Frosted Arcticlops: Difference between revisions
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The '''Brumal Arcticlops''' is a [[Mireclops family|continentia]] appearing in ''[[Pikmin: Wide World]]'' as the major boss of [[Frigid Tundra]]. It resides in its massive arena, almost completely buried in the snow, appearing as nothing more than a mound of snow with a fruit encased in a large [[ice]] crystal resting on top and some gnarled roots around the sides. Initially unresponsive, the Brumal Arcticlops begins reacting to [[Pikmin family|Pikmin]] and [[leader]]s in its domain when they damage its ice crystal enough to free one of its eyes. Doing this prompts the creature to growl fiercely and stand up, the leaders and Pikmin scrambling off and away. After unearthing itself, leaving a massive crater in its place, the Brumal Arcticlops will face them, rear up slightly, and stomp using the 2 of its 3 feet nearest them | The '''Brumal Arcticlops''' is a [[Mireclops family|continentia]] appearing in ''[[Pikmin: Wide World]]'' as the major boss of [[Frigid Tundra]]. It resides in its massive arena, almost completely buried in the snow, appearing as nothing more than a mound of snow with a fruit encased in a large [[ice]] crystal resting on top and some gnarled roots around the sides. Initially unresponsive, the Brumal Arcticlops begins reacting to [[Pikmin family|Pikmin]] and [[leader]]s in its domain when they damage its ice crystal enough to free one of its eyes. Doing this prompts the creature to growl fiercely and stand up, the leaders and Pikmin scrambling off and away. After unearthing itself, leaving a massive crater in its place, the Brumal Arcticlops will face them, rear up slightly, and stomp using the 2 of its 3 feet nearest them, creating a blast of snow in their direction, while roaring. Afterward, the creature will begin its assault. | ||
Like other continentiae, the Brumal Arcticlops is best described as a landmass supported by 3 thick legs resembling gnarled roots and ending in fleshy hooves, and topped by a lid-mouth with a fruitlike head sprouting from it. Its gray-brown body is covered in snow. The top side is dotted with smaller ice crystals and dead plants, and roots dangle from the underside. Its legs each end in a large, blueish, fleshy hoof with dark speckles and a smooth underside and are | Like other continentiae, the Brumal Arcticlops is best described as a landmass supported by 3 thick legs resembling gnarled roots and ending in fleshy hooves, and topped by a lid-mouth with a fruitlike head sprouting from it. Its gray-brown body is covered in snow. The top side is dotted with smaller ice crystals and dead plants, and roots dangle from the underside. Its legs each end in a large, blueish, fleshy hoof with dark speckles and a smooth underside and are covered in ice. Its spiny purple fruit-head has 3 long, brown leaves sprouting from the top alongside 3 thin eyestalks of matching color. Its eyestalks each terminate in a leafy structure that holds one of the creature's dull eyes, which have black pupils, dark gray irises, and off-white, somewhat cyan sclerae. Its mouth contains a massive, slimy, blue-gray tongue. | ||
The Brumal Arcticlops has an array of attacks it can use, which only become more dangerous as the battle wears on. Its most basic attack is merely walking, which will [[Blunt force|crush]] Pikmin and leaders under its hooves unless the ice has been broken off, which will bury them instead, but still heavily damage leaders. Pikmin and leaders near a hoof as it slams down will be knocked a fair distance away and stunned for a short time, unable to act. Additionally, each step will leave temporary craters in the ground, impeding movement for Pikmin and leaders alike | The Brumal Arcticlops has an array of attacks it can use, which only become more dangerous as the battle wears on. Its most basic attack is merely walking, which will [[Blunt force|crush]] Pikmin and leaders under its hooves unless the ice has been broken off or they are [[Rock Pikmin]], which will bury them instead, but still heavily damage leaders. Pikmin and leaders near a hoof as it slams down will be knocked a fair distance away and stunned for a short time, unable to act. Additionally, each step will leave temporary craters in the ground, impeding