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{{Real}}
{{real}}
{{infobox info
|pikmin3=y
|enemy=y
|image=P3 Scornet Maestro.png
|size=80px
|caption=Appearance in {{p3}}.
|icon=P3 Scornet Maestro icon.png
|name=Spourgitis advenus
|family=Huntinpeck
}}
 
The '''Scornet Maestro''' resembles a queen bee of sorts, since it is able to command a swarm of [[Scornet]]s, by strumming its harp-like beak, to attack the [[leader]]s and [[Pikmin family|Pikmin]]. It can not be attacked while its swarm is surrounding it, requiring the leaders to do so when the swarm becomes absent after one of its coordinated attacks. The Scornet Maestro itself is harmless, especially while crawling helplessly on the ground after being knocked out of the air, and has no direct way of damaging Pikmin, but can shake them off. The Scornet Maestro can organize its Scornets into the following three formations, each aiming at the active leader: a cone, which fires in a straight line; a rectangle, which fires in rows; and lastly, a circle, which closes in around the target. All attacks by the Scornets have the same effect: the Pikmin caught in the attack will be held by the Scornets for a certain amount of time as they circle the Scornet Maestro, and if not freed, will be killed after a few seconds. If all the Maestro's Scornets are killed, it will use a period during which it would normally organize an attack formation to summon more onto the field. Once the creature is defeated, and all of the Scornets it commanded will instantly die and fall to the ground, able to be carried.
 
__TOC__
{{clear}}
 
=In fanon games=
{{in fanon games|the=y}}
==In ''Pikmin E''==
{{PE}}
{{infobox enemy
|image=
|size=200px
|icon=Enemy icon.png
|name=
|family=Huntinpeck
|areas=[[Formidable Oak (Pikmin E)|Formidable Oak]]
|underground=
|weight=
|max_pikmin=
|seeds=
|value=
|attacks=Commands scornets
}}
 
In ''[[Pikmin E]]'', the '''Scornet Maestro''' appears at [[Formidable Oak (Pikmin E)|Formidable Oak]], where it serves as the third boss. All of its attacks are the same as those of its {{p3}} incarnation.
{{clear}}
 
==In ''Pikmin Z''==
{{media|Pikmin Z|Sapphire7|subcat=bosses}}
{{infobox enemy
{{infobox enemy
|pikmin3=y
|image=
|image=Scornet Maestro.png
|size=200px
|size=270px
|icon=Enemy icon.png
|icon=P3 icon scornet-maestro.png
|name=
|name=
|family=Scornet
|family=Huntinpeck
|fanfam=y
|areas=[[Pikmin Z#Painted Pines|Painted Pines]]
|areas=Twilight River
|underground=
|underground=
|challenge=
|weight=
|weight=10
|max_pikmin=
|max_pikmin=20
|seeds=
|seeds=50
|value=
|value3=
|attacks=Commands scornets
|attacks=Orders Scornets to attack Pikmin
}}
 
In ''[[Pikmin Z]]'', the '''Scornet Maestro''' appears only in the [[Pikmin Z#Painted Pines|Painted Pines]] area of [[Pikmin Z#Fleeting Forest|Fleeting Forest]], and is significantly weaker than its {{p3}} incarnation. Its behavior remains overall the same but if [[Pikmin family|Pikmin]] or [[leader]]s get too close to it, the Scornet Maestro can swipe at them with its arms, dealing a bit of damage to leaders that are hit. Additionally, the way it commands the [[Scornet]]s to attack is altered, and far less complicated: Scornets either line up in a wave and fly straight towards their targets at medium speed, or hover nearby their targets and dive from above.
 
