Fiery Dweevil: Difference between revisions
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{{ | {{real}} | ||
{{ | {{infobox info | ||
|pikmin2=y | |pikmin2=y | ||
|image= | |pikmin4=y | ||
|size= | |enemy=y | ||
|icon= | |image=P4 Fiery Dweevil.png | ||
|size=100px | |||
|caption=Appearance in {{p4}}. | |||
|icon=P4 Fiery Dweevil icon.png | |||
|name=Mandarachnia napalmens | |name=Mandarachnia napalmens | ||
|family=Dweevil | |family=Dweevil | ||
}} | }} | ||
The '''Fiery Dweevil''' | The '''Fiery Dweevil''', like other [[Dweevil family|dweevil]]s, picks up objects such as corpses or [[treasure]]s and puts them on its body to disguise itself as them. This particular species of dweevil, when agitated by attacks, releases searing flames that set [[Pikmin family|Pikmin]] on [[fire]]. | ||
<gallery> | |||
P2 Fiery Dweevil.jpg|Appearance in {{p2}} ({{icon|Fiery Dweevil|v=P2}}). | |||
{{ | </gallery> | ||
{{ | |||
__TOC__ | |||
{{clear}} | {{clear}} | ||
==''Pikimon''== | =In fanon games= | ||
{{ | {{in fanon games|the=y}} | ||
==In ''Pikimon''== | |||
{{pikimon}} | |||
===Move list=== | ===Move list=== | ||
* Start - Snag | *Start - Snag | ||
* Start - String Shot | *Start - String Shot | ||
* Start - Bug Bite | *Start - Bug Bite | ||
* Lv. 10 - Fire Whip | *Lv. 10 - Fire Whip | ||
* Lv. 15 - Struggle Bug | *Lv. 15 - Struggle Bug | ||
* Lv. 20 - Flame Charge | *Lv. 20 - Flame Charge | ||
* Lv. 25 - Flare Gun | *Lv. 25 - Flare Gun | ||
* Lv. 30 - Flame Burst | *Lv. 30 - Flame Burst | ||
* Lv. 45 - Flash Fire | *Lv. 45 - Flash Fire | ||
* Lv. 60 - Red Terror | *Lv. 60 - Red Terror | ||
===Evolutions=== | ===Evolutions=== | ||
Lv. 60 -> Titan Dweevil | Lv. 60 -> Titan Dweevil | ||
Line 61: | Line 42: | ||
{{clear}} | {{clear}} | ||
==''Pikmin: | ==In ''Pikmin 251''== | ||
{{ | {{media|Pikmin 251|PikHacker||Pikmin 2|nouser=y}} | ||
The [[Fiery | {{todo|Search through the game's files to find the seed value.}} | ||
=== | {{infobox enemy | ||
|image= | |||
|size=200px | |||
|icon=P2 Fiery Dweevil icon.png | |||
|name= | |||
|family=Dweevil | |||
|areas=None | |||
|underground=Grub-dog Domain, Flaming Trench, Wooden Fortress, Arachnid Asylum, Subterranean Sands, Palace of the Wraith, Endless Abyss, Doom Den | |||
|challenge=Perilous Pipeline | |||
|battle=None | |||
|weight=5 | |||
|max_pikmin=8 | |||
|seeds= | |||
|value=3 | |||
|attacks=Burns Pikmin | |||
}} | |||
'''Fiery Dweevils''' appear in ''[[Pikmin 251]]''. They are unchanged from how they are in {{p2}}. However, like all sources of [[fire]], this dweevil's attack kills Pikmin faster. | |||
===Notes=== | |||
{{notes|Olimar's observations|Unlike the Withering Dweevil I've seen before, these ones seem the same as they were last time. The way they carry whatever they find around is quite annoying, but they're not that threatening. While they aren't deadly to most Pikmin, they are certainly still a real pain in the neck. The way they carry treasure around just to get in the way makes dweevils the most annoying pests of all. It doesn't help that they seem more common than they were last time as well.}} | |||
{{notes|Cookin' with Louie|The search for a gourmet, high-protein salad-topping alternative to bacon bits is over! Grind this spicy dweevil into tasty micro-chunks and toss them generously over your salad to add instant flair AND flavor!}} | |||
{{clear}} | |||
==In ''Pikmin 2: New Year''== | |||
{{media|Pikmin 2: New Year|AmigaOwl|Pikmin 2|nouser=y}} | |||
{{infobox enemy | |||
|image=P2NY Fiery Dweevil.png | |||
|size=100px | |||
|icon=P2NY Fiery Dweevil icon.png | |||
|name= | |||
|family=Dweevil | |||
|areas= | |||
|underground= | |||
|challenge= | |||
|weight= | |||
|max_pikmin= | |||
|seeds= | |||
|value=2 | |||
|attacks=Burns Pikmin | |||
}} | |||
The '''Napalm Dweevil''' is a relative of the Fiery Dweevil. It appears in ''[[Pikmin 2: New Year]]'' as a member of the [[dweevil family]]. A cowardly creature, the Napalm Dweevil flees from nearby [[Pikmin family|Pikmin]] and [[leader]]s. When attacked, it will release a cloud of [[fire]] from its underside, igniting all Pikmin, except [[Red Pikmin]], caught in the attack. When nearby [[treasure]]s or corpses, a Napalm Dweevil will, much like other lesser dweevils, pick it up and wear it to disguise itself, ducking down and hiding under it while alone. | |||
Napalm Dweevils much resemble Fiery Dweevils, having a crimson-colored body, although with a slightly more vibrant skin tone. Additionally, black markings are present on the legs. | |||
Being considered more of a distraction and annoyance than an actual threat, Napalm Dweevils are weak and can be easily killed. Throwing Pikmin from directly underneath their body makes quick work of them. However, if one happens to be carrying an object, it must be forced off before any harm will come to the creature. [[Purple Pikmin]] are especially useful against lesser dweevils like the Napalm Dweevil because their pound attack will not only stun any in its range but also make the dweevil drop an object it may have been carrying. | |||