movement for Pikmin and leaders alike until they naturally flatten out. Perhaps the most prominent threat isn't from the Brumal Arcticlops itself, but the [[Temperature|frigid environment]] it dwells in. The Brumal Arcticlops' territory is exceptionally cold, chilling Pikmin and leaders, and any additional cold, such as the snow the Brumal Arcticlops jostles from its body as it walks around, freezing them solid, making victory virtually impossible without the [[Pikmin: Wide World/Upgrades|Pocket Radiator]]. Additionally, as the battle wears on, the Brumal Arcticlops will begin using its body weight to crush anything underneath. Outside of Story Mode, such as in [[Pikmin: Wide World/Bottomless Abyss|Bottomless Abyss]], frigid environments should be of no concern during the fight, though the Brumal Arcticlops can still chill and freeze Pikmin and leaders. | ||
After the Brumal Arcticlops starts walking around, the only way to force it down again is to target its hooves. However, the ice covering them must be chipped away and destroyed first, and this can be accomplished by throwing Rock Pikmin or [[rock]]s, using [[Ultra-fiery spray|ultra-hot spray]] or [[explosion]]s, or other destructive forces. [[Purple Pikmin]] can not pound on the ice in a way effective enough to damage it. After breaking the ice on a hoof, it will be vulnerable to attack by any Pikmin type. Attacking a hoof will cause it to progressively redden until the Brumal Arcticlops jerks it into the air to shake it in pain, forcing attacking Pikmin off, and then slams that hoof and the others into the cool snow below to soothe them. Pikmin under its hooves at that time will merely be knocked away. While it recovers, the Brumal Arcticlops will be nearly flat to the ground, as it was when initially found, allowing Pikmin and leaders to climb on top of it, navigate around the smaller ice crystals or destroy them, and continue damaging the ice around its head. While they remain there, the Brumal Arcticlops will periodically sweep its tongue around its mouth to eat them. Any leader it pulls into its mouth will be chewed up, and spat out alongside a few Pikmin it may have grabbed. When the Brumal Arcticlops stands up again and any leaders or Pikmin remain on it, it will send them to the ground below by either standing on 2 of its feet and tilting its body or blowing cold air out from its mouth to freeze and push them off. When the Brumal Arcticlops pulls its hooves from the ground, they will have developed a new coating of ice. | |||
As the battle progresses, the Brumal Arcticlops will become increasingly more aggressive: | |||
*In this phase, the Brumal Arcticlops will be relatively tame, only moving around its arena without performing any special attacks, gravitating near leaders and Pikmin. While it is down, the Brumal Arcticlops will sweep its tongue across its body once at a slow pace. After it gets up, the Brumal Arcticlops will only get Pikmin and leaders still on its body by tilting. | |||
*Phase 2 begins when the ice covering the Brumal Arcticlops' head is completely destroyed. It will periodically romp across its arena, crushing anything in its path. While down, it will sweep its tongue across its body at its slow speed once, and again at that speed initially but speeding up considerably early on and slowing again just before withdrawing its tongue. | |||
*Phase 3 is the most dangerous and begins once the Brumal Arcticlops reaches half-health. In addition to its previous attacks, the Brumal Arcticlops may utilize two new attacks that can annihilate a full squad in a single execution: it may either quickly bellyflop across its arena or suddenly collapse on top of anything underneath, both instantly killing Pikmin, even Rock Pikmin, and downing leaders caught in the attack. While down in this phase, the Brumal Arcticlops will add a third, very quick sweep with its tongue while licking. | |||
Upon defeat, the Brumal Arcticlops will roar in agony one last time before it leans forward and starts violently gagging, coughing up a valuable [[fruit]] and [[treasure]], but also an all-too-familiar [[Hocotate|Hocotatian]], [[Louie]] clinging on. Immediately after, it will land so heavily as to bury itself, and when it does, its head will pop off and land upright in front of its body. The head will then give a horrified look to the Pikmin and leaders before its eyestalks shrivel and its eyes close, dead. Though the head can be taken, the rest of the Brumal Arcticlops' body becomes a permanent part of the landscape. The Brumal Arcticlops spitting up Louie upon its death is a direct reference to {{p3}}, as the [[Quaggled Mireclops]] also spits out Louie when it dies. | |||