The main food Scornet Maestros are observed eating is the [[nectar]] its Scornets give to it. It doesn't actively hunt or react to other enemies, but it will end up sending its Scornets to attack other enemies if it gets attacked first and will try to drive them away. The most common enemy to see this happen is with the [[Puffy Blowhog]], its main predator. [[Flytrap Chrysanthemum]]s may sometimes eat a Scornet Maestro if it flies within range, although it normally eats regular Scornets instead.
{{clear}}
 
==In ''Pikmin: Antarctic Survival''==
{{PAS}}
{{infobox PAS
|name=Hildegard
|icon=P3 Scornet Maestro icon.png
|species=Scornet Maestro
|gender=Female
|location=Various
|size=2
|blood_type=Cold-blooded
|carry=3
|hit_points=80
|clothing_types=Standard Coat, Standard Leg Covering
|starting_skills=Swarmer, Search 0, Build 0
|potential_skills=Weaver 0
}}
 
'''Hildegard ''' is the '''Scornet Maestro''' that appears in ''[[Pikmin: Antarctic Survival]]''. She is one of the wandering creatures of the Antarctic, and she begins to roam the Antarctic's areas after thirty days have passed. She travels in a circular pattern through every area except for the [[Chilly Valley]], spending one day in each area except for the [[Wintry Warzone]], where she can be found for three sequential days. Hildegard is always accompanied by her [[Scornet]] swarm, which consists of one hundred Scornets that obey her every command.
 
Due to Hildegard's massive Scornet swarm and flight abilities, she is one of the most challenging encounters in the whole of the Antarctic, with a strength nearly on the level of a [[Pikmin: Antarctic Survival/Piklopedia#Tyrants|tyrant]] due to the sheer numbers at her command. Resident creatures that can damage multiple targets at once and creatures that excel at fighting small enemies are nearly essential for this fight. Once the residents of the [[Diamond Settlement]] do manage to defeat and recruit Hildegard, she becomes a very strong asset to the team, as she is incredibly powerful alongside her swarm, and her and up to one hundred Scornets only count as two creatures for the purposes of a search party. The one downside to Hildegard is that she is unable to do much of anything without her Scornets, and these creatures can take a long time to be replenished if many of them are lost.
 
Hildegard speaks with a regal pattern of voice and desires to be seen and treated as the pinnacle of aristocratic authority. She is pleasant to those who treat her as the nobility she believes that she is, but immediately is prone to dislike those who do not respect her or will not yield to her authority. The way that Hildegard commands respect can be offensive to other creatures of the Diamond Settlement initially, though she will become less prideful and more pleasant as she spends more time in the Diamond Settlement, when she realizes her outrage is not getting her more respect.
 
Hildegard is named after {{w|Hildegard of Bingen}}, a learned polymath known for, among other things, being an influential composer of music. The Scornet Maestro shares this name due to her strong musical theming.
{{clear}}
 
==In ''Pikmin: Dual Worlds''==
{{PDW}}
{{infobox Dual Worlds
|image=
|size=
|name=Spourgitis advenus
|family=Huntinpeck
|underground=[[Groovy Grandstand]]/+
|mission=[[Screaming Festival]]
|habitat=Bright wooden areas
|resistances=[[Water]], [[lubricant]], [[adhesive]]
|weaknesses=[[Wind]]
|rarity=Unique (within playable area)
|status=Boss
|weight=15
|max_pikmin=30
|seeds=30
|value=3290
|health=81,000
|attacks=Slashes Pikmin, commands scornets, causes panic
}}
}}


