (6, flooded sand, infested): File:Dummy enemy icon.png Empress Spotty Bulblax •
- Concrete Complex (8, concrete, perilous): File:Dummy enemy icon.png Tombcarver Mawdad •
- Wooded Fortress (7, wood, perilous): Queen Shearwig •
Frigid Tundra
tundra; cold
snowy area, ice area, rocky area
Red Pikmin
Hazards & obstacles
Enemies
Aboveground: File:P3 Arctic Cannon Beetle Larva icon.png Arctic Cannon Grub • File:Dummy enemy icon.png Arctic Clamclamp •
Bosses: File:Dummy enemy icon.png Frosted Arcticlops •
Underground:
Underground bosses:
Vegetation
Dens & caves
- Snowy Cove (1, snow, tranquil): Hairy Bulborb •
- Hot Hole (2, dirt, perilous): Fiery Bulblax •
- Stone Dugout (1, stone, tranquil): Stuffed Bellbloom •
- Lonely Quarry (9, concrete, perilous): Stony Flint Beetle •
- Flaming Trench (10, dirt, perilous): File:Dummy enemy icon.png Emberglow Phosbat •
- Icy Crevasse (8, flooded snow, perilous): Shaggy Long Legs •
- Frozen Fortress (12, snow, perilous): File:Dummy enemy icon.png Empress Breadblax •
- Wracknid Nest (8, wood hive, infested): File:Dummy enemy icon.png Wracknid Mother •
Ancient Metalworks
factory
dry metalworks area, flooded metalworks area, outside area
Purple Pikmin, Green Pikmin, Rock Pikmin
Hazards & obstacles
Enemies
Aboveground: File:Dummy enemy icon.png Acid Dumple • File:Dummy enemy icon.png Acid Beetle • File:Dummy enemy icon.png Adult Red Centipare • File:Dummy enemy icon.png Alloy Spectralid • Anode Beetle •
Bosses: Emperor Pinchipede • Plasm Wraith (File:P3 Mysterious Life Form icon.png Plasm Goolix) •
Underground:
Underground bosses:
Vegetation
Dens & caves
- Hidden Scrapyard (3, metal, perilous): Bilious Bulbot •
- Polluted Pond (1, flooded dirt, perilous): Chemical Goolix •
- Wasted Waterworks (2, concrete, tranquil): File:Dummy enemy icon.png Battering Groink •
- Chemical Reservoir (6, metal, perilous): File:PA Translucent Wollywog icon.png Translucent Wollybot •
- Corroded Complex (10, metal, perilous): Man-at-Legs •
- Clogged Pipeline (9, concrete, infested): File:Dummy enemy icon.png Empress Orange Bulblax •
- Robot Workshop (8, metal, infested): Greater Bladed Beeb • Greater Studded Beeb •
- Dim Greenhouse (5, nature, perilous): Monochromatic Pinchipede •
Mycelial Sepulcher
underground; cool
fungus area, flooded area, sunlight area
White Pikmin
Hazards & obstacles
Enemies
Aboveground:
Bosses: File:Dummy enemy icon.png Titan Webber Dweevil
Underground:
Underground bosses:
Vegetation
Dens & caves
- Subterranean Spring (1, flooded stone, tranquil): Crystalline Crushblat •
- Gray Court (2, stone, perilous): Armored Cannon Beetle •
- Phosbat Hideout (2, dirt, infested): Vehemoth Phosbat •
- Dank Depths (8, stone, perilous): Titan Dweevil •
- Fungi Forest (9, nature, infested): File:Dummy enemy icon.png Luminous Long Legs •
- Sunlit Pit (7, dirt, perilous): Armurk •
- Divers' Delight (8, flooded stone, perilous): Long Water Dumple •
- Black Abyss (10, stone, infested): File:Dummy enemy icon.png Angler Bulblax •
Endless Sea
swamp; humid
overgrown area, marsh area, flooded area
Winged Pikmin
Hazards & obstacles
Enemies
Aboveground: File:Dummy enemy icon.png Acid Dumple • File:Dummy enemy icon.png Acid Beetle • File:Dummy enemy icon.png Acidic Jellyfloat • Adult Green Centipare • File:Dummy enemy icon.png Adult Red Centipare •
Bosses: Hydroe Host • File:Dummy enemy icon.png Winged Snagret •
Underground:
Underground bosses:
Vegetation
Dens & caves
- Dark Den (2, dirt, tranquil): File:Dummy enemy icon.png Vampire Bulbear •
- Watery Grave (1, flooded nature, tranquil): File:Dummy enemy icon.png Golden Clamclamp •
- Scarpanid Nest (3, nature, infested): File:Dummy enemy icon.png Bullwog •
- Muddy Murk (10, flooded nature, perilous): File:Dummy enemy icon.png Ebony Waddlepus •
- Overgrown Garden (9, nature, infested): File:Dummy enemy icon.png Mossy Long Legs •
- Neglected Aqueduct (7, flooded concrete, perilous): Smoky Progg •
- Cursed Chasm (6, tile, perilous): Waterwraith •
- Chance Pit (8, nature, perilous): File:Dummy enemy icon.png Jazzy Crawmad •
File:P3 Armored Cannon Beetle Larva icon.png Armored Cannon Grub • File:Dummy enemy icon.png Armored Kettlebug • File:Dummy enemy icon.png Autumnal Bulborb • File:Dummy enemy icon.png Balloon Mitite • Barbed Mockiwi • File:Dummy enemy icon.png Battering Groink • Bearded Amprat • File:Dummy enemy icon.png Berry Bloyster • File:Dummy enemy icon.png Black Spectralid • File:Dummy enemy icon.png Blazing Dirigibug • Blubbug • File:Dummy enemy icon.png Blue Bulborb • Bombardier Beeb • Breadbug • File:Dummy enemy icon.png Brilliant Glowstalk • File:Dummy enemy icon.png Bulbear Larva • Bulborb Larva • Bumbling Snitchbug • File:Dummy enemy icon.png Buoyant Blubbug • Burrow-nit Larva • Calcified Crushblat • Careening Dirigibug • Carnation Bulborb • File:Dummy enemy icon.png Carnivorous Candypop Bud • Caustic Dweevil • File:Dummy enemy icon.png Cavernous Bulbat • File:Dummy enemy icon.png Ceiling Slurker • File:Dummy enemy icon.png Chaotic Kettlebug • File:Dummy enemy icon.png Charred Skitterleaf • File:Dummy enemy icon.png Chemical Bulblax • File:Dummy enemy icon.png Chill Dweevil • File:Dummy enemy icon.png Chocolate Breadbug • File:Dummy enemy icon.png Cinnamon Breadbug • Clicking Slurker • Cloaking Burrow-nit • File:Dummy enemy icon.png Clumsy Blubbug • File:Dummy enemy icon.png Common Kettlebug • Common Sparrowhead • Coppeller • File:Dummy enemy icon.png Coral Meerslug • Crammed Wraith • File:Dummy enemy icon.png Crawbster Young • Cream Spectralid • Creeping Chrysanthemum • Crested Mockiwi • File:Dummy enemy icon.png Cryoclasmic Slooch • File:Dummy enemy icon.png Crystal Kettlebug • File:Dummy enemy icon.png Crystalline Bulborb • Crystalline Crushblat • Dangling Splurchin • File:P2 Decorated Cannon Beetle Larva icon.png Decorated Cannon Grub • Decorated Spiner • Desiccated Skitterleaf • Doodlebug • File:Dummy enemy icon.png Dwarf Blue Bulborb • File:Dummy enemy icon.png Dwarf Crystalline Bulborb • File:Dummy enemy icon.png Dwarf Electric Bulbeel • Dwarf Fiery Bulblax • Dwarf Hairy Bulborb • Dwarf Orange Bulborb • File:Dummy enemy icon.png Dwarf Pucking Bubeel • Dwarf Red Bulborb • Dwarf Spotty Bulbear • File:Dummy enemy icon.png Dwarf Stubborn Bulblon • File:Dummy enemy icon.png Dwarf Vampire Bulbear • File:Dummy enemy icon.png Dwarf Whiptongue Bulborb • File:Dummy enemy icon.png Dwarf Yellow Bulborb • File:Dummy enemy icon.png Electric Bulbeel • Electric Spectralid • File:Dummy enemy icon.png Electric Snarnacle • Electripede • File:HP Elongated Crushblat icon.png Elongated Mockiwi • File:Dummy enemy icon.png Fandangled Isleclops • Female Sheargrub • Female Shooting Spiner • File:Dummy enemy icon.png Ferrying Coppeller • Fiendish Flytrap • Fiery Blowhog • Fiery Blowlet • Fiery Bulblax • Fiery Dweevil • File:Dummy enemy icon.png Fiery Wollywog • Fireflap Bulborb • Fireflinger Groink • File:HP Firesnout Beetle Larva icon.png Firesnout Grub • File:Dummy enemy icon.png Flaming Mitite • File:Dummy enemy icon.png Flashlight Beetle • Flatterchuck • Fleeting Splurchin • Flighty Joustmite • Flighty Piddlepoddler • File:Dummy enemy icon.png Flittering Glowbelly • Flying Spotted Jellyfloat • Foraging Cottonade • File:Dummy enemy icon.png Foundation Dweevil • Fountain Crawmad • Framewing Spectralid • File:Dummy enemy icon.png Freezing Dirigibug • Frosthop Blowhog • Frozen Goolix • File:Dummy enemy icon.png Galvanic Jellyfloat • File:Dummy enemy icon.png Gambling Clamclamp • Gatling Groink • File:Dummy enemy icon.png Ghost Wogpole • File:Dummy enemy icon.png Ghost Wollywog • Giant Breadbug • File:Dummy enemy icon.png Giant Chocolate Breadbug • File:Dummy enemy icon.png Giant Cinnamon Breadbug • File:Dummy enemy icon.png Giant Ginger Breadbug • File:Dummy enemy icon.png Giant Toasty Breadbug • File:Dummy enemy icon.png Gilded Seedbagger • File:Dummy enemy icon.png Gilled Mawdad • File:Dummy enemy icon.png Golden Clamclamp • File:Dummy enemy icon.png Ginger Breadbug • Grabbit • File:Dummy enemy icon.png Greasy Jellyfloat • File:Dummy enemy icon.png Greater Bubblimp • File:Dummy enemy icon.png Greater Grabbit • Greater Spotted Jellyfloat • Green Bulbot • File:Dummy enemy icon.png Green Centipare • File:Dummy enemy icon.png Hailstorm Dandelfly • Hairy Bulborb • File:Dummy enemy icon.png Harvester Mamuta • Hermit Crawmad • File:Dummy enemy icon.png Honey Bubblimp • File:Dummy enemy icon.png Honeypot Skeeterskate • Honeywisp • File:Dummy enemy icon.png Hopping Clamclamp • File:Dummy enemy icon.png Hopping Flint Beetle • Humming Kettlebug • Humped Bloyster • File:Dummy enemy icon.png Hungry Starnacle • File:Dummy enemy icon.png Icewater Skeeterskate • File:Dummy enemy icon.png Icy Bulblax • File:Dummy enemy icon.png Incendiary Spectralid • File:Dummy enemy icon.png Inky Waddlepus • Iridescent Flint Beetle • Iridescent Glint Beetle • File:Dummy enemy icon.png Jackwig • Jamboree Blowhog • Joustmite • File:Dummy enemy icon.png Juggling Dirigibug • File:Dummy enemy icon.png Juicy Capstool • Large Splurchin • Leech Hydroe • File:HP Red Bubblimp icon.png Lesser Bubblimp • Lesser Spotted Jellyfloat • File:Dummy enemy icon.png Little Long Legs • Loafling • File:Dummy enemy icon.png Lurking Lily • File:Dummy enemy icon.png Maggot Whiskerpillar • File:Dummy enemy icon.png Magnetic Joustmite • Male Sheargrub • Male Shooting Spiner • Mamuta • Medusal Slurker • File:Dummy enemy icon.png Mesmerizing Sputtlefish • Metal Shearwig • File:Dummy enemy icon.png Miniature Mudleech • Mitite • Mockiwi • File:Dummy enemy icon.png Moon Jellyfloat • File:Dummy enemy icon.png Mouthy Mimitator • File:Dummy enemy icon.png Muddy Meerslug • Mudleech • File:Dummy enemy icon.png Mudwisp • Muggonfly • Munge Dweevil • File:Dummy enemy icon.png Naked Amprat • Nectar Goolix • Nectarous Dandelfly • File:Dummy enemy icon.png Noxious Mitite • File:Dummy enemy icon.png Oily Groink • Orange Bulborb • File:Dummy enemy icon.png Overcharge Blowhog • Painted Whiskerpillar • File:Dummy enemy icon.png Pale Wogpole • File:P2 Wollywog icon.png Pale Wollywog • Peacap Puffstalk • File:Dummy enemy icon.png Peach Bulborb • File:Dummy enemy icon.png Pearl Sparrowhead • Pearly Clamclamp • Peckish Aristocrab • File:Dummy enemy icon.png Pellet Beetle • File:Dummy enemy icon.png Pellet Poser • Phosbat Nymph • File:Dummy enemy icon.png Pinching Sheargrub • Plump Sheargrub • File:Dummy enemy icon.png Poisonous Blowhog • File:Dummy enemy icon.png Prickly Splurchin • Puckering Blinnow • Puckering Bulbeel • Puffstalk • Puffy Blowhog • Puffy Blubbug • File:Dummy enemy icon.png Putrid Bulbear • File:Dummy enemy icon.png Pygmy Jellyfloat • Pyroclasmic Slooch • File:Dummy enemy icon.png Rainwisp • File:Dummy enemy icon.png Ranged Groink • File:Dummy enemy icon.png Ravenous Mitite • File:Dummy enemy icon.png Ravenous Twistool • Ravenous Whiskerpillar • Red Bulborb • Red Bulbot • Red Centipare • Red Spectralid • Reef Blowhog • File:Dummy enemy icon.png Rocket Beetle • Rocky Wraith • File:Dummy enemy icon.png Sable Flint Flicker • Sandy Speargrub • Saplapper Mockiwi • Satchel Snitchbug • Scornet • File:Dummy enemy icon.png Searchlight Snitchbug • Seedbagger • File:Dummy enemy icon.png Shady Sparrowhead • Shearblug • File:Dummy enemy icon.png Shearpion • Shearwig • File:Dummy enemy icon.png Shelled Meerslug • File:Dummy enemy icon.png Shock Dumple • File:Dummy enemy icon.png Shore Dweevil • File:Dummy enemy icon.png Shrimpy Hydroe • File:Dummy enemy icon.png Silent Glowbelly • Skeeterskate • File:Dummy enemy icon.png Skitterflake • Skitterleaf • File:Dummy enemy icon.png Skitterlion • File:Dummy enemy icon.png Skitterreed • Skutterchuck • File:Dummy enemy icon.png Sky Dumple • File:Dummy enemy icon.png Sleepy Bulbear • File:Dummy enemy icon.png Slick Dweevil • File:Dummy enemy icon.png Slithering Shallock • File:Dummy enemy icon.png Snaglet • File:Dummy enemy icon.png Sparkling Dirigibug • Speargrub • File:Dummy enemy icon.png Spectral Slurker • File:Dummy enemy icon.png Spiny Burrow-nit • Spiny Coppeller • File:Dummy enemy icon.png Splashing Skutterchuck • Sporegrub • Spornet • Spotty Bulbear • Spouting Bellbloom • File:Dummy enemy icon.png Sprinting Dirigibug • File:Dummy enemy icon.png Sprouting Coppeller • Sputtlefish • Starnacle • Stone Pumphog • File:Dummy enemy icon.png Stonespitting Dirigibug • File:HP Stubborn Bulblon icon.png Stubborn Bulblon • Stuffed Bellbloom • File:Dummy enemy icon.png Subterranean Whiskerpillar • File:Dummy enemy icon.png Sulfuric Dweevil • File:Dummy enemy icon.png Swarming Burrow-nit Larva • Swarming Sheargrub • Swooping Snitchbug • Telescoping Pumphog • Toady Bloyster • File:Dummy enemy icon.png Toasty Breadbug • File:Dummy enemy icon.png Trampling Mamuta • Tropical Blinnow • File:Dummy enemy icon.png Tropical Bloyster • File:Dummy enemy icon.png Twilight Spectralid • Unmarked Spectralid • File:Dummy enemy icon.png Vampire Bulbear • File:Dummy enemy icon.png Vapor Goolix • File:Dummy enemy icon.png Venomous Scornet • Volatile Dweevil • File:Dummy enemy icon.png Volatile Splurchin • Waddlepus • Water Dumple • Watery Blowhog • Watery Blowlet • File:Dummy enemy icon.png Webbed Mockiwi • File:Dummy enemy icon.png Webber Dweevil • File:Dummy enemy icon.png Web-Slinging Spiner • Whiptongue Bulborb • White Spectralid • File:Dummy enemy icon.png Widemouthed Acid Beetle • Widemouthed Anode Beetle • Winter Spornet • Withering Blowhog • Worker Beeb • File:Dummy enemy icon.png Wracknid Hatchling • File:Dummy enemy icon.png Yellow Bulborb • Yellow Bulbot • Yellow Spectralid • File:P3 Wogpole icon.png Yellow Wogpole • File:P3 Yellow Wollywog icon.png Yellow Wollywog • File:HP Young Fiery Yellow Wollywog icon.png Young Fiery Wollywog • File:Dummy enemy icon.png Young Ghost Wollywog • File:Dummy enemy icon.png Young Pale Wollywog • File:HP Young Yellow Wollywog icon.png Young Yellow Wollywog
File:Dummy enemy icon.png Anodestool • Armored Cannon Beetle • Baldy Long Legs • Beady Long Legs • Bug-Eyed Crawmad • Burrowing Snagret • File:Dummy enemy icon.png Daddy Long Legs • File:Dummy enemy icon.png Decorated Cannon Beetle • File:Dummy enemy icon.png Deranging Bloyster • File:Dummy enemy icon.png Diamond Long Legs • Electric Cottonade • {{ni| Emperor Bulblax • Emperor Bulbot • Greater Bulbot • File:Dummy enemy icon.png Grouchy Goblax • File:Dummy enemy icon.png Heir Bulblax • File:Dummy enemy icon.png Immaculate Whiskerfly • King Beeb • File:Dummy enemy icon.png Monster Dumple • File:Dummy enemy icon.png Noxious Crawbster • Pileated Snagret • File:Dummy enemy icon.png Praying Skittermantis • Puffstool • Ranging Bloyster • File:Dummy enemy icon.png Ravenous Loccut • File:Dummy enemy icon.png Rusted Cannon Beetle • Sandbelching Meerslug • Segmented Crawbster • File:Dummy enemy icon.png Spiny Snagret • Stamping Long Legs • File:Dummy enemy icon.png Tusked Elephog • File:Dummy enemy icon.png Water Snagret • File:Dummy enemy icon.png Woolly Mammhog • File:PA Large-Mouth Wollywog icon.png Yellow Wollybot
Asphyxiating Moldclump • Bloominous Stemple • Bouncy Mushroom • File:Dummy plant icon.png Bramble • File:P3 Browncap icon.png Browncap • Burgeoning Spiderwort • File:Dummy plant icon.png Capstalk • File:P3 Pink Candypop Bud icon.png Carnation Candypop Bud • Clover • File:Dummy plant icon.png Colossal Glowcap • Common Glowcap • Chrysanthemum • Crimson Candypop Bud • Dandelion • File:Leafy Candypop Bud icon.png Demantoid Candypop Bud • Fiddlehead • Figwort • Flukeweed • Foxtail • Golden Candypop Bud • Horsetail • Hydroe Bramble • Ivory Candypop Bud • Kingcap • Lapis Lazuli Candypop Bud • Lily pad • Monarch Candypop Bud • File:Dummy plant icon.png Mouthy Shootplant • Nectar grass • Orbular Pollenspout • Pellet Posy • File:Dummy plant icon.png Pellet Vine • Seeding Dandelion • Shockcap • Shoot • File:P3 Gray Candypop Bud icon.png Slate Candypop Bud • Sparklium Candypop Bud • Spotcap • Springpetal • File:Dummy plant icon.png Spiny Spiderwort • File:Dummy plant icon.png Sunset Spiderwort • File:Dummy plant icon.png Thorned Posy • File:Dummy plant icon.png Vine • Violet Candypop Bud • File:Dummy plant icon.png Weeping Posy • File:Dummy plant icon.png Wickweed •
File:Dummy Pikmin icon.png Captmin • File:Dummy Pikmin icon.png Alien Pikmin • Mushroom Pikmin • File:Dummy Pikmin icon.png Wild Pikmin • {{ni|File:Dummy Pikmin icon.png Parasitic Pikmin (File:Dummy Pikmin icon.png Blue Bulbmin, File:Dummy Pikmin icon.png Breadmin, File:Dummy Pikmin icon.png Burrowing Snagmin, File:Dummy Pikmin icon.png Cannon Beetlemin, File:Dummy Pikmin icon.png Dweevilmin, File:Dummy Pikmin icon.png Gatling Groinkmin, File:Dummy Pikmin icon.png Hairy Bulbmin, File:Dummy Pikmin icon.png Orange Bulbmin, Red Bulbmin, File:Dummy Pikmin icon.png Spinermin, File:Dummy Pikmin icon.png Spotty Bulbearmin, File:Dummy Pikmin icon.png Wollymin)
Nugget • Sparklium ( Seed, Stone) •
File:Dummy plant icon.png Black nectar • Nectar (File:Dummy plant icon.png Capstalk, Nectar egg, Nectar grass, File:Dummy obstacle icon.png Rubble) • Burgeoning Spiderwort (File:Nectar bitter icon.png Ultra-bitter spray, File:Nectar spicy icon.png Ultra-spicy spray) • File:Dummy plant icon.png Spiny Spiderwort (File:Dummy plant icon.png Ultra-toxic spray) • File:Dummy plant icon.png Sunset Spiderwort (File:Dummy plant icon.png Ultra-hot spray, File:Dummy plant icon.png Ultra-minty spray, File:Dummy plant icon.png Ultra-sweet spray)
Acid • Adhesive • Bomb rock • File:Dummy obstacle icon.png Dazzling bomb rock • File:Dummy obstacle icon.png Icy bomb rock • File:Dummy obstacle icon.png Incendiary bomb rock • Mine •, File:Dummy obstacle icon.png Mine rock • File:Dummy obstacle icon.png Smoke bomb rock • Electricity • Fire • File:Dummy obstacle icon.png Ice • File:Dummy obstacle icon.png Lubricant • File:Dummy obstacle icon.png Mud • Pit • Poison • Water
File:Dummy obstacle icon.png Acidic water pool • Bamboo gate • Boulder • Bramble gate • File:Dummy obstacle icon.png Brick gate • File:Dummy obstacle icon.png Burrow-nit nest • Cardboard box • Climbing stick • Clipboard • Clog • Cobblestone block • Conveyor belt • File:Dummy obstacle icon.png Conveyor switch • File:Large crystal icon.png File:Small crystal icon.png Crystal • Crystal gate • Crystal nodule • File:Dummy obstacle icon.png Crystal stalactite • Flukeweed dam • Electric bulb gate • Electric wire gate • Electrical wire • Electrode • Elevator block • Elevator platform • File:Dummy obstacle icon.png Escape geyser • File:Dummy obstacle icon.pngFile:Dummy obstacle icon.png Fire bramble gate • Fire geyser • File:Dummy obstacle icon.png Flames • Fragment bridge ( Bridge fragment) • File:Dummy obstacle icon.png Frozen surface • File:Gas pipe icon.png Gas pipe • Glowstem • File:Dummy obstacle icon.png Hay slope ( Hay pile) • File:Dummy obstacle icon.png Ice chunk • Iron ball • File:Dummy obstacle icon.png Jackwig hive • Liftable elevator • File:Metal block icon.png Metal block • File:Dummy obstacle icon.png Metal pipe • Mitite bomb • File:Dummy obstacle icon.png Mud pool • File:Dummy obstacle icon.png Nectar pool • File:Dummy obstacle icon.png Packed soil block • File:P3 Phosbat Pod icon.png Phosbat pod • Poison bramble gate • Pully elevator • File:Dummy obstacle icon.png Rain droplet • Rectangular paper bag • Reinforced gate • File:Dummy obstacle icon.png Rusted rod • File:Dummy obstacle icon.png Sand pit • File:Dummy obstacle icon.png Snowball • File:Dummy obstacle icon.png Sky Dumple cluster • Soil block • Soil gate • Soil mound • Stick bridge • File:Dummy obstacle icon.png Sweetgum pod • Tin box • Triangular paper bag • Trowel • Tunnel • File:Water geyser icon.png Water geyser • Water body • Web • File:Dummy obstacle icon.png Wooden stake