In ultra-spicy difficulty, the Brumal Arcticlops will stomp a moderately to severely irritated hoof into the snow to soothe it if it hasn't been attacked for some time, though this will not cause the hoof to regain its icy coating. Regardless of the battle's phase, it will readily drop down on anything under its body. While it is down, rather than licking, it may blow cold air from its mouth, freezing and forcing off in-range Pikmin and leaders, and may follow up by sweeping its tongue around its mouth once. | |||
===Notes=== | ===Notes=== | ||
*{{icon|Data file|v=PWW}} '''Data file #1''' (all difficulties): . | *{{icon|Data file|v=PWW}} '''Data file #1''' (all difficulties): Navigate around the ice on top of the Brumal Arcticlops' body to damage the larger chunk protecting its head. | ||
*{{icon|Data file|v=PWW}} '''Data file #2''' (ultra-spicy difficulty only): . | *{{icon|Data file|v=PWW}} '''Data file #2''' (all difficulties): Ice covers the Brumal Arcticlops' tender hooves. Break or melt the ice and attack the hooves until they turn red! | ||
{{notes|image=PWW Captain Olimar icon.png|Olimar's comments|The brumal arcticlops is a goliath | *{{icon|Data file|v=PWW}} '''Data file #3''' (all difficulties): The Brumal Arcticlops has a couple of ways it can force Pikmin and leaders off of itself. | ||
{{notes|image=PWW President icon.png|Shacho's comments|Some days on Hocotate are hotter than the sun! It sure makes me wish I could put this beast's rancid but ice-cold breath in a spray can to cool off on days like those. | *{{icon|Data file|v=PWW}} '''Data file #4''' (ultra-spicy difficulty only): If an irritated hoof hasn't been attacked in long enough, the Brumal Arcticlops will try to soothe it. | ||
{{notes|image=PWW Marie icon.png|Marie's comments|Among other reasons, this beast's size alone makes it a terrible candidate for a pet | {{notes|image=PWW Captain Olimar icon.png|Olimar's comments|The brumal arcticlops is a goliath continentia that thrives in frigid environments and utilizes the cold to defend itself. It drains nutrients from the soil it buries itself in and also uses its tongue to feed on prey that walks too close by. It will go dormant if it cannot find enough nutrients, and ice crystals will form around its head as a defensive measure while it slowly wastes away.}} | ||
{{notes|image=PWW Louie icon.png|Louie's comments| | {{notes|image=PWW President icon.png|Shacho's comments|Some days on Hocotate are hotter than the sun! It sure makes me wish I could put this beast's rancid but ice-cold breath in a spray can to cool off on days like those.}} | ||
{{notes|image=PWW Dolphin Lander icon.png|Dolphin Lander's comments|Judging from Captain Olimar's notes, this creature was starving to death when we found it... and we put it out of its misery | {{notes|image=PWW Marie icon.png|Marie's comments|Among other reasons, this beast's size alone makes it a terrible candidate for a pet. It also much prefers arctic environments over ones that are even remotely warm, meaning Hocotate is no place for it.}} | ||
{{notes|image=PWW Louie icon.png|Louie's comments|When blended, this beast's frozen head makes a fine, fruity, refreshing smoothie! No special ingredients are required, just cut into shapes small enough to fit into a blender.}} | |||
{{notes|image=PWW Dolphin Lander icon.png|Dolphin Lander's comments|Judging from Captain Olimar's notes, this creature was starving to death when we found it... and we put it out of its misery. Life can be cold and unforgiving, much like the frozen wasteland we encountered the brumal arcticlops in.}} | |||
{{clear}} | {{clear}} | ||
Revision as of 14:36, 22 June 2024
Frosted Arcticlops | |
---|---|
Enemy | |
Family | Mireclops |
The Frosted Arcticlops is a species of mireclops that inhabits polar climates and is coated in snow and ice.
In fanon games
Below this point is where users place their version of the Frosted Arcticlops.