The '''Scornet Maestro''' resembles a queen bee of sorts since it can command a swarm of [[Scornet]]s using its harp-like beak. This beak will even produce harp music when each attack is happening. The Scornet retinue is used to attack the [[leader]]s and their [[Pikmin family|Pikmin]]. This boss relies entirely on its swarm to attack, possessing no offensive moves of its own besides shaking off Pikmin. If all the Maestro's Scornets are killed, it will use a period during which it would normally create an attack formation to summon more onto the field. It cannot be attacked while its swarm is surrounding it, requiring the leaders to aim their Pikmin at the boss after it exposes itself, after one of its coordinated attacks. Once defeated, the Scornet Maestro will drop any valuables it had ingested, and all 100 of the Scornets it commanded will instantly die and fall to the ground, able to be picked up.
The '''Scornet Maestro''' appears much the same in ''[[Pikmin: Dual Worlds]]'' as in {{p3}}, albeit with several differences. It commands up to 150 [[Scornet]]s and 25 [[Scornet Guard]]s, 200 Scornets and 50 Scornet Guards in ultra-spicy mode, to attack [[Pikmin family|Pikmin]] instead of the active [[leader]]. If the number of Scornets remaining falls below fifty and the Scornet Maestro is not currently attacking, additional Scornets will enter the battlefield until there are fifty below maximum Scornets active. The same applies to the Scornet Guards, though only until there is the maximum present and only if all Guards are eliminated. In addition to the three main attacks, the "cone", "row", and "cinch", the Scornet Maestro has several new ones: its "spiral" attack features an array of Scornets on the edge of the arena moving low to the ground toward the center of the arena and then flying up into the air, disappearing offscreen; its "swirl" attack is essentially the exact opposite, as Scornets will fly down into the center of the arena and form a spiral as they move outwards and away; its "burst" attack features several small circles of Scornets descending around the arena and closing in on the center of the circle, skewering any Pikmin trapped within; its "arm" attack features a thick row of Scornets moving around the arena clockwise or counterclockwise; its "fountain" attack simply features it commanding an array of Scornets to fly randomly in the general direction of Pikmin after floating through the air for a bit; lastly, its "lane" attack simply features rows of Scornets dashing across the arena and leaving at the edges. Only its cone and row attacks are featured in the first phase. Once it gets down to three-quarters of its total health, it introduces the spiral and swirl attacks. At half-health, it introduces the burst, arm, and fountain attacks. At a quarter of its total health, it also begins to use the cinch attack. Above half-health, it won't protect itself, instead simply relying on the Scornet Guards to do so for it. Below half-health, it may begin slashing at Pikmin on its front side, though this can be ignored by attacking it from the sides or back.
{{clear}}


===Attacks===
==In ''Pikmin: Wide World''==
The Scornet Maestro itself is harmless and has no direct way of damaging Pikmin. However, it commands the Scornets to attack for it with its harp-like mouth. All attacks by the Scornets have the same effect: the Pikmin caught in the attack will be held by the Scornets for a certain amount of time, and if not freed, will be killed.
{{PWW}}
{{infobox PWW
|boss=y
|image=
|size=200px
|icon=Enemy icon.png
|name=Spourgitis advenus
|family=Huntinpeck
|areas=None
|dens=[[Scornet Hive]]
|caves=None
|battle=None
|challenge=None
|weight=10
|max=20
|seeds=30
|value=20
|spark=25
|attacks=Commands lesser scornets
}}


*The Scornet Maestro may order Scornets to get into a cone formation and will aim at the active leader.
The '''Scornet Maestro''' appears in ''[[Pikmin: Wide World]]'' as the boss of [[Balmy Highlands]]'s final [[Cave|den]], [[Scornet Hive]]. On the den's final sublevel, the Scornet Maestro remains hidden from view until [[Captain Olimar]], [[The President|Shacho]], [[Marie]], and [[Louie]] approach the center of its large, hexagonal arena, where it swoops down towards them alongside many [[Scornet]]s and [[Venomous Scornet]]s, initiating the fight. Its arena is entered by having ten [[Winged Pikmin]] lift up a [[bamboo gate]] blocking the way.
*The Scornet Maestro may order Scornets to get into lines, and each line will proceed to aim at the active leader.
*The Scornet Maestro may order Scornets to form a circle around the active leader. Have a few Pikmin kill some Scornets to escape the circle.