{{clear}} | |||
==In ''Pikmin: The Bulblaxian War''== | |||
{{PTBW|subcat=enemies}} | |||
{{infobox enemy | |||
|image= | |||
|size=200px | |||
|icon=Enemy icon.png | |||
|name= | |||
|family=Dweevil | |||
|areas= | |||
|underground= | |||
|challenge= | |||
|weight= | |||
|max_pikmin= | |||
|seeds= | |||
|value= | |||
|attacks=Burns Pikmin | |||
}} | |||
The '''Fiery Dweevil''' appears in ''[[Pikmin: The Bulblaxian War]]''. They have the same fiery personality as before, and they appear at the [[Valley of Regret]]. | |||
===Notes=== | |||
{{notes|Olimar's notes|This dweevil has a special organ that uses ingested flint and steel to produce a spark to the gasses stored inside, causing fire to be spewed at anything below it.}} | |||
{{notes|Ship's notes|Why does Olimar bring carcasses to me when he knows that something will burst into flames and destroy everything? Sigh.}} | |||
{{clear}} | |||
==In ''Pikmin: Dual Worlds''== | |||
{{PDW}} | |||
{{infobox Dual Worlds | |||
|image= | |||
|size=200px | |||
|icon=Enemy icon.png | |||
|name=Mandarachnia napalmens | |||
|family=Dweevil | |||
|habitat=Underground | |||
|underground=[[Scuttling Sanctum]] | |||
|diet=Small fungi and roots | |||
|rarity=Uncommon | |||
|challenge= | |||
|weight=3 | |||
|max_pikmin=6 | |||
|seeds=3 | |||
|value=20 | |||
|health=600 | |||
|attacks=Burns Pikmin | |||
|resistances=[[Fire]], [[lubricant]] | |||
|weaknesses=[[Poison]], [[water]] | |||
}} | |||
The '''Fiery Dweevil''' appears in ''[[Pikmin: Dual Worlds]]''. This species of [[Dweevil family|dweevil]] acts a bit differently from its {{p2}} incarnation: it spews a large plume of [[fire]] at attackers from holes on its mandibles, twisting from side to side as it does so, almost the same as the [[Titan Dweevil]]'s {{c|Flare Cannon}} attack. | |||
{{clear}} | |||
==In ''Pikmin: Ultimate Doom''== | |||
{{PUD|subcat=enemies}} | |||
{{infobox enemy | |||
|image= | |||
|size=200px | |||
|icon=Enemy icon.png | |||
|name= | |||
|family=Dweevil | |||
|areas=[[Decomposing Citadel]], [[Crystal Falls]], [[Rust Factory]], [[Sticky Citadel]] | |||
|underground= | |||
|challenge= | |||
|weight= | |||
|max_pikmin= | |||
|seeds= | |||
|value= | |||
|attacks=Burns Pikmin | |||
}} | |||
The '''Fiery Dweevil''' appears in ''[[Pikmin: Ultimate Doom]]''. While they inhabit several [[Area|aboveground location]]s, Fiery Dweevils can be found on sublevels one, two, and three of [[Molten Mezzanine]] and sublevels three through six of [[Hot Hemorrhage]] | |||
{{clear}} | |||
==In ''Pikmin: Wide World''== | |||
{{PWW}} | |||
{{infobox PWW | |||
|enemy=y | |||
|customname=Ignition Dweevil | |||
|image= | |||
|size=200px | |||
|icon=Enemy icon.png | |||
|name= | |||
|family=Dweevil | |||
|areas= | |||
|dens= | |||
|caves= | |||
|battle= | |||
|challenge= | |||
|weight= | |||
|max= | |||
|seeds= | |||
|value= | |||
|spark= | |||
|points= | |||
|attacks=Burns Pikmin | |||
}} | |||
The '''Ignition Dweevil''' is a species of lesser [[Dweevil family|dweevil]] appearing in ''[[Pikmin: Wide World]]''. It explores its small territory on dry land or in shallow [[water]], by itself or with other creatures including its own kind, periodically idling in place, and flees from approaching danger such as [[Pikmin family|Pikmin]] or [[leader]]s. When near an object that requires the strength of up to ten Pikmin to carry, an Ignition Dweevil will scurry towards it, lift it with its pincers as it scrambles underneath, and then proceed to carry it around on top of its body, holding it firmly using its pincers. They typically are already equipped with an object. However, they do not interact with any [[bomb rock]] variant, and in fact avoid them, perhaps aware of their destructive potential. While alone and in possession of an object on land, they fold their legs underneath themselves to sit down, also burying them if the terrain under them is soft to better conceal themselves. When the object an Ignition Dweevil is holding is nudged, it will be startled out of its disguise and begin to flee. Ignition Dweevils can take unattended objects as easily as they can any being carried by Pikmin or dragged by a [[Breadbug family|breadbug]], leaving either stranded from the object. Ignition Dweevils also attempt to pick up leaders that are lying down, though leaders they do that to immediately get up. In [[cave]]s, Ignition Dweevils are not always initially present on the ground, as they may use strands of their silk to rappel down from cave walls when Pikmin or leaders come near. Until they reveal themselves, they can not be seen in the darkness even with the [[ToolPad|HocoPad]]'s camera function, but if the ceiling is low enough, the camera's flash may startle them and send them plummeting to the ground below. Ignition Dweevils that rappel down are never already holding objects. | |||