Pretty Prairie • Forgotten Garden • Serene Shore • Frozen Fields • Timber Maze • Rocky Road • Rebar Labyrinth • Steel Stronghold • Perplexing Paradise • Dingy Dugout • Foreboding Forest • Sandstone Citadel • Preserved Pit • Wooded Expanse • Impenetrable Prison • Weathered Field • Corroded Catwalk • Mosaic Maze • Breadbug Den • Jellyfloat Pool • Mandiblard Nest • Cement City • Arctic Abode • Study Floor • Balmy Highlands Trial • Arid Oasis Trial • Frigid Tundra Trial • Ancient Metalworks Trial • Mycelial Sepulcher Trial • Endless Sea Trial • Battle Bosses (Titan Cottonade, Frosted Arcticlops, Plasm Wraith, Titan Webber Dweevil, Winged Snagret, Ancient Bulblax)
Close-Quarters Combat • Forest Frenzy • Tan Battleground • Cold War • Planked Peril • Hard Fought • Reinforced Fortress • Frantic Factory • Tiled Tossup • Mashup Mayhem
Challenge Mode levels
Extra time and remaining Pikmin add more points. Mission immediately ends when all Pikmin-growing objects and valuables have been collected, all enemies have been slain, or the boss has been killed.
- Flowers; classic (seed, white, pink, purple)
- Medals; modern (bronze, silver, gold, platinum)
- Grow Pikmin: Pikmin number benchmark
- Collect Valuables: Poko benchmark
- Battle Enemies: Enemy point benchmark
- Defeat Bosses: Time benchmark
Normal levels
- 1.) Pretty Prairie (soil) / Pretty Prairie Remix (nature)
- 2.) Forgotten Garden (3, nature) / Forgotten Garden Remix (3, metal)
- 3.) Serene Shore (flooded sand) / Serene Shore Remix (sand)
- 4.) Frozen Fields (snow) / Frozen Fields Remix (snow)
- 5.) Timber Maze (3, wood) / Timber Maze Remix (3, flooded wood)
- 6.) Rocky Road (stone) / Rocky Road Remix (cement)
- 7.) Rebar Labyrinth (4, concrete) / Rebar Labyrinth Remix (4, concrete)
- 8.) Steel Stronghold (4, metal) / Steel Stronghold Remix (4, metal)
- 9.) Perplexing Paradise (flooded tile) / Perplexing Paradise Remix (nature)
- 10.) Dingy Dugout (2, soil) / Dingy Dugout Remix (2, sand)
- 11.) Foreboding Forest (nature) / Foreboding Forest Remix (flooded nature)
- 12.) Sandstone Citadel (3, sand) / Sandstone Citadel Remix (3, flooded sand)
Unlockable levels (1-12 all white flowers/silver medals)
- 13.) Preserved Pit (3, snow) / Preserved Pit Remix (3, stone)
- 14.) Wooded Expanse (wood) / Wooded Expanse Remix (flooded wood)
- 15.) Impenetrable Prison (3, stone) / Impenetrable Prison Remix (3, cement)
- 16.) Weathered Field (flooded concrete) / Weathered Field Remix (metal)
- 17.) Corroded Catwalk (metal) / Corroded Catwalk Remix (metal)
- 18.) Mosaic Maze (3, tile) / Mosaic Maze Remix (3, flooded tile)
Unlockable levels (1-18 all pink flowers/gold medals)
- 19.) Breadbug Den (3, soil) / Breadbug Den Remix (3, snow)
- 20.) Jellyfloat Pool (3, tile) / Jellyfloat Pool Remix (3, flooded tile)
- 21.) Mandiblard Nest (3, nature) / Mandiblard Nest Remix (3, stone)
- 22.) Cement City (3, concrete) / Cement City Remix (3, flooded stone)
- 23.) Arctic Abode (snow) / Arctic Abode Remix (wood)
- 24.) Study Floor (wood) / Study Floor Remix (stone)
Unlockable levels (1-24 all purple flowers/platinum medals)
- 25.) Balmy Highlands Trial
- 26.) Arid Oasis Trial
- 27.) Frigid Tundra Trial
- 28.) Ancient Metalworks Trial
- 29.) Mycelial Sepulcher Trial
- 30.) Endless Sea Trial
Defeat Bosses
- 1.) Titan Cottonade (Arid Oasis)
- 2.) Frosted Arcticlops (Frigid Tundra)
- 3.) Plasm Wraith (Ancient Metalworks)
- 4.) Titan Webber Dweevil (Mycelial Sepulcher)
- 5.) Winged Snagret (Endless Sea)
- 6.) Ancient Bulblax (Balmy Highlands)
Unlocked when a purple flower/platinum medal is achieved on a respective boss (adds a new column):
- 1.) Titan Cottonade Remix
- 2.) Frosted Arcticlops Remix
- 3.) Plasm Wraith Remix
- 4.) Titan Webber Dweevil Remix
- 5.) Winged Snagret Remix
- 6.) Ancient Bulblax Remix
Two-Player Battle Mode levels
- Close-Quarters Combat; soil
- Forest Frenzy; nature
- Tan Battleground; sand
- Cold War; snow
- Planked Peril; wood
- Hard Fought; stone
- Reinforced Fortress; concrete
- Frantic Factory; metal
- Tiled Tossup; tile
- Mashup Mayhem; all (4 max)
WIP Sections
Parasitic Pikmin
- Main article: Parasitic Pikmin
Although they are never truly seen, Parasitic Pikmin are known for infecting larger hosts and controlling them to survive. Unlike in Pikmin 2, hosts can be brought to the surface and most have no special resistances. They have no dedicated Onion to be stored in, and due to their unique physical nature, cannot be stored in the Dolphin Lander's PikHold. They are best used as fodder in combat, where they are most useful. Each type of Parasitic Pikmin host has a different method to attack enemies. When tasked with demolishing an obstacle, most Parasitic Pikmin will use their host to attack it with their stems like an ordinary Pikmin. Some Parasitic Pikmin, such as Gatling Groinkmin or Cannon Beetlemin, use their projectiles instead of their stems to destroy obstacles. Parasitic Pikmin hosts can be found on the surface, but appear more commonly underground. Hosts can also be found sleeping instead of wandering. Their stems glow green while idle. Adults are aggressive and nearly always found leading a group of passive juveniles; the former must be defeated before the latter may join a leader's squad. Adults and juveniles each have a random maturity which affects their movement speeds. Parasitic Pikmin have gray flowers. Several hosts for Parasitic Pikmin exist, each being listed below:
- Red Bulbmin: Returns from Pikmin 2, and is the most basic type of Bulbmin. Juvenile Red Bulbmin, like other juvenile grub-dog hosts, bite enemies they are thrown onto, latching onto them and causing severe damage until they are shaken off.
- Yellow Bulbmin: Wanders in a small radius when standing still or idle.
- Blue Bulbmin: When in a body of water, they suck a small amount of water into their mouths and squirt enemies with it to distract them.
- Orange Bulbmin: Continuously looks in the direction of nearby enemies they detect.
- Hairy Bulbmin: Hairless juveniles cower behind the leader they are following when an enemy draws near. Often found in cold areas.
- Spotty Bulbearmin: Detects enemies from far away, and breaks free from the group to attack an enemy that gets too close.
- Burrowing Snagmin: Pecks at grounded enemies to cause damage and keep them distracted. Can be thrown like javelins to inflict the most damage.
- Breadmin: Can drag smaller enemies away from the one currently being fought to minimize distractions and space them out. The more Breadmin there are, the bigger the enemies that can be dragged or immobilized, but only up to medium-sized ones. Bosses and large enemies cannot be dragged or immobilized. Does not inflict damage on its own, when thrown at enemies it bounces off like a Rock Pikmin and does below-average damage.
- Gatling Groinkmin: Keeps its distance from enemies and pelts them with a shower of small pebbles to distract them. Bounces off enemies when thrown at them and does below-average damage.
- Wollymin: Repeatedly attempts to land on enemies. Throwing them increases the chances of them doing damage to taller enemies, but if they hit the enemy directly after being thrown they will bounce off of it and do below-average damage.
- Spinermin: Latches onto enemies and repeatedly bites them. Leaves small patches of webs on enemies that help other Pikmin stay latched on when the enemy tries to shake them off.
- Dweevilmin: Strictly uses hazards to inflict damage and is immune to the hazard it utilizes. Latches onto enemies when thrown and begins to use its power. Enemies that utilize the same hazard are unaffected by it.
- Cannon Beetlemin: Keeps its distance from an enemy and launches small boulders in its direction. These boulders can crush grounded non-Rock Pikmin in their path. Burrows into the ground to target airborne enemies.
Nectar and sprays
Pikmin: Wide World features eggs, nectar, sprays, and related objects and items. A wide array of enemies can also drop nectar or random sprays upon death, but only the few that regularly drop certain ones are listed in this section. Sprays of a certain type will only appear as drops once they are unlocked by earning a dose of it from their respective Burgeoning Spiderwort and Sunset Spiderwort berries. Blobs of spray and nectar can also be chilled, which temporarily slows leaders and Pikmin that walk through them or drink them. Some sprays can only be sprayed either in front of or behind leaders, but others can be sprayed in either direction. Sprays that affect Pikmin, such as Ultra-spicy spray, also affect non-friendly Pikmin such as Mushroom Pikmin. Sprays that affect leaders also affect Captmin, which are also affected by Pikmin-affecting sprays.
- Rubble: Similar to Nectar Grass, but Pikmin hit each piece of debris to break it. Each piece broken has a chance to cause nectar to appear.
- Burgeoning Spiderwort: A special type of plant that grows the berries needed to initially unlock a type of spray.
- Ultra-spicy spray: Returns from Pikmin 2 and Pikmin 3, and is slightly different. It can be sprayed in front of or behind leaders, and temporarily increases the attack power and speed of all Pikmin it hits. However, the affected Pikmin become extremely feverish and may break away from the group in a frenzy to attack a nearby enemy. The only time they do this is when they are not occupied with another task such as carrying objects or working to clear an obstacle. Every Pikmin in a leader's squad is affected when sprayed regardless of distance, and any Pikmin around them can be as well. A dose of ultra-spicy spray can be obtained by collecting ten pink Burgeoning Spiderwort berries.
- Ultra-bitter spray: Returns from Pikmin 2, and works quite a bit differently. It is sprayed in front of leaders and causes a temporary stone covering to form on a portion of a living creature it hits. How long the spray's effect lasts and how much of the target is covered depends entirely on the target's size, but all of them will break out eventually. Another change from Pikmin 2 is that instead of the ultra-bitter spray coating an entire target, it causes a layer of stone to form on the portion of an enemy that the spray touched; an example is that if a dose of ultra-bitter spray is used on the face of a Red Bulborb, only the creature's face would be covered and not its backside. Larger targets will only be partially petrified, but smaller targets will more than likely be almost entirely petrified if not completely. The petrified portion of the target will be temporarily invulnerable to most attacks except for explosives and blunt force, but petrifying different parts of a target can have different effects. Pikmin can also be affected by this spray and will be completely petrified until they can break out. While petrified, Pikmin will be completely ignored by enemies and cannot be eaten nor skewered. They are still subject to being crushed, however. Petrified Pikmin, if they are somehow targetted to be eaten, will be spat out along with any other Pikmin in the enemy's mouth, and have their stone exterior broken after hitting the ground; likewise, any Pikmin that are in the way of an enemy's skewering attack will be thrown back like a Rock Pikmin and have their stone exterior destroyed. Petrified Pikmin can be picked up and thrown at enemies to deal massive damage to them, although the stone exterior breaks upon impact with any surface after being thrown. In this sense, they can be used as immobile, inedible, one-time-use Rock Pikmin. Whistling at a petrified Pikmin will cause it to free itself faster. A dose of ultra-bitter spray can be obtained by collecting ten purple Burgeoning Spiderwort berries.