If any Pikmin are captured, the Scornets will form a circle around the Maestro and will eat them after a few seconds. Throw Pikmin at the Scornets to save them.
The Scornet Maestro looks exactly as it did in {{p3}}, being a strange, beaked, bee-like creature with bulging eyes and a bushy tail.
{{Clear}}


==In fanon-games==
The fight against the Scornet Maestro is the same as the one in ''Pikmin 3'', except for the inclusion of Venomous Scornets, which poison Pikmin and [[leader]]s they sting. It also has less health but is still challenging, even with Winged Pikmin. The creature sends various formations of Scornets and Venomous Scornets towards [[leader]]s and their [[Pikmin family|Pikmin]], eventually opening itself up to attack once the scornets protecting it are gone. Once enough Pikmin are latched onto the Scornet Maestro, it plummets to the ground, helpless, and is at the mercy of every available Pikmin until its scornets return. More Venomous Scornets will be present the lower the Scornet Maestro's health is. Any Pikmin that are caught by the lesser scornets must be saved manually because the creatures kill them after a set amount of time. After the Scornet Maestro dies, it produces {{sparklium|25}} and its remains can be retrieved and brought to the [[Dolphin Lander|Lander Pod]]. Its corpse can either be used to gain {{pokos|20|y}} or be brought to the surface to gain thirty Pikmin seeds of any chosen discovered color from the [[Onion|Master Onion]]. The same applies to the now lifeless bodies of the scornets that fought alongside the Scornet Maestro and fell alongside it.
{{In fanon-games}}
==''Pikmin Z''==
*Diet: Nectar
*Predators: [[Puffy Blowhog]], [[Flytrap Chrysanthemum]]
The Scornet Maestro only appears in the [[Painted Pines]] of the [[Fleeting Forest]] location, and is significantly weaker than it was in ''Pikmin 3''. Its behavior remains overall the same but if Pikmin or leaders get too close to it, the Scornet Maestro can swipe at Pikmin with its arms, which can deal a bit of damage to the captain if hit. The way it commands the [[Scornet]]s to attack are altered, and far less complicated:
#Scornets line up in a wave and fly straight forward towards their targets at medium speed.
#Scornets hover nearby their targets and dive from above.


The main food it's observed eating is the nectar its Scornets give to it. It doesn't actively hunt or react to other enemies, but it will end up sending its Scornets to attack other enemies if it gets attacked first and will try to drive them away. The most common enemy to see this happen is with the [[Puffy Blowhog]]: the main predator to a Scornet Maestro.
===Notes===
*While the main predator to a Scornet Maestro is a Puffy Blowhog, [[Flytrap Chrysanthemum]]s may sometimes eat a Scornet Maestro if it flies within range, although it normally eats regular Scornets.
{{notes|Olimar's notes|I was entirely unaware scornets could construct such elaborate hives until we stumbled into one. The scornet maestro seems relatively unchanged from my last visit to this planet, still having the same appearance and exceptional leadership skills. Something new I have learned, however, is that it seems to be able to control more than just normal scornets. This shouldn't be surprising as they are just lesser scornets, but I am still very interested in what other scornet species we have as of yet to discover and if the scornet maestro can control them.}}
{{Clear}}
{{notes|Shacho's notes|What a fantastic leader! This giant bee reminds me of myself, heh. Maybe I could hire one of these creatures so I'd never need to hire anyone else again!}}
{{notes|Marie's notes|It's super difficult to tame a scornet maestro, but it seems like it's possible to at least befriend it... to a degree. It's a cold, uncaring creature that prioritizes itself over others and will always work hard to get its way as it won't settle for anything less. So, I wouldn't recommend at all having one as a pet.}}
{{notes|Louie's notes|Pluck the feathers and remove the fuzz covering its body, removing the beak and eyes afterward. The beak should be discarded, but the eyes should be kept and cooked along with the meat. Place the meat into the oven, basting occasionally, until it is done for an enjoyable dinner.}}
{{notes|Dolphin Lander's notes|According to Louie, this isn't the first time a scornet maestro has been seen, fought, and defeated on this planet. As it turns out, a trio of explorers from another planet close to Hocotate took one out to save him!}}
{{clear}}


{{Enemies}}
{{navboxes|
{{Bosses}}
{{enemies}}
{{P2Anav}}
{{PASnav}}
{{PWWnav}}
}}