Ignition Dweevils are fairly-sized spider-like insects that have a red exoskeleton, a round body, a pair of teal eyes above two green eyes, four slender legs that each end at a fine, dark point, a pair of arms that dangle from their body when in a neutral position and terminate in a pair of pincers, and a pair of mandibles that each have purple bristles on the outer side of their ends. | |||
Although easy to kill, Ignition Dweevils can be problematic to hit because of their small frame and are even more so while carrying an object, which inadvertently shields them from harm. To remove an object from its possession, simply throw a few Pikmin, or a single [[Purple Pikmin]], at it or harm the dweevil sufficiently. Depending on the choice, the dweevil will either lack the strength or endure too much pain to continue holding the object. The only time they attack is in retaliation, during which they stand still as their body glows orange from the heat they generate, producing heat distortion and endangering inapt Pikmin even then, before unleashing an expanding blast of searing [[fire]] under their body, leaving [[Fire|flame]]s in the process. The optimal way to defeat one is to stand under it and rapidly throw Pikmin, preferably [[Red Pikmin]] because of their fire resistance, at its softer main body. Attacking its legs also works but is far less effective as they are very damage-resistant. The fastest way to take down an Ignition Dweevil, and any other lesser dweevil, regardless of it carrying an object, is with Purple Pikmin; their pound removes objects from its grasp and the impact of the Pikmin landing on it slams the dweevil's body to the ground, instantly killing it. On top of that, Purple Pikmin pounds always stun any Ignition Dweevil caught in their range. Upon death, they spasm shortly before inverting themselves and curling their legs, but if killed by a Purple Pikmin pound, they simply go limp with their legs outstretched instead. | |||
In ultra-spicy difficulty, Ignition Dweevils take half as much time to execute their retaliatory attack. Their attack also has a slightly larger range and consequently leaves behind a larger patch of flames. | |||
===Notes=== | |||
*{{icon|Data file|v=PWW}} '''Data file #1''' (all difficulties): Ignition Dweevils unleash a searing blast of fire when attacked. Beware the flames! | |||
*{{icon|Data file|v=PWW}} '''Data file #2''' (ultra-spicy difficulty only): The Ignition Dweevil is quicker to reliate and with more range, so keep your distance! | |||
{{notes|image=PWW Captain Olimar icon.png|Olimar's comments|The ignition dweevil's vibrant red exoskeleton is the only warning this otherwise docile, cowardly creature gives about its ability to unleash flammable gasses that combust into scorching flames upon contact with oxygen.}} | |||
{{notes|image=PWW President icon.png|Shacho's comments|One idea I had to profit from these creatures is to toast marshmallows using the fire they make. The flames are hot, though... nobody would want marshmallow charcoal, right?}} | |||
{{notes|image=PWW Marie icon.png|Marie's comments|If not for the flames it produces, and its mischievous nature, ignition dweevils would be great pets.}} | |||
{{notes|image=PWW Louie icon.png|Louie's comments|The lean meat of this creature is permeated by the addictingly spicy flavor of its flammable gasses. Because of that, it essentially cooks itself!}} | |||
{{notes|image=PWW Dolphin Lander icon.png|Dolphin Lander's comments|I'm unsure if the crew realizes it, but keeping ignition dweevils in my hold is not a very smart idea. I know they want samples to analyze and profit from, but if the bugs shift around too much, small amounts of their gasses are released. YEEOW!}} | |||
{{clear}} | {{clear}} | ||
==''Pikmin: The Winds of Light''== | ==In ''Pikmin: The Winds of Light''== | ||
{{ | {{PTWoL|subcat=enemies}} | ||
{{infobox enemy | |||
=== | |image= | ||
|size=200px | |||
|icon=Enemy icon.png | |||
|name= | |||
|family=Dweevil | |||
|areas= | |||
|underground= | |||
|challenge= | |||
|weight= | |||
|max_pikmin= | |||
|seeds= | |||
|value= | |||
|attacks=Burns Pikmin | |||
}} | |||
In ''[[Pikmin: The Winds of Light]]'', '''Fiery Dweevils''' appear at the [[Summoning Garden]], near the entrance of [[Comrade's Cavern]], and on sublevel two of the [[Melodic Maze]], holding the [[Fragile Replica]] . | |||
===Notes=== | |||
{{notes|'s notes|Just like the Anode Dweevil has connections with Yellow Pikmin, Fiery Dweevils seem to share characteristics with Red Pikmin, like fire resistance and the carrying of objects. Now, if only I could have had one to help me on my last trip with the Doomsday Apparatus...}} | |||
{{clear}} | {{clear}} | ||
{{ | {{navboxes| | ||
{{ | {{enemies}} | ||
{{P2Anav}} | |||
{{Pikmin Evolution nav}} | |||
{{PDWnav}} | |||
{{PICnav}} | |||
{{PUDnav}} | |||
{{PWWnav}} | |||
}} | |||
[[Category:Pikmin: Redemption enemies]] | |||
[[Category:Disguising enemies]] | |||
[[Category:Fire enemies]] | [[Category:Fire enemies]] | ||
Latest revision as of 16:52, 7 March 2024
- This article relates to the official games. See Pikipedia's "Fiery Dweevil" article for more official information.