- Ultra-minty spray: Used by leaders for self-benefit, and can be sprayed in front of or behind them. Each dose of ultra-refreshing spray heals affected leaders by a small amount, and temporarily slightly increases their walking and throwing speeds, attack damage, and carry strength. A dose of ultra-refreshing spray can be obtained by collecting fifteen turquoise Burgeoning Spiderwort berries.
- Ultra-sweet spray: Affects enemies instead of leaders and Pikmin, and is sprayed in front of a leader. When used, it produces a temporary cloud of turquoise mist. This mist distracts nearby enemies, causing them to sniff at the air in the general direction of it. Some enemies are more intoxicated by it than others and will tread towards the source of the scent and stand in the mist until it fades. After the mist fades, nearby enemies will resume their normal behavior. A dose of ultra-sweet spray can be obtained by collecting ten yellow Burgeoning Spiderwort berries.
- Ultra-hot spray: A unique spray that has several uses but poses just as many risks. It is sprayed in front of leaders and causes them to belch a jet of flame that lasts for three seconds, and visibly scorches places touched by it. Ultra-hot spray can be used to inflict severe damage to most enemies, but enemies that use fire in some form generally are immune to it. Few other enemies are immune to it as well, such as most airborne enemies because leaders cannot physically look upward while using the spray. Ultra-hot spray can also be used to burn most obstacles and destructible vegetation, and anything it cannot burn simply chars at the point of contact. Ultra-hot spray is also dangerous in that the jet of flame it is used to create can harm leaders not wearing the scorch guard and can ignite non-Red Pikmin. The jet of flame can also reignite extinguished enemies it touches and frequently leaves behind flames in its wake. These flames are an obstacle and risk the safety of anything around it until it dies down on its own or is smothered out by Red Pikmin. A dose of ultra-hot spray can be obtained by collecting fifteen green Burgeoning Spiderwort berries.
Enemies related to nectar and sprays | ||||
---|---|---|---|---|
Name | Drop | Amount | Chance | Description |
Alloy Spectralid | Ultra-bitter spray | 1 | 75% | |
Ancient Bulblax | Any | N/A | 100% | The Burgeoning Spiderworts on its back drop their berries simultaneously when the creature lands after jumping, and splatter onto the ground upon impact which can affect leaders and Pikmin. When the creature dies, it becomes a part of the area much like the Frosted Arcticlops. The berries may be harvested from the Burgeoning Spiderworts after the boss is defeated. |
Balloon Mitite | Nectar | 1 | 25% | |
Burrow-nit Larva | Any | 1 | 20% | Has a chance of dropping a blob of nectar or any type of spray when killed. |
Cinnamon Breadbug | Nectar ultra-sweet spray |
0-2 each | 20% each | Has separate chances of dropping each of its spoils. |
Cream Spectralid | Ultra-sweet spray | 1 | 75% | |
Doodlebug | Ultra-bitter spray | 1-3 | 100% | Produces one blob each time it is hit and retreats underground after being hit a third time. It instantly drops its entire supply when killed. |
Flittering Glowbelly | Nectar | 1 | 100% | |
Hailstorm Dandelfly | Chilled nectar | 1-5 | 100% | Drops more blobs of chilled nectar the closer it is hit towards its head segment. |
Honeypot Skeeterskate | Nectar | 1 | 100% | |
Honeywisp | Nectar | 1/1-3 | 100% | Honeywisps can be seen carrying either a blob of nectar or an egg. |
Incendiary Spectralid | Ultra-hot spray | 1 | 75% | |
Iridescent Flint Beetle | Nectar | 1-3 | 100% | Produces one blob each time it is hit and retreats underground after being hit a third time. It instantly drops its entire supply when killed. |
Iridescent Glint Beetle | Ultra-spicy spray | 1-3 | 100% | Produces one blob each time it is hit and retreats underground after being hit a third time. It instantly drops its entire supply when killed. |
Juicy Capstool | Nectar | 1 | 10% | Has a chance to drop a blob of nectar every time its cap is struck. |
Mitite | Nectar | 1 | 25% | |
Nectarous Dandelfly | Nectar | 1-5 | 100% | Drops more blobs of nectar the closer it is hit towards its head segment. |
Nectar Goolix | Nectar | 15 | 100% | Pikmin can drink from it to kill it. It takes fifteen Pikmin to take down a Nectar Goolix. |
Red Spectralid | Ultra-spicy spray | 1 | 75% | |
Sable Flint Flicker | Ultra-refreshing spray | 1-3 | 100% | Produces one blob each time it is hit and retreats underground after being hit a third time. It instantly drops its entire supply when killed. |
Swarming Burrow-nit Larva | Any | 1 | 5% | Has a chance of dropping a blob of nectar or any type of spray when killed. |
Swarming Sheargrub | Nectar | N/A | N/A | Will spit out as much nectar as it consumed if a Pikmin is thrown onto its back. |
Unmarked Spectralid | Nectar Ultra-spicy spray Ultra-bitter spray |
1 | 25% | Each color of spectralid corresponds to what it drops; yellow ones drop nectar, red ones drop ultra-spicy spray, and purple ones drop ultra-bitter spray. |
Yellow Spectralid | Nectar | 1 | 75% |
Hazards
Hazards are anything that can harm or kill Pikmin. Hazards are generally elemental, but some objects pose as crushing hazard; most of them can be destroyed with bomb-rocks and with the third punch provided by the Mega Punch upgrade. Hazards that suffocate the top of a Pikmin's stem will cause the affected Pikmin to run around in panic. If they are not rescued after a few seconds, they succumb to the hazard and die. They can be saved by being whistled. If a Pikmin is under the effects of an ultra-spicy spray, stem-related hazards take half the normal amount of time to kill it.
- Fire: Usually found in the form of fire geysers, but it can be blown by some enemies, although there are some enemies whose bodies are cloaked in fire. Fire in itself may serve as an obstacle in the form of flames. Only Red Pikmin are immune to it, and any other Pikmin type that touches it burns up. Leaders that do not have the Scorch Guard will take heavy damage from fire.
- Water: Encountered as bodies of water aboveground and underground, and is used by some enemies. Some enemies also swim in water but don't use it to attack. Pikmin that enter bodies of water begin to drown but can find their way to shore. Only Blue Pikmin can safely travel in it and resist it. Leaders are not affected by water, but they can swim in it if they have the Artificial Flippers.
- Electricity: A hazard that is generally non-fatal, but can be lethal in some cases. It knocks back and stuns Pikmin that touch it, except when they directly contact high-voltage sources of electricity such as an electric wire gate; in which case, they instantly die by electrocution. Stunned Pikmin will only return to normal once whistled. Only Yellow Pikmin are immune to this hazard. Leaders that do not have the Anti-Electrifier will take light damage from low-voltage sources and heavy damage from high-voltage sources. They will still be thrown back and stunned until they get up regardless of whether or not they have the suit upgrade or not.