[[Category:Bosses]]
[[Category:Airborne enemies]]
[[Category:Airborne enemies]]
[[Category:Harmless enemies]]
[[Category:Hiding enemies]]
[[Category:Summoning enemies]]
[[Category:Summoning enemies]]
[[Category:Harmless enemies]]
[[Category:Pikmin Z bosses]]

Revision as of 14:08, 5 April 2024

This article relates to the official games. See Pikipedia's "Scornet Maestro" article for more official information.
Pikmin 3 icon.png
Scornet Maestro The icon used to represent this enemy.
Enemy
P3 Scornet Maestro.png
Appearance in Pikmin 3.
Scientific name Spourgitis advenus
Family Huntinpeck

The Scornet Maestro resembles a queen bee of sorts, since it is able to command a swarm of Scornets, by strumming its harp-like beak, to attack the leaders and Pikmin. It can not be attacked while its swarm is surrounding it, requiring the leaders to do so when the swarm becomes absent after one of its coordinated attacks. The Scornet Maestro itself is harmless, especially while crawling helplessly on the ground after being knocked out of the air, and has no direct way of damaging Pikmin, but can shake them off. The Scornet Maestro can organize its Scornets into the following three formations, each aiming at the active leader: a cone, which fires in a straight line; a rectangle, which fires in rows; and lastly, a circle, which closes in around the target. All attacks by the Scornets have the same effect: the Pikmin caught in the attack will be held by the Scornets for a certain amount of time as they circle the Scornet Maestro, and if not freed, will be killed after a few seconds. If all the Maestro's Scornets are killed, it will use a period during which it would normally organize an attack formation to summon more onto the field. Once the creature is defeated, and all of the Scornets it commanded will instantly die and fall to the ground, able to be carried.

In fanon games

Below this point is where users place their version of the Scornet Maestro.

In Pikmin E

Biper.png
Olimar won't let me eat it.
This article or section presents information pertaining to Pikmin E, a fanon game created by PixelThistle.
Biper.png
Scornet Maestro The icon used to represent this enemy.
Scientific name Unknown
Family Huntinpeck
Areas Formidable Oak
Attacks Commands scornets

In Pikmin E, the Scornet Maestro appears at Formidable Oak, where it serves as the third boss. All of its attacks are the same as those of its Pikmin 3 incarnation.

In Pikmin Z

Pikmin Z
This article or section presents information pertaining to Pikmin Z, a fanon game created by Sapphire7.
Scornet Maestro The icon used to represent this enemy.
Scientific name Unknown
Family Huntinpeck
Areas Painted Pines
Attacks Commands scornets

In Pikmin Z, the Scornet Maestro appears only in the Painted Pines area of Fleeting Forest, and is significantly weaker than its Pikmin 3 incarnation. Its behavior remains overall the same but if Pikmin or leaders get too close to it, the Scornet Maestro can swipe at them with its arms, dealing a bit of damage to leaders that are hit. Additionally, the way it commands the Scornets to attack is altered, and far less complicated: Scornets either line up in a wave and fly straight towards their targets at medium speed, or hover nearby their targets and dive from above.

The main food Scornet Maestros are observed eating is the nectar its Scornets give to it. It doesn't actively hunt or react to other enemies, but it will end up sending its Scornets to attack other enemies if it gets attacked first and will try to drive them away. The most common enemy to see this happen is with the Puffy Blowhog, its main predator. Flytrap Chrysanthemums may sometimes eat a Scornet Maestro if it flies within range, although it normally eats regular Scornets instead.

In Pikmin: Antarctic Survival

P4 Porquillion.png
“Welcome to ze Revolution, mon ami!”
This article or section presents information pertaining to Pikmin: Antarctic Survival, a fanon game created by A Friendly Amprat.
P4 Porquillion.png
Hildegard The icon used to represent this creature.
Species Scornet Maestro
Gender Female
Initial location Various
Elements None
Housing size 2
Blood type Cold-blooded
Carrying capacity 3
Hit points 80
Clothing types Standard Coat, Standard Leg Covering
Starting skills Swarmer, Search 0, Build 0
Potential skills Weaver 0

Hildegard is the Scornet Maestro that appears in Pikmin: Antarctic Survival. She is one of the wandering creatures of the Antarctic, and she begins to roam the Antarctic's areas after thirty days have passed. She travels in a circular pattern through every area except for the Chilly Valley, spending one day in each area except for the Wintry Warzone, where she can be found for three sequential days. Hildegard is always accompanied by her Scornet swarm, which consists of one hundred Scornets that obey her every command.