| |||
---|---|---|---|
Enemy | |||
Appearance in Pikmin 4. | |||
Scientific name | Mandarachnia napalmens | ||
Family | Dweevil |
The Fiery Dweevil, like other dweevils, picks up objects such as corpses or treasures and puts them on its body to disguise itself as them. This particular species of dweevil, when agitated by attacks, releases searing flames that set Pikmin on fire.
Appearance in Pikmin 2 ().
In fanon games
Below this point is where users place their version of the Fiery Dweevil.
In Pikimon
This article or section presents information pertaining to Pikimon, a fanon game created by Lazer. |
Move list
- Start - Snag
- Start - String Shot
- Start - Bug Bite
- Lv. 10 - Fire Whip
- Lv. 15 - Struggle Bug
- Lv. 20 - Flame Charge
- Lv. 25 - Flare Gun
- Lv. 30 - Flame Burst
- Lv. 45 - Flash Fire
- Lv. 60 - Red Terror
Evolutions
Lv. 60 -> Titan Dweevil
Pre-evolutions
None.
In Pikmin 251
This article or section presents information pertaining to Pikmin 251, a fanon game created by PikHacker. |
|
| |||
---|---|---|---|
Scientific name | Unknown | ||
Family | Dweevil | ||
Areas | None | ||
Caves | Grub-dog Domain, Flaming Trench, Wooden Fortress, Arachnid Asylum, Subterranean Sands, Palace of the Wraith, Endless Abyss, Doom Den | ||
Challenge Mode stages | Perilous Pipeline | ||
Battle Mode stages | None | ||
Carry weight | 5 | ||
Max. carriers | 8 | ||
Poko value | × 3 | ||
Attacks | Burns Pikmin |
Fiery Dweevils appear in Pikmin 251. They are unchanged from how they are in Pikmin 2. However, like all sources of fire, this dweevil's attack kills Pikmin faster.
Notes
Olimar's observations
- “Unlike the Withering Dweevil I've seen before, these ones seem the same as they were last time. The way they carry whatever they find around is quite annoying, but they're not that threatening. While they aren't deadly to most Pikmin, they are certainly still a real pain in the neck. The way they carry treasure around just to get in the way makes dweevils the most annoying pests of all. It doesn't help that they seem more common than they were last time as well.”
Cookin' with Louie
- “The search for a gourmet, high-protein salad-topping alternative to bacon bits is over! Grind this spicy dweevil into tasty micro-chunks and toss them generously over your salad to add instant flair AND flavor!”
In Pikmin 2: New Year
This article or section presents information pertaining to Pikmin 2: New Year, a Pikmin 2 ROM hack created by AmigaOwl. |
| |||
---|---|---|---|
Scientific name | Unknown | ||
Family | Dweevil | ||
Poko value | × 2 | ||
Attacks | Burns Pikmin |
The Napalm Dweevil is a relative of the Fiery Dweevil. It appears in Pikmin 2: New Year as a member of the dweevil family. A cowardly creature, the Napalm Dweevil flees from nearby Pikmin and leaders. When attacked, it will release a cloud of fire from its underside, igniting all Pikmin, except Red Pikmin, caught in the attack. When nearby treasures or corpses, a Napalm Dweevil will, much like other lesser dweevils, pick it up and wear it to disguise itself, ducking down and hiding under it while alone.
Napalm Dweevils much resemble Fiery Dweevils, having a crimson-colored body, although with a slightly more vibrant skin tone. Additionally, black markings are present on the legs.
Being considered more of a distraction and annoyance than an actual threat, Napalm Dweevils are weak and can be easily killed. Throwing Pikmin from directly underneath their body makes quick work of them. However, if one happens to be carrying an object, it must be forced off before any harm will come to the creature. Purple Pikmin are especially useful against lesser dweevils like the Napalm Dweevil because their pound attack will not only stun any in its range but also make the dweevil drop an object it may have been carrying.
In Pikmin: The Bulblaxian War
This article or section presents information pertaining to Pikmin: The Bulblaxian War, created by AlmightyCreeperLord. |
| |||
---|---|---|---|
Scientific name | Unknown | ||
Family | Dweevil | ||
Attacks | Burns Pikmin |
The Fiery Dweevil appears in Pikmin: The Bulblaxian War. They have the same fiery personality as before, and they appear at the Valley of Regret.
Notes
Olimar's notes
- “This dweevil has a special organ that uses ingested flint and steel to produce a spark to the gasses stored inside, causing fire to be spewed at anything below it.”
Ship's notes
- “Why does Olimar bring carcasses to me when he knows that something will burst into flames and destroy everything? Sigh.”