- Poison: Gas that suffocates all Pikmin but White Pikmin. Leaders are unaffected by poison because of their spacesuits, which filter out air.
- Acid: A new hazard in Pikmin: Wide World that, much like water, can appear in pools and is used by some enemies. Pikmin that enter pools of acid or are hit by acid as part of an enemy's attack succumb very quickly but can still be whistled at and saved. Although acid is a liquid, it is extremely corrosive, and only Green Pikmin are immune to it. Leaders take heavy damage from acid until they acquire the Antacid Polish.
- Temperature: A hazard that affects entire locations. Areas and even cave sublevels can be cold or hot, and each side of the spectrum affects enemies, Pikmin, leaders, and even certain gameplay elements differently. Pikmin and leaders that walk through a cold area or substance will become chilled and will have their movement speed dramatically decreased relative to how chilled they are. Their movement speed steadily returns to normal over time. Some enemies also use attacks that can chill leaders and Pikmin. Leaders and Pikmin can build up a resistance to the cold if they are near a source of fire or if a leader has the Pocket Heater. Conversely, heat severely slows down Leaders, but Pikmin and most enemies are unaffected. Leaders can build up a resistance to heat if they have the Pocket Cooler upgrade.
- Ice: Only appears in cold areas, and can be used by some enemies as a form of attack. Pikmin become progressively more chilled they longer they maintain contact with it.
- Mud: Slows leaders and Pikmin that walk through it or are covered by it. The mud covering them eventually clears, but it can be removed faster by shaking it off. Any leader or Pikmin can walk through mud without fear of being harmed.
- Blunt force: An all-encompassing term describing crushing and impalement, of which some enemies and obstacles are capable of. Rock Pikmin are immune to being crushed and impaled.
- Adhesive: Another new hazard in Pikmin: Wide World. Adhesive is a general term that describes substances Pikmin stick to and are immobilized by until whistled, such as webbing.
- Bomb rock: Explosives that can be utilized by leaders, Pikmin, and some enemies. They are bigger than they were in Pikmin 1 but smaller than they were in Pikmin 3 in terms of size. An explosion will cause any bomb rocks in the blast radius to almost instantly detonate, resulting in a massive chain reaction if there are plenty of bomb rocks involved. Bomb rocks explode the instant they contact water.
- Mine rock: The aquatic equivalent of bomb rocks. They can be brought onto land, but are much less effective than if they were used underwater. Unlike bomb rocks, mine rocks explode the moment they hit a hard surface after being thrown.
- Pit: Bottomless chasms underground and aboveground. Pikmin that fall into them die, but objects and leaders that fall into them are harmlessly beamed up onto the ground. Enemies will intentionally avoid pits and cannot be lured into falling into one. An enemy that is forced to fall into a pit will be lost along with any Pikmin that are latched onto it. If the enemy that fell into a pit had ingested an object, they will both be beamed back up onto the ground.
- Sunset: After the Dolphin Lander and Master Onion take off at the end of the day, any Pikmin that are not at the landing site, in a leader's squad, or planted in the ground will be left behind and killed by the nocturnal creatures in the area.
- Panic: Causes Pikmin to break away from a leader's group and scatter in random directions. A small number of scenarios and situations can cause Pikmin to panic, be they an enemy's attacks or the presence of an enemy itself. Purple Pikmin do not panic.
- Bubble: A special type of hazard created by some enemies. Bubbles trap Pikmin and leaders that touch them, but they can be popped easily. Leaders can escape a bubble by struggling but Pikmin must be saved manually and cannot be whistled free.
Obstacles
An expansive collection of obstacles is present in Pikmin: Wide World, with most returning from previous Pikmin games and others being completely new. Most destructible obstacles can be cleared fairly easily through the use of bomb rocks, but others require special solutions to overcome.
Obstacles | ||||||
---|---|---|---|---|---|---|
Name | Type | Hazard | Solution | Destructible? | Description | |
Acid pool | Hazard | Acid | Green Pikmin | No | Non-Green Pikmin that contact a body of acid will instantly perish because of its corrosive properties. | |
Bamboo gate | Gate | None | Winged Pikmin | No | Gates that must be held open with Winged Pikmin. | |
Boulder | Hazard | Crushing | Purple Pikmin | Yes | Although some enemies can launch them, boulders can also drop from cave ceilings and crush most of what they fall on. They crumble to pieces upon hitting a surface hard enough. They can also be found on the ground. | |
Bramble gate | Gate | None | Any | Yes | The most basic type of gate. There are two colors of bramble gate, which are light and dark; light bramble gates are easier to destroy than dark ones. | |
Brick gate | Gate | None | Iron ball | Yes | Structurally-sound walls that can only be destroyed with iron balls. Not even bomb-rocks will work on them. | |
Cardboard box | Obstruction | None | Pikmin | No | Blocks the path to certain areas, and must be pushed out of the way with a minimum number of Pikmin. | |
Climbing stick | Utility | None | Pikmin | No | Sticks used to climb to higher places. They must be extended first, and come in a variety of forms, such as metal pipes and rusted rods. | |
Clipboard | Obstruction | None | Winged Pikmin | No | Boards with handles on them that often cover objects. | |
Clog | Obstruction | None | Any | Yes | Covers some cave entrances and holes leading to the next sublevel. If a clog is in a body of water, it drains as soon as the clog is destroyed. | |
Cobblestone block | Obstruction | Crushing | Bomb-rock | Yes | Can only be destroyed with bomb-rocks. | |
Conveyor belt | Mechanism | None | N/A | No | Metallic belts that roll in a direction, carrying things on top of them. They cannot be disabled or destroyed, but they can have their directions switched through the use of conveyor switches. | |
Conveyor switch | Mechanism | None | Pikmin | No | Can be pressed to toggle the direction a conveyor belt flows in. | |
Crystal | Obstruction | None | Rock Pikmin | Yes | Crystals of various sizes that block passageways and contain a variety of items. | |
Crystal gate | Gate | None | Rock Pikmin | Yes | Walls made of glass, destructible using Rock Pikmin. | |
Crystal nodule | Hazard | Crushing | Rock Pikmin | Yes | Crystal pebbles used by Skutterchucks as a means of attack. | |
Crystal stalactite | Hazard | Crushing | Rock Pikmin Purple Pikmin |
Yes | Acts similarly to boulders, but they become partially lodged in the ground once they land. The protruding portion can be destroyed or pushed down depending on the Pikmin used. | |
Dam | Gate | None | Winged Pikmin | No | A stick over rivers that block the progression of lily pads. | |
Dirt gate | Gate | None | Any | Yes | Simple walls made of dirt, similar to bramble gates. | |
Dirt mound | Utility | None | Pikmin | No | Mounds of dirt that contain small items, which can be revealed by sending Pikmin to dig in it. | |
Electric bulb gate | Gate | Electricity | Yellow Pikmin | Yes | Electric gates that are made of four fluorescent lamps. They merely stun non-Yellow Pikmin that touch them. | |
Electric wire gate | Gate | Electricity | Yellow Pikmin | Yes | Electric gates that resemble a copper fence. They kill non-Yellow Pikmin on contact. | |