Due to Hildegard's massive Scornet swarm and flight abilities, she is one of the most challenging encounters in the whole of the Antarctic, with a strength nearly on the level of a tyrant due to the sheer numbers at her command. Resident creatures that can damage multiple targets at once and creatures that excel at fighting small enemies are nearly essential for this fight. Once the residents of the Diamond Settlement do manage to defeat and recruit Hildegard, she becomes a very strong asset to the team, as she is incredibly powerful alongside her swarm, and her and up to one hundred Scornets only count as two creatures for the purposes of a search party. The one downside to Hildegard is that she is unable to do much of anything without her Scornets, and these creatures can take a long time to be replenished if many of them are lost.

Hildegard speaks with a regal pattern of voice and desires to be seen and treated as the pinnacle of aristocratic authority. She is pleasant to those who treat her as the nobility she believes that she is, but immediately is prone to dislike those who do not respect her or will not yield to her authority. The way that Hildegard commands respect can be offensive to other creatures of the Diamond Settlement initially, though she will become less prideful and more pleasant as she spends more time in the Diamond Settlement, when she realizes her outrage is not getting her more respect.

Hildegard is named after Hildegard of Bingen, a learned polymath known for, among other things, being an influential composer of music. The Scornet Maestro shares this name due to her strong musical theming.

In Pikmin: Dual Worlds

Swirl.gif
Duality: an instance of opposition or contrast between two concepts or two aspects, a dualism.
This article or section presents information pertaining to Pikmin: Dual Worlds, a fangame created by MintyMoron64.
Swirl.gif
Scornet Maestro
Scientific name Spourgitis advenus
Family Huntinpeck
Classification Unknown
Habitats Bright wooden areas
Underground Groovy Grandstand/+
Mission Mode stages Screaming Festival
Rarity Unique (within playable area)
Status Boss
Carry weight 15
Max. carriers 30
Seed worth 30
Poko value P2 Poko icon.png × 3290
Health 81,000
Attacks Slashes Pikmin, commands scornets, causes panic
Resistances Water, lubricant, adhesive
Weaknesses Wind

The Scornet Maestro appears much the same in Pikmin: Dual Worlds as in Pikmin 3, albeit with several differences. It commands up to 150 Scornets and 25 Scornet Guards, 200 Scornets and 50 Scornet Guards in ultra-spicy mode, to attack Pikmin instead of the active leader. If the number of Scornets remaining falls below fifty and the Scornet Maestro is not currently attacking, additional Scornets will enter the battlefield until there are fifty below maximum Scornets active. The same applies to the Scornet Guards, though only until there is the maximum present and only if all Guards are eliminated. In addition to the three main attacks, the "cone", "row", and "cinch", the Scornet Maestro has several new ones: its "spiral" attack features an array of Scornets on the edge of the arena moving low to the ground toward the center of the arena and then flying up into the air, disappearing offscreen; its "swirl" attack is essentially the exact opposite, as Scornets will fly down into the center of the arena and form a spiral as they move outwards and away; its "burst" attack features several small circles of Scornets descending around the arena and closing in on the center of the circle, skewering any Pikmin trapped within; its "arm" attack features a thick row of Scornets moving around the arena clockwise or counterclockwise; its "fountain" attack simply features it commanding an array of Scornets to fly randomly in the general direction of Pikmin after floating through the air for a bit; lastly, its "lane" attack simply features rows of Scornets dashing across the arena and leaving at the edges. Only its cone and row attacks are featured in the first phase. Once it gets down to three-quarters of its total health, it introduces the spiral and swirl attacks. At half-health, it introduces the burst, arm, and fountain attacks. At a quarter of its total health, it also begins to use the cinch attack. Above half-health, it won't protect itself, instead simply relying on the Scornet Guards to do so for it. Below half-health, it may begin slashing at Pikmin on its front side, though this can be ignored by attacking it from the sides or back.