In Pikmin: Dual Worlds
This article or section presents information pertaining to Pikmin: Dual Worlds, a fangame created by MintyMoron64. |
| |||
---|---|---|---|
Scientific name | Mandarachnia napalmens | ||
Family | Dweevil | ||
Classification | Unknown | ||
Habitats | Underground | ||
Underground | Scuttling Sanctum | ||
Diet | Small fungi and roots | ||
Rarity | Uncommon | ||
Carry weight | 3 | ||
Max. carriers | 6 | ||
Seed worth | 3 | ||
Poko value | × 20 | ||
Health | 600 | ||
Attacks | Burns Pikmin | ||
Resistances | Fire, lubricant | ||
Weaknesses | Poison, water |
The Fiery Dweevil appears in Pikmin: Dual Worlds. This species of dweevil acts a bit differently from its Pikmin 2 incarnation: it spews a large plume of fire at attackers from holes on its mandibles, twisting from side to side as it does so, almost the same as the Titan Dweevil's Flare Cannon attack.
In Pikmin: Ultimate Doom
This article or section presents information pertaining to Pikmin: Ultimate Doom, a fanon game created by Zoadra. |
| |||
---|---|---|---|
Scientific name | Unknown | ||
Family | Dweevil | ||
Areas | Decomposing Citadel, Crystal Falls, Rust Factory, Sticky Citadel | ||
Attacks | Burns Pikmin |
The Fiery Dweevil appears in Pikmin: Ultimate Doom. While they inhabit several aboveground locations, Fiery Dweevils can be found on sublevels one, two, and three of Molten Mezzanine and sublevels three through six of Hot Hemorrhage
In Pikmin: Wide World
This article or section presents information pertaining to Pikmin: Wide World, a fanon game created by Cheepy-Cheepy. |
| |||
---|---|---|---|
Family | Dweevil | ||
Attacks | Burns Pikmin |
The Ignition Dweevil is a species of lesser dweevil appearing in Pikmin: Wide World. It explores its small territory on dry land or in shallow water, by itself or with other creatures including its own kind, periodically idling in place, and flees from approaching danger such as Pikmin or leaders. When near an object that requires the strength of up to ten Pikmin to carry, an Ignition Dweevil will scurry towards it, lift it with its pincers as it scrambles underneath, and then proceed to carry it around on top of its body, holding it firmly using its pincers. They typically are already equipped with an object. However, they do not interact with any bomb rock variant, and in fact avoid them, perhaps aware of their destructive potential. While alone and in possession of an object on land, they fold their legs underneath themselves to sit down, also burying them if the terrain under them is soft to better conceal themselves. When the object an Ignition Dweevil is holding is nudged, it will be startled out of its disguise and begin to flee. Ignition Dweevils can take unattended objects as easily as they can any being carried by Pikmin or dragged by a breadbug, leaving either stranded from the object. Ignition Dweevils also attempt to pick up leaders that are lying down, though leaders they do that to immediately get up. In caves, Ignition Dweevils are not always initially present on the ground, as they may use strands of their silk to rappel down from cave walls when Pikmin or leaders come near. Until they reveal themselves, they can not be seen in the darkness even with the HocoPad's camera function, but if the ceiling is low enough, the camera's flash may startle them and send them plummeting to the ground below. Ignition Dweevils that rappel down are never already holding objects.
Ignition Dweevils are fairly-sized spider-like insects that have a red exoskeleton, a round body, a pair of teal eyes above two green eyes, four slender legs that each end at a fine, dark point, a pair of arms that dangle from their body when in a neutral position and terminate in a pair of pincers, and a pair of mandibles that each have purple bristles on the outer side of their ends.
Although easy to kill, Ignition Dweevils can be problematic to hit because of their small frame and are even more so while carrying an object, which inadvertently shields them from harm. To remove an object from its possession, simply throw a few Pikmin, or a single Purple Pikmin, at it or harm the dweevil sufficiently. Depending on the choice, the dweevil will either lack the strength or endure too much pain to continue holding the object. The only time they attack is in retaliation, during which they stand still as their body glows orange from the heat they generate, producing heat distortion and endangering inapt Pikmin even then, before unleashing an expanding blast of searing fire under their body, leaving flames in the process. The optimal way to defeat one is to stand under it and rapidly throw Pikmin, preferably Red Pikmin because of their fire resistance, at its softer main body. Attacking its legs also works but is far less effective as they are very damage-resistant. The fastest way to take down an Ignition Dweevil, and any other lesser dweevil, regardless of it carrying an object, is with Purple Pikmin; their pound removes objects from its grasp and the impact of the Pikmin landing on it slams the dweevil's body to the ground, instantly killing it. On top of that, Purple Pikmin pounds always stun any Ignition Dweevil caught in their range. Upon death, they spasm shortly before inverting themselves and curling their legs, but if killed by a Purple Pikmin pound, they simply go limp with their legs outstretched instead.
In ultra-spicy difficulty, Ignition Dweevils take half as much time to execute their retaliatory attack. Their attack also has a slightly larger range and consequently leaves behind a larger patch of flames.
Notes
- Data file #1 (all difficulties): Ignition Dweevils unleash a searing blast of fire when attacked. Beware the flames!
- Data file #2 (ultra-spicy difficulty only): The Ignition Dweevil is quicker to reliate and with more range, so keep your distance!