In Pikmin: Wide World
This article or section presents information pertaining to Pikmin: Wide World, a fanon game created by Cheepy-Cheepy. |
| |||
---|---|---|---|
Family | Continentia | ||
Areas | Frigid Tundra | ||
Dens | None | ||
Caves | None | ||
Battle Mode stages | None | ||
Challenge Mode stages | The Brumal Arcticlops, The Brumal Arcticlops Remix | ||
Weight | 30 | ||
Max. carriers | 60 | ||
Seed worth | 50 | ||
Poko value | × 25 | ||
Sparklium worth | × 30 | ||
Battle point value | × N/A | ||
Special drops | Louie | ||
Attacks | Crushes, eats, and freezes Pikmin |
The Brumal Arcticlops is a continentia appearing in Pikmin: Wide World as the major boss of Frigid Tundra. It resides in its massive arena, almost completely buried in the snow, appearing as nothing more than a mound of snow with a fruit encased in a large ice crystal resting on top and some gnarled roots around the sides. Initially unresponsive, the Brumal Arcticlops begins reacting to Pikmin and leaders in its domain when they damage its ice crystal enough to free one of its eyes. Doing this prompts the creature to growl fiercely and stand up, the leaders and Pikmin scrambling off and away. After unearthing itself, leaving a massive crater in its place, the Brumal Arcticlops will face them, rear up slightly, and stomp using the 2 of its 3 feet nearest them, creating a blast of snow in their direction, while roaring. Afterward, the creature will begin its assault.
Like other continentiae, the Brumal Arcticlops is best described as a landmass supported by 3 thick legs resembling gnarled roots and ending in fleshy hooves, and topped by a lid-mouth with a fruitlike head sprouting from it. Its gray-brown body is covered in snow. The top side is dotted with smaller ice crystals and dead plants, and roots dangle from the underside. Its legs each end in a large, blueish, fleshy hoof with dark speckles and a smooth underside and are covered in ice. Its spiny purple fruit-head has 3 long, brown leaves sprouting from the top alongside 3 thin eyestalks of matching color. Its eyestalks each terminate in a leafy structure that holds one of the creature's dull eyes, which have black pupils, dark gray irises, and off-white, somewhat cyan sclerae. Its mouth contains a massive, slimy, blue-gray tongue.
The Brumal Arcticlops has an array of attacks it can use, which only become more dangerous as the battle wears on. Its most basic attack is merely walking, which will crush Pikmin and leaders under its hooves unless the ice has been broken off or they are Rock Pikmin, which will bury them instead, but still heavily damage leaders. Pikmin and leaders near a hoof as it slams down will be knocked a fair distance away and stunned for a short time, unable to act. Additionally, each step will leave temporary craters in the ground, impeding movement for Pikmin and leaders alike until they naturally flatten out. Perhaps the most prominent threat isn't from the Brumal Arcticlops itself, but the frigid environment it dwells in. The Brumal Arcticlops' territory is exceptionally cold, chilling Pikmin and leaders, and any additional cold, such as the snow the Brumal Arcticlops jostles from its body as it walks around, freezing them solid, making victory virtually impossible without the Pocket Radiator. Additionally, as the battle wears on, the Brumal Arcticlops will begin using its body weight to crush anything underneath. Outside of Story Mode, such as in Bottomless Abyss, frigid environments should be of no concern during the fight, though the Brumal Arcticlops can still chill and freeze Pikmin and leaders.
After the Brumal Arcticlops starts walking around, the only way to force it down again is to target its hooves. However, the ice covering them must be chipped away and destroyed first, and this can be accomplished by throwing Rock Pikmin or rocks, using ultra-hot spray or explosions, or other destructive forces. Purple Pikmin can not pound on the ice in a way effective enough to damage it. After breaking the ice on a hoof, it will be vulnerable to attack by any Pikmin type. Attacking a hoof will cause it to progressively redden until the Brumal Arcticlops jerks it into the air to shake it in pain, forcing attacking Pikmin off, and then slams that hoof and the others into the cool snow below to soothe them. Pikmin under its hooves at that time will merely be knocked away. While it recovers, the Brumal Arcticlops will be nearly flat to the ground, as it was when initially found, allowing Pikmin and leaders to climb on top of it, navigate around the smaller ice crystals or destroy them, and continue damaging the ice around its head. While they remain there, the Brumal Arcticlops will periodically sweep its tongue around its mouth to eat them. Any leader it pulls into its mouth will be chewed up, and spat out alongside a few Pikmin it may have grabbed. When the Brumal Arcticlops stands up again and any leaders or Pikmin remain on it, it will send them to the ground below by either standing on 2 of its feet and tilting its body or blowing cold air out from its mouth to freeze and push them off. When the Brumal Arcticlops pulls its hooves from the ground, they will have developed a new coating of ice.