In Pikmin: Wide World

Pikmin Wide World icon.png
"It's a jungle out there!"
This article or section presents information pertaining to Pikmin: Wide World, a fanon game created by Cheepy-Cheepy.
Pikmin Wide World icon.png
Scornet Maestro The icon used to represent this boss.
Scientific name Spourgitis advenus
Family Huntinpeck
Areas None
Dens Scornet Hive
Caves None
Battle Mode stages None
Challenge Mode stages None
Weight 10
Max. carriers 20
Seed worth 30
Poko value P3 Poko icon.png × 20
Sparklium worth P4 Sparklium icon.png × 25
Attacks Commands lesser scornets

The Scornet Maestro appears in Pikmin: Wide World as the boss of Balmy Highlands's final den, Scornet Hive. On the den's final sublevel, the Scornet Maestro remains hidden from view until Captain Olimar, Shacho, Marie, and Louie approach the center of its large, hexagonal arena, where it swoops down towards them alongside many Scornets and Venomous Scornets, initiating the fight. Its arena is entered by having ten Winged Pikmin lift up a bamboo gate blocking the way.

The Scornet Maestro looks exactly as it did in Pikmin 3, being a strange, beaked, bee-like creature with bulging eyes and a bushy tail.

The fight against the Scornet Maestro is the same as the one in Pikmin 3, except for the inclusion of Venomous Scornets, which poison Pikmin and leaders they sting. It also has less health but is still challenging, even with Winged Pikmin. The creature sends various formations of Scornets and Venomous Scornets towards leaders and their Pikmin, eventually opening itself up to attack once the scornets protecting it are gone. Once enough Pikmin are latched onto the Scornet Maestro, it plummets to the ground, helpless, and is at the mercy of every available Pikmin until its scornets return. More Venomous Scornets will be present the lower the Scornet Maestro's health is. Any Pikmin that are caught by the lesser scornets must be saved manually because the creatures kill them after a set amount of time. After the Scornet Maestro dies, it produces HP Sparklium icon.png × 25 and its remains can be retrieved and brought to the Lander Pod. Its corpse can either be used to gain P3 Poko icon.png × 20 or be brought to the surface to gain thirty Pikmin seeds of any chosen discovered color from the Master Onion. The same applies to the now lifeless bodies of the scornets that fought alongside the Scornet Maestro and fell alongside it.

Notes

Olimar's notes

I was entirely unaware scornets could construct such elaborate hives until we stumbled into one. The scornet maestro seems relatively unchanged from my last visit to this planet, still having the same appearance and exceptional leadership skills. Something new I have learned, however, is that it seems to be able to control more than just normal scornets. This shouldn't be surprising as they are just lesser scornets, but I am still very interested in what other scornet species we have as of yet to discover and if the scornet maestro can control them.

Shacho's notes

What a fantastic leader! This giant bee reminds me of myself, heh. Maybe I could hire one of these creatures so I'd never need to hire anyone else again!

Marie's notes

It's super difficult to tame a scornet maestro, but it seems like it's possible to at least befriend it... to a degree. It's a cold, uncaring creature that prioritizes itself over others and will always work hard to get its way as it won't settle for anything less. So, I wouldn't recommend at all having one as a pet.

Louie's notes

Pluck the feathers and remove the fuzz covering its body, removing the beak and eyes afterward. The beak should be discarded, but the eyes should be kept and cooked along with the meat. Place the meat into the oven, basting occasionally, until it is done for an enjoyable dinner.

Dolphin Lander's notes

According to Louie, this isn't the first time a scornet maestro has been seen, fought, and defeated on this planet. As it turns out, a trio of explorers from another planet close to Hocotate took one out to save him!