Olimar's comments
- “The ignition dweevil's vibrant red exoskeleton is the only warning this otherwise docile, cowardly creature gives about its ability to unleash flammable gasses that combust into scorching flames upon contact with oxygen.”
Shacho's comments
- “One idea I had to profit from these creatures is to toast marshmallows using the fire they make. The flames are hot, though... nobody would want marshmallow charcoal, right?”
Marie's comments
- “If not for the flames it produces, and its mischievous nature, ignition dweevils would be great pets.”
Louie's comments
- “The lean meat of this creature is permeated by the addictingly spicy flavor of its flammable gasses. Because of that, it essentially cooks itself!”
Dolphin Lander's comments
- “I'm unsure if the crew realizes it, but keeping ignition dweevils in my hold is not a very smart idea. I know they want samples to analyze and profit from, but if the bugs shift around too much, small amounts of their gasses are released. YEEOW!”
In Pikmin: The Winds of Light
This article or section presents information pertaining to Pikmin: The Winds of Light, a fanon game created by EmperorRagingLongLegs. |
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Scientific name | Unknown | ||
Family | Dweevil | ||
Attacks | Burns Pikmin |
In Pikmin: The Winds of Light, Fiery Dweevils appear at the Summoning Garden, near the entrance of Comrade's Cavern, and on sublevel two of the Melodic Maze, holding the Fragile Replica .
Notes
's notes
- “Just like the Anode Dweevil has connections with Yellow Pikmin, Fiery Dweevils seem to share characteristics with Red Pikmin, like fire resistance and the carrying of objects. Now, if only I could have had one to help me on my last trip with the Doomsday Apparatus...”
Pikmin: Interstellar Cryptid |
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Locations |
Main: Touchdown Crater • Sweltering Field • Artisan Aqueduct • Giant's Bald Spot • Plateau of Eternity • Fortress of the Heavens DLC: Golden Spring • Valley of Harvest • Forlorn Fortress • Prosperous Shore • Undergrowth Crossroads • Verdant Ridgeland • City of Golems |
Caves |
Main: Squash Stronghold • Centifly Haven • Amusement Archives • Secret Lodge • Colonial Burrows • Hall of Dreams • Shade Tree Sanctum • Ovine Battlement • Wooden Theatre • Lost Food Court • Canal Canyon • Phantom's Manor • Grinder Gateway • Temple of Toxicity • Rainforest Aquaria • Cozy Quarters • Salt Lick Reserve • Blinding Tunnel • The Gauntlet • Cadaverous Ruins • Studio of Seclusion DLC: Bamboo Springs • Country Citadel • Sulfurous Depsoits • Bear Cave • Cavern of Paranoia • Reanimated Lab • Melon Courtyard • Shogun's Fortress • Tri-Poison Trial |
Characters |
Main: Captain Olimar • Louie • Bentley • Eloise • Roacher • S.S. Lacewing • Ancient Sirehound DLC: Captain Charlie • Alph • Brittany • Moss • S.S. Drake • S.S. Potluck |
Pikmin |
Main: Red Pikmin • Yellow Pikmin • Pumpkin Pikmin • Rock Pikmin • White Pikmin • Blue Pikmin • Ice Pikmin • Glow Pikmin • Mushroom Pikmin DLC: Black Pikmin • Fox Pikmin • Green Pikmin • Diver Pikmin • Lichen Pikmin • Pylon Pikmin |
Enemies |
Main: Acrobat Flipgrouper • Acrylic Blowhog • Air Buoy • Albino Bulbear • Allergenat • Anatine Stakeshrew • Anode Beetle • Anode Dweevil • Antenna Beetle • Aquaoculus • Arachnode • Arboreal Whiptongue Bulborb • Archertongue Ribbifin • Arctic Cannon Beetle Larva • Aristocrab Offspring • Armored Cannon Beetle Larva • Ashcrab • Ashzoa • Batty Vermigator • Bearded Amprat • Black Ujadani • Blisterbomber • Blister Larva • Blizzarding Blowhog • Blizzra • Bloomcap Bloyster • Blubbug • Blue Bulborb • Bogswallow • Bomber Cacao • Bowling Whirlywhelk • Breachshrieker • Breadbug • Brinepole • Bulborb Larva • Bugle Stakeshrew • Bumping Chrysanthemum • Buried Chapchap • Careening Dirigibug • Carrion Slurker • Centipare • Charteuse Pulpibeetle • Cheragor • Chilling Mamuta • Chilly Wollyhop • Clicking Slurker • Coldstare Spitvipe • Coppeller • Cordystool • Cottonmouth Croasac • Creeping Bell • Creeping Chrysanthemum • Creeping Glowcap • Crimson Runbulb • Cryogenic Ticka • Dangling Splurchin • Darkstar Splurchin • Decorated Cannon Beetle Larva • Deflator Spruce • Desiccated