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{|style="padding: 8px; background-color: #000000; border: 1px solid rgb(204, 204, 204); width: 100%;-moz-border-radius:10px;"
{{real|clog}}
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{{infobox info
|align="left"|[[Image:Betta.jpg|45px]]
|pikmin2=y
|align="center"|<span style="font-size:16px;"><span style ="color:yellow">Pikmin: Attack of the Breadbugs</span><br /><span style = "color:yellow">''This Article Relates to the Non-Canon Game,[[Pikmin: Attack of the Breadbugs]], created by [[User:Cheepy-Cheepy|Cheepy-Cheepy]].''</span>
|obstacle=y
|align="right"|[[Image:Betta.jpg|45px]]
|image=P2 Clog.png
|}
|size=100px
{{Real}}
|caption=Appearance {{p2}}.
A '''clog''' is an obstacle used to block the entrance of [[cave]]s and [[geyser]]s and to plug holes underwater so that areas remain flooded. They can be destroyed with [[Pikmin (species)|Pikmin]]; often, only [[Blue Pikmin]] are able to approach them due to their being submerged.  By destroying an underwater clog, a hole is opened up that drains the water from the surrounding area.
|icon=Clog icon.png
|noname=y
|nofamily=y
|nocat=y
}}


== Locations ==
A '''clog''' is an [[obstacle]] that resembles a cracked rock, blocks some [[cave]] entrances or other holes in those caves, and plugs holes underwater so that areas remain [[Water|flood]]ed. They can be destroyed with [[Pikmin family|Pikmin]]; often, only [[Blue Pikmin]] are able to approach them due to them being submerged. By destroying an underwater clog, a hole is uncovered, draining the [[water]] from the surrounding area.
*[[Valley of Repose]]; drains lake that gives access to the main part of the area.
{{clear}}
*[[Awakening Wood]]; drains the small lake behind the ship, providing a shortcut.
*[[Perplexing Pool]], plugging the entrance to the [[Shower Room]]; drains the pond with the [[Toady Bloyster]].
*[[Wistful Wild]]; drains an area near the [[Burgeoning Spiderwort]]s.
*In multiple caves, blocking entrances to the next sublevel.


[[Category:Obstacles]]
=In fanon games=
{{in fanon games|name=clogs}}
==In ''Pikmin 2... Again?''==
{{P2A|subcat=obstacles}}
{{infobox P2A
|image=
|size=
|icon=Obstacle icon.png
|hazard=None
}}
 
'''Clogs''' return in ''[[Pikmin 2... Again?]]'', where they cover holes for bodies of [[water]] they rest in to drain into. However, they no longer block the entrances to [[cave]]s or their sublevels, with that role being taken by golden locks and chains; this is due to how cave holes function as they do in {{p4}}.
{{clear}}
 
==In ''Pikmin: Decayed Leaf''==
{{PDL|subcat=obstacles}}
'''Clogs''' are a returning obstacle in ''[[Pikmin: Decayed Leaf]]''. Clogs are found around pools of [[water]], or blocking the entrance to a flooded [[cave]]. They can even be found near pools of [[Lubricant|oil]] or [[lava]]. The respective [[Pikmin family|Pikmin]] type can enter the pool and destroy the clog, and upon doing so it will break open and completely drain the fluid in the surrounding area. Once drained, Pikmin can enter the areas where the pool once was, and enemies like [[Puckering Blinnow]]s and [[Splattering Wolpole|Splattering Wogpole]]s will be beached.
{{clear}}
 
==In ''Pikmin: Shipwrecked Stargazers''==
{{PSS}}
In ''[[Pikmin: Shipwrecked Stargazers]]'', a '''clog''' can be found on the seabed of [[Creature's Quay]]. Destroying it, with [[Blue Pikmin]], will drain the normally changing [[water]] levels to a point where all [[Pikmin family|Pikmin]] can cross any pathway in the area.
{{clear}}
 
{{navboxes|
{{obstacles}}
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}}

Latest revision as of 17:27, 7 March 2024

This article relates to the official games. See Pikipedia's "clog" article for more official information.
Pikmin 2 icon.png
Clog The icon used to represent this obstacle.
Obstacle
P2 Clog.png
Appearance Pikmin 2.

A clog is an obstacle that resembles a cracked rock, blocks some cave entrances or other holes in those caves, and plugs holes underwater so that areas remain flooded. They can be destroyed with Pikmin; often, only Blue Pikmin are able to approach them due to them being submerged. By destroying an underwater clog, a hole is uncovered, draining the water from the surrounding area.

In fanon games

Below this point is where users place their version of clogs.

In Pikmin 2... Again?

What if it was another story...?
This article or section pertains to Pikmin 2... Again?, a fanon game created by Blower Pot.
Clog Obstacle icon.png
Hazards None

Clogs return in Pikmin 2... Again?, where they cover holes for bodies of water they rest in to drain into. However, they no longer block the entrances to caves or their sublevels, with that role being taken by golden locks and chains; this is due to how cave holes function as they do in Pikmin 4.

In Pikmin: Decayed Leaf

P2 Olimar icon.png
"You… your evil subordinate, your greedy boss, and this invasive Pikmin infestation will all die here TODAY!!"
This article or section presents information pertaining to Pikmin: Decayed Leaf, a fanon game created by Soundwave.
PDL Overlord banner icon.png

Clogs are a returning obstacle in Pikmin: Decayed Leaf. Clogs are found around pools of water, or blocking the entrance to a flooded cave. They can even be found near pools of oil or lava. The respective Pikmin type can enter the pool and destroy the clog, and upon doing so it will break open and completely drain the fluid in the surrounding area. Once drained, Pikmin can enter the areas where the pool once was, and enemies like Puckering Blinnows and Splattering Wogpoles will be beached.

In Pikmin: Shipwrecked Stargazers

Pikmin Shipwrecked Stargazers icon.png
Shipwrecked Stargazers
This article or section presents information pertaining to Pikmin: Shipwrecked Stargazers, a fanon game created by CarrotStilts1.
Pikmin Shipwrecked Stargazers icon.png

In Pikmin: Shipwrecked Stargazers, a clog can be found on the seabed of Creature's Quay. Destroying it, with Blue Pikmin, will drain the normally changing water levels to a point where all Pikmin can cross any pathway in the area.