As the battle progresses, the Brumal Arcticlops will become increasingly more aggressive:
- In this phase, the Brumal Arcticlops will be relatively tame, only moving around its arena without performing any special attacks, gravitating near leaders and Pikmin. While it is down, the Brumal Arcticlops will sweep its tongue across its body once at a slow pace. After it gets up, the Brumal Arcticlops will only get Pikmin and leaders still on its body by tilting.
- Phase 2 begins when the ice covering the Brumal Arcticlops' head is completely destroyed. It will periodically romp across its arena, crushing anything in its path. While down, it will sweep its tongue across its body at its slow speed once, and again at that speed initially but speeding up considerably early on and slowing again just before withdrawing its tongue.
- Phase 3 is the most dangerous and begins once the Brumal Arcticlops reaches half-health. In addition to its previous attacks, the Brumal Arcticlops may utilize two new attacks that can annihilate a full squad in a single execution: it may either quickly bellyflop across its arena or suddenly collapse on top of anything underneath, both instantly killing Pikmin, even Rock Pikmin, and downing leaders caught in the attack. While down in this phase, the Brumal Arcticlops will add a third, very quick sweep with its tongue while licking.
Upon defeat, the Brumal Arcticlops will roar in agony one last time before it leans forward and starts violently gagging, coughing up a valuable fruit and treasure, but also an all-too-familiar Hocotatian, Louie clinging on. Immediately after, it will land so heavily as to bury itself, and when it does, its head will pop off and land upright in front of its body. The head will then give a horrified look to the Pikmin and leaders before its eyestalks shrivel and its eyes close, dead. Though the head can be taken, the rest of the Brumal Arcticlops' body becomes a permanent part of the landscape. The Brumal Arcticlops spitting up Louie upon its death is a direct reference to Pikmin 3, as the Quaggled Mireclops also spits out Louie when it dies.
In ultra-spicy difficulty, the Brumal Arcticlops will stomp a moderately to severely irritated hoof into the snow to soothe it if it hasn't been attacked for some time, though this will not cause the hoof to regain its icy coating. Regardless of the battle's phase, it will readily drop down on anything under its body. While it is down, rather than licking, it may blow cold air from its mouth, freezing and forcing off in-range Pikmin and leaders, and may follow up by sweeping its tongue around its mouth once.
Notes
- Data file #1 (all difficulties): Navigate around the ice on top of the Brumal Arcticlops' body to damage the larger chunk protecting its head.
- Data file #2 (all difficulties): Ice covers the Brumal Arcticlops' tender hooves. Break or melt the ice and attack the hooves until they turn red!
- Data file #3 (all difficulties): The Brumal Arcticlops has a couple of ways it can force Pikmin and leaders off of itself.
- Data file #4 (ultra-spicy difficulty only): If an irritated hoof hasn't been attacked in long enough, the Brumal Arcticlops will try to soothe it.
Olimar's comments
- “The brumal arcticlops is a goliath continentia that thrives in frigid environments and utilizes the cold to defend itself. It drains nutrients from the soil it buries itself in and also uses its tongue to feed on prey that walks too close by. It will go dormant if it cannot find enough nutrients, and ice crystals will form around its head as a defensive measure while it slowly wastes away.”
Shacho's comments
- “Some days on Hocotate are hotter than the sun! It sure makes me wish I could put this beast's rancid but ice-cold breath in a spray can to cool off on days like those.”
Marie's comments
- “Among other reasons, this beast's size alone makes it a terrible candidate for a pet. It also much prefers arctic environments over ones that are even remotely warm, meaning Hocotate is no place for it.”
Louie's comments
- “When blended, this beast's frozen head makes a fine, fruity, refreshing smoothie! No special ingredients are required, just cut into shapes small enough to fit into a blender.”
Dolphin Lander's comments
- “Judging from Captain Olimar's notes, this creature was starving to death when we found it... and we put it out of its misery. Life can be cold and unforgiving, much like the frozen wasteland we encountered the brumal arcticlops in.”