Skitter Leaf • Dirtrud • Doodlebug • Doodlegrub • Downy Snagret • Dumpuff • Dusk Spectralid • Dustrud • Dwarf Albino Bulborb • Dwarf Blue Bulborb • Dwarf Bulbear • Dwarf Fiery Bulblax • Dwarf Frosty Bulborb • Dwarf Moldy Bulborb • Dwarf Orange Bulborb • Dwarf Red Bulborb • Explosive Ticka • Eye-Stalker Bulbeel • Eyevine • Female Sheargrub • Female Shooting Spiner • Fiery Blowhog • Fiery Bulblax • Fiery Dweevil • Fiery Wollywog • Fireflap Bulborb • Flatterchuck • Flighty Dimuneep • Flighty Joustmite • Flighty Piddlepoddler • Floataswine • Foraging Cottonade • Foraging Stakeshrew • Fossorial Slapvipe • Freezecake • Freezing Dirigibug • Frosthop Blowhog • Frosty Bulborb • Frozen Goolix • Gatling Groink • Geegant • Glacialbelly Douphin • Greater Spotted Jellyfloat • Greenfoot Clamclamp • Grubchucker • Hairy Bulborb • Hermit Crawmad • Holdfast Barbasucker • Homing Dirigibug • Honeywisp • Hooved Bulborb • Iceblown Dweevil • Iceseeing Sniper • Icipuff • Icy Blowhog • Inferno Geegant • Insatiable Blinnow • Iridescent Flint Beetle • Iridescent Flint Grub • Iridescent Glint Beetle • Iridescent Glint Grub • Joustmite • Joustnymph • Jumbo Bulborb • Kabob Nectarsquid • Large Splurchin • Lesser Filthag • Lesser Spotted Jellyfloat • Leviathan Blowhog • Loafing Flipgrouper • Lurking Trowlift • Male Sheargrub • Male Shooting Spiner • Mallet Fish • Mama Sheargrub • Mamuta • Marbled Curdback • Mildewed Bloyster • Mildewed Whirlywhelk • Mitite • Moldy Bulborb • Moldy Curdback • Moldy Slooch • Mortar Wogpole • Mortar Wollywog • Muckerskate • Nutty Gumbobi • Ocean Dumple • Orange Bulborb • Ornate Croasac • Paralic Voltantern • Peach Bulborb • Pearly Clamclamp • Peckish Aristocrab • Peeper • Peppered Curdback • Phosbat • Poison Wollywog • Pricklepuff • Protogenic Tenaciape • Puckering Blinnow • Puffy Blowhog • Puffy Blubbug • Pyra • Pyroclasmic Slooch • Recursive Esophapod • Red Bulborb • Red Spectralid • Rocktor • Scorchcake • Shearant • Shearant Elite • Shearflea • Shearwig • Shockcake • Shockspire Splurchin • Shockuta • Skeeterskate • Skitter Leaf • Skutterchuck • Slapping Scrabbit • Slugstool • Snow Bulborb • Snowrud • Snowy Blowhog • Spectralid Swallower • Speedeye • Spiny Coppeller • Spoiled Filthag • Sporegrub • Spornet • Spotty Bulbear • Sputtlefish • Startle Spore • Suckerpunch • Sunsquish • Swooping Snitchbug • Thieving Snagpie • Titan Blowhog • Toady Bloyster • Tumbling Blubbug • Turban Foamvalve • Tusked Blowhog • Two-Headed Bulborb • Ujadani • Vampire Bulbear • Vegemite Breadbug • Venom Dweevil • Volt Driftill • Vortexive Paimourse • Waddlepus • Waddlequaff • Water Dumple • Whiptongue Bulborb • Winter Spornet • Withering Blowhog • White Spectralid • Wogpole • Wollywog • Woodland Clamclamp • Wraith Blob • Wraith Hound • Yellow Spectralid • Yellow Wollywog • Yolky Filthag • Young Fiery Wollywog • Young Flinghorn • Young Yellow Wollywog DLC: Amphoric Greasponge • Apple Mortar • Aureate Blinnow • Banded Grainslug • Blue Shotberry • Burrowing Meadow Wollywog • Chameleon Bulblax • Geeshrimp • Grabbit • Gumball Aristocrab • Inflammatory Grainslug • Lardspilling Cleavermin • Little Clucka • Luckloach • Miniature Snootwhacker • Moletar • Pellet Poser • Reposing Grainslug • Scalding Seapunk • Scouring Huskark • Skitter Petal • Softshell Geeshrimp • Spicy Moletar • Sticky Blowhog • Tantalizing Flatfrog |
Bosses |
Main: Arctic Cannon Beetle • Armored Cannon Beetle • Armored Mawdad • Baldy Long Legs • Beady Long Legs • Bug-Eyed Crawmad • Bull Flinghorn • Burrowing Snagret • Clambering Tenaciape • Clobbering Cassava • Demon's Claw • Donjon Cheragor • Egocentric Snitchbug • Electric Cottonade • Empress Bulblax • Emperor Bulblax • Frilled Slapvipe • Gatorgull • Gourdboring Pulpibeetle • Jingle Raider • Magnum Centicrane • Moldy Ancient Sirehound • Pestilent Murisuchus • Porquillion • Ranging Bloyster • Sandworm • Segmented Crawbster • Sovereign Bulblax • Smoky Progg • Squirrely Gumbidru • Tuba Stakeshrew • Unsightly Funglomerate • Waterwraith DLC: Bi-Clawed Slag • Chiseled Muzzligator • Cluckasaur • Margrave Bulblax • Megadollop • Pileated Snagret • Queen Shearwig • Vendetta Mahowkiniser |
Vegetation |