Electrical wire | Hazard | Electricity | Yellow Pikmin | Yes | Two cut bits of electrical wiring with exposed conductors. They periodically spark and generate an arc of electricity. | |
Electrode | Mechanism | Electricity | Yellow Pikmin | No | An open circuit that needs Yellow Pikmin to close it. Upon closing the circuit, whatever it was connected to activates. | |
Elevator block | Mechanism | None | Weight | No | Elevator blocks come in pairs, and when enough weight is applied onto one, the other rises. | |
Elevator platform | Mechanism | None | Weight | No | Boxes attached to ropes that act similar to elevator blocks. | |
Escape geyser | Utility | None | Any | No | Escapes geysers are solely used to exit caves. They are larger-scale water geysers, and sometimes need to be activated before they can be used. | |
Fire bramble gate | Gate | None | Red Pikmin | Yes | A variant of bramble gate that contains fire geysers. They can be light or dark, just like normal bramble gates. | |
Fire geyser | Hazard | Fire | N/A | No | Fire geysers poke out of various surfaces and constantly shoot fire. | |
Flames | Hazard | Fire | Red Pikmin | Yes | Flames that linger in an area until they are smothered out by Red Pikmin or extinguish on their own. | |
Fragment | Component | None | Pikmin | No | Fragments are pieces of broken objects found in piles that are used to build bridges and other objects. | |
Fragment bridge | Bridge | None | Component | No | Bridges that are constructed using fragments. They cannot be destroyed. | |
Frozen surface | Natural | Ice | Rock Pikmin | Yes | Ice that covers the ground. Leaders, Pikmin, and enemies that walk on it slide around and cannot stop on a dime. It can only be found in cold areas, and it progressively chills any Pikmin that touch it for as long as they maintain contact with it. | |
Gas pipe | Hazard | Poison | White Pikmin | Yes | Pipes sticking out of the ground that emit clouds of poison. The clouds of poison reach up to where Winged Pikmin fly so they cannot be circumvented. | |
Hay | Component | None | Pikmin | No | A bundle of hay serves a purpose similar to fragments, but is used to build ramps instead. | |
Hay slope | Bridge | None | Component | Yes | A unique type of bridge that connects a ledge to the ground below it. They can be blown apart by creatures that blow air, such as airborne blowhogs. | |
Ice chunk | Obstruction | Ice | Rock Pikmin | Yes | Similar to crystals in that they block passageways and can contain items, but can only be found in cold areas. Progressively chills any Pikmin that touch it for as long as they maintain contact with it. | |
Iron ball | Obstruction | Crushing | Pikmin | No | Large spheres that can be pushed by a certain number of Pikmin until they roll off a cliff. They can be used to destroy other obstacles and deal heavy damage to enemies in its path. | |
Jackwig nest | Obstruction | None | Any | Yes | Built on bramble gates by Jackwigs. When neared or disturbed, all Jackwigs living within will attack. | |
Liftable elevator | Mechanism | Crushing | Winged Pikmin | No | A rock attached to a vine that can be lifted by Winged Pikmin so long as there are more Pikmin lifting it than there are on it. | |
Metal block | Obstruction | Crushing | N/A | No | Can be pushed to clear a path. | |
Mitite bomb | Trap | None | Any | Yes | Explodes into Mitites when approached, disturbed, or broken. | |
Mud pool | Natural | Mud | N/A | No | Pikmin and leaders that walk through puddles of mud or covered by it will be slowed. Mud appears more often when it rains in an area. | |
Nectar pool | Natural | Nectar | N/A | No | All Pikmin start drowning if they come into contact with a body of nectar, and anything passing through it is significantly slowed. Pikmin can stand at the edge of the pool to drink from it. | |
Burrow-nit nest | Trap | None | Any | Yes | When disturbed, both types of Burrow-nit Larvae will pour out of it. | |
Packed soil block | Obstruction | Crushing | Any | Yes | More difficult to destroy than a normal soil block. | |
Phosbat pod | Obstruction | None | Any | Yes | Continually produces Phosbats until destroyed. | |
Poison bramble gate | Gate | None | White Pikmin | Yes | A variant of bramble gate that contains gas pipes. They can be light or dark, just like normal bramble gates. | |
Pulley elevator | Mechanism | None | Pikmin | No | A rock attached to a pulley system. Pikmin can hold on to a stick on the other end to lift the elevator platform if there are more Pikmin lifting it than there are on it. | |
Rain droplet | Natural | None | N/A | No | Special temporary obstacles that only appear on rainy days. They periodically drip from various surfaces, knocking over any Pikmin they hit. | |
Rectangular paper bag | Obstruction | None | Pikmin | No | Can be crushed to form a path by throwing enough Pikmin onto it. | |
Reinforced gate | Gate | None | Bomb-rock | Yes | Strong gates that can only be destroyed using five bomb-rocks or mine-rocks. | |
Sand pit | Natural | None | N/A | No | Returns from Pikmin 2. Slowly pulls anything standing in it to its center. A shallow pool of water can sometimes be found in one. | |
Snowball | Natural | None | Any | Yes | Much like boulders, they can be launched by some enemies, drop from snowy cave ceilings, and be found on the ground. Snowballs cannot crush leaders, Pikmin, or enemies, but bury them instead. Leaders and enemies can free themselves, but Pikmin must be whistled out. | |
Sky Dumple cluster | Obstruction | None | Any | Yes | Formed when groups of Sky Dumples clump together. Killing every member of the group clears the obstacle. | |
Sweetgum pod | Hazard | Crushing | Rock Pikmin | Yes | Round spiny objects that can be found on the ground. They impale and eventually kill Pikmin that come too close to them, but the affected Pikmin can be whistled to safety. | |
Soil block | Obstruction | Crushing | Any | Yes | Can be destroyed by having Pikmin attack them. | |
Stick bridge | Bridge | None | Pikmin | Yes | Initially found as stick bridge bundles, Pikmin can unravel them to form a bridge. Mandiblards can chew these apart. | |
Tin box | Obstruction | None | Pikmin | No | Tin boxes have are extremely similar to cardboard boxes, but require more Pikmin to push. | |
Triangular paper bag | Obstruction | None | Pikmin | No | Can be pushed off ledges to create shortcuts. | |
Trowel | Bridge | None | Pikmin | No | When upright, it blocks the way forward. A trowel can be tipped over with Pikmin throws, and when it lands, it serves as a makeshift bridge. | |
Tunnel | Natural | None | Any | No | Shortcuts through the earth. They have a pile of rubble blocking the entrance, which Pikmin can be sent to excavate. | |
Water geyser | Utility | None | Any | No | Allows access to new places or provides shortcuts. Like escape geysers, they may need to be activated before they can be used. | |
Water body | Hazard | Water | Blue Pikmin | No | Non-Blue Pikmin start drowning if they come into contact with bodies of water. | |
Web | Natural | Adhesive | N/A | Yes | A sticky structure that disappears when the enemy that spun it is defeated. Leaders and Pikmin that run into the web will become stuck, but leaders can struggle free and Pikmin can be whistled free. | |
Wooden stake | Obstruction | None | Purple Pikmin | No | A stake that blocks a path and needs a certain amount of Pikmin to push it in the ground. |
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fudd dabbing | |||
Scientific name | pansaurus rex | ||
Family | cheepy | ||
Areas | Land of Wonders | ||
Caves | User:Cheepy-Cheepy | ||
Challenge Mode stages | meat | ||
Carry weight | 600 | ||
Max. carriers | 66 | ||
Seed worth | 69 | ||
Poko value | × 40 | ||
Attacks | Yeets Pikmin |