Shearblug: Difference between revisions

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{{Real}}
{{real}}
{{infobox enemy
{{infobox info
|heypik=y
|heypik=y
|enemy=y
|image=HP Shearblug.png
|image=HP Shearblug.png
|size=200px
|size=80px
|caption=Appearance in {{hp}}.
|icon=HP Shearblug icon.png
|icon=HP Shearblug icon.png
|name=Rotundus himeagea
|name=Himeagea rotundus
|family=Mandiblard
}}
 
The '''Shearblug''' is an aquatic [[Mandiblard family|mandiblard]] that patrols its territory until seeing [[Pikmin family|Pikmin]], wherein it curls up to project its [[Blunt force|spike]]s and then rolls after them.
 
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=In fanon games=
{{in fanon games|the=y}}
==In ''Pikmin: Decayed Leaf''==
{{PDL|subcat=enemies}}
{{infobox enemy
|icon=Enemy icon.png
|name=Himeagea rotundus
|family=Mandiblard
|family=Mandiblard
|areas=Serene Stream
|weight=1
|sparklium=
|max_pikmin=2
|attacks=Impales Pikmin
|seeds=2
|value=1
|attacks=Skewers Pikmin
}}
}}


The '''Shearblug''' is an aquatic [[Mandiblard family|mandiblard]] that can inflate to make spikes protrude from its body. Shearblugs patrol a set area until they see Pikmin. When they spot them, they inflate their bodies to protrude spikes and then roll after them. A Shearblug can most easily be defeated when its spikes are retracted, but [[Rock Pikmin]] or a similar Pikmin type can be used otherwise. Pikmin that touch its spikes will perish.
The '''Shearblug''' is a returning enemy in ''[[Pikmin: Decayed Leaf]]''. Resembling its initial appearance in {{hp}}, the creature can only be found in [[water]]. The Shearblug will slowly patrol its territory until it sees a [[Leader|captain]] or [[Blue Pikmin]]. Once it does, it will curl up, protrude numerous spikes, and charge the group by rolling very quickly. Any Pikmin hit by this charge will be killed, with the Shearblug being able to take out 5 Pikmin at once. [[Steel Pikmin|Weighted Pikmin]] cannot be harmed, but will be deflowered. If the Shearblug's attack misses, it will uncurl and stay still for about 3 seconds, providing a small window of opportunity to take out the Shearblug quickly. Shearblugs are usually found in groups of 2-3, tending to attack one at a time to efficiently take out the squad.
{{Clear}}
{{clear}}


{{Enemies}}
{{navboxes|
{{enemies}}
{{PWWnav}}
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[[Category:Underwater enemies]]
[[Category:Aquatic enemies]]
[[Category:Blunt force enemies]]

Latest revision as of 17:04, 7 March 2024

This article relates to the official games. See Pikipedia's "Shearblug" article for more official information.
Hey Pikmin icon.png
Shearblug The icon used to represent this enemy.
Enemy
HP Shearblug.png
Appearance in Hey! Pikmin.
Scientific name Himeagea rotundus
Family Mandiblard

The Shearblug is an aquatic mandiblard that patrols its territory until seeing Pikmin, wherein it curls up to project its spikes and then rolls after them.

In fanon games

Below this point is where users place their version of the Shearblug.

In Pikmin: Decayed Leaf

P2 Olimar icon.png
"You… your evil subordinate, your greedy boss, and this invasive Pikmin infestation will all die here TODAY!!"
This article or section presents information pertaining to Pikmin: Decayed Leaf, a fanon game created by Soundwave.
PDL Overlord banner icon.png
Shearblug The icon used to represent this enemy.
Scientific name Himeagea rotundus
Family Mandiblard
Carry weight 1
Max. carriers 2
Seed worth 2
Poko value P2 Poko icon.png × 1
Attacks Skewers Pikmin

The Shearblug is a returning enemy in Pikmin: Decayed Leaf. Resembling its initial appearance in Hey! Pikmin, the creature can only be found in water. The Shearblug will slowly patrol its territory until it sees a captain or Blue Pikmin. Once it does, it will curl up, protrude numerous spikes, and charge the group by rolling very quickly. Any Pikmin hit by this charge will be killed, with the Shearblug being able to take out 5 Pikmin at once. Weighted Pikmin cannot be harmed, but will be deflowered. If the Shearblug's attack misses, it will uncurl and stay still for about 3 seconds, providing a small window of opportunity to take out the Shearblug quickly. Shearblugs are usually found in groups of 2-3, tending to attack one at a time to efficiently take out the squad.