Main: Burgeoning Spiderwort • Clover • Common Glowcap • Dandelion • Fearbloom • Fiddlehead • Foxtail • Glowy Posy • Golden Candypop Bud • Horsetail • Ivory Candypop Bud • Lumiknoll • Onion • Onion Motel • Pellet Posy • Poison Kingcap • Poison Spotcap • Red Mushroom • Seeding Dandelion DLC: Fruiting Pugweed |
Obstacles and Objects |
Main: Bubble blower • Bulldust • Cardboard box • Clay bridge • Clay mound • Climbing stick • Climbing wall • Dirt gate • Dirt mound • Electric gate • Electrical wire • Electrode • Fire geyser • Fragment bridge • Giant glow pellet • Glow pellet • Golf hole • Hydro jelly • Ice gate • Iron fence • Jar • Moving platform • Nectar egg • Numbered gate • Paper bag • Phosbat pod • Raw material • Reinforced gate • Seesaw block • Sizzling floor • Solar gate • Spiked nut • Spiked pinecone • Switch • Switch gate • Tin box • Tunnel DLC: Clipboard |
Hazards |
Acid • Adhesive • Blunt force • Bubble • Electricity • Explosion • Fire • Gloom • Mold • Mud • Paint • Panic • Pit • Poison • Spore • Wind |
Miscellaneous |
Piklopedia • Fruit File • Ship's Manual • Soundtrack |
Pikmin: Ultimate Doom | |
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Enemies (list) | |
Acidic Blowhog • Angry Dweevil • Anode Beetle • Anode Dweevil • Antenna Beetle • Armored Cannon Beetle • Blue Wollywog • Breadbug • Bulbmin • Bulborb Larva • Bumbling Snitchbug • Careening Dirigibug • Caustic Dweevil • Chemical Bulblax • Chemical Goolix • Chill Dweevil • Cloaking Burrow-nit • Computer Bug • Creeping Chrysanthemum • Decorated Cannon Beetle Larva • Dwarf Bulbear • Dwarf Orange Bulborb • Dwarf Purple Bulborb • Dwarf Red Bulborb • Fiery Blowhog • Fiery Bulblax • Fiery Dweevil • Fiery Wollywog • Gatling Groink • Goolix • Hairy Bulborb • Hermit Crawmad • Hysterical Beetle • Icy Cannon Beetle Larva • Infected Amphituber • Lava Goolix • Lila • Male Sheargrub • Mitite • Munge Dweevil • Mushroom Pikmin • Orange Bulborb • Pearly Clamclamp • Puffstool • Puffy Blowhog • Purple Bulborb • Red Bulborb • Sandy Burrow-nit • Sandy Dweevil • Seeding Chrysanthemum • Snow Bulborb • Spotty Bulbear • Sticky Bulblax • Sticky Dirigibug • Swooping Snitchbug • Toadstool • Toady Bloyster • Volatile Dweevil • Watery Blowhog • White Mushroom Pikmin • Withering Blowhog • Wogpole • Wollywog • Yellow Wollywog | |
Locations | |
Distant Planet: Decomposing Citadel • Crystal Falls • Sand Fortress • Subatomic Scaffolding • Analog Dimension • Rust Factory | |
Duron: Sticky Citadel • Chemical Lake • Deathbone Desert • Snowy Highlands • Volatile Minefield • Dark Moon |
Pikmin: Wide World | ||||||||||||
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Characters | ||||||||||||
Main (Olimar • Shacho • Marie • Louie • Dolphin Lander) • Side (Alph • Brittany • Charlie • Dorris • Hunnigan • Granny Marma • Libra • Margot • Sagittarius • S.S. Drake • S.S. Dreamstride) • Mentioned (Bulbie • Freight Voyager • SPERO) | ||||||||||||
Pikmin | ||||||||||||
Main (Yellow Pikmin • Blue Pikmin • Red Pikmin • Rock Pikmin • Green Pikmin • Purple Pikmin • White Pikmin • Winged Pikmin) • Other (Alien Pikmin • Captmin • Mushroom Pikmin) • Parasitic Pikmin (Blue Bulbmin • Breadmin • Burrowing Snagmin • Cannon Beetlemin • Dweevilmin • Groinkmin • Hairy Bulbmin • Orange Bulbmin • Red Bulbmin • Spinermin • Spotty Bulbearmin • Wollymin) • Utilities (Onion • Pellet) | ||||||||||||
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Collectibles | ||||||||||||
Data file Fruit (list) • Nugget • Sparklium • Treasure • Upgrades Black nectar • Hammer seed • Knuckle seed • Nectar • Ultra-bitter spray • Ultra-hot spray • Ultra-minty spray • Ultra-spicy spray • Ultra-sweet spray • Ultra-toxic spray • Whip seed | ||||||||||||
Hazards | ||||||||||||
Acid • Adhesive • Blunt force • Bubble • Electricity • Explosion • Fire • Ice • Lubricant • Mud • Panic • Poison • Spore • Water | ||||||||||||
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Gameplay | ||||||||||||
Achievements • Caravan • Dialogue • Hints • HocoPad • Murals • Options • Pikpik carrot • Soul • Soundtrack • Squad desertion • Sunset • Temperature • Weather • Game modes (Story Mode • Battle Mode • Challenge Mode • Bottomless Abyss • Randomizer) | ||||||||||||
Other | ||||||||||||
Changes during development • Gallery |