Anode Dweevil: Difference between revisions
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==In ''Pikmin 2: New Year''== | ==In ''Pikmin 2: New Year''== | ||
{{media|Pikmin 2: New Year|AmigaOwl|Pikmin 2|nouser=y}}{{infobox enemy | {{media|Pikmin 2: New Year|AmigaOwl|Pikmin 2|nouser=y}} | ||
|image=P2NY | {{infobox enemy | ||
|customname=Alkaline Dweevil | |||
|image=P2NY Anode Dweevil.png | |||
|size=100px | |size=100px | ||
|icon=P2NY | |icon=P2NY Anode Dweevil icon.png | ||
|name= | |name= | ||
|family=Dweevil | |family=Dweevil | ||
Line 91: | Line 93: | ||
|value=2 | |value=2 | ||
|attacks=Electrocutes Pikmin | |attacks=Electrocutes Pikmin | ||
}}The '''Alkaline Dweevil''' is a [[Dweevil family|dweevil]] that appears in ''[[Pikmin 2: New Year]]'' as a relative of the [[Anode Dweevil]]. Despite it fleeing from nearby [[Pikmin family|Pikmin]] and [[leader]]s and initially appearing harmless, the Alkaline Dweevil is incredibly dangerous because it uses [[electricity]] to defend itself when attacked, which instantly kills any Pikmin in its range except [[Yellow Pikmin]]. Alkaline Dweevils will pick up and carry nearby objects, such as [[treasure]]s and corpses, ducking down to hide under them when alone, using them as a disguise. | }} | ||
The '''Alkaline Dweevil''' is a [[Dweevil family|dweevil]] that appears in ''[[Pikmin 2: New Year]]'' as a relative of the [[Anode Dweevil]]. Despite it fleeing from nearby [[Pikmin family|Pikmin]] and [[leader]]s and initially appearing harmless, the Alkaline Dweevil is incredibly dangerous because it uses [[electricity]] to defend itself when attacked, which instantly kills any Pikmin in its range except [[Yellow Pikmin]]. Alkaline Dweevils will pick up and carry nearby objects, such as [[treasure]]s and corpses, ducking down to hide under them when alone, using them as a disguise. | |||
Alkaline Dweevils have cream-colored skin, a pair of golden eyes above a pair of red eyes, a pair of mandibles with green bristles, and white markings on their legs. | Alkaline Dweevils have cream-colored skin, a pair of golden eyes above a pair of red eyes, a pair of mandibles with green bristles, and white markings on their legs. | ||
As dangerous as their electricity makes them, Alkaline Dweevils are small and frail and can easily be defeated by throwing Pikmin onto their underside. An Alkaline Dweevil can not be harmed while it is carrying an object, requiring it to be forced off the creature before any damage may be dealt. [[Purple Pikmin]] pounds are effective against lesser dweevils such as the Alkaline Dweevil in their range as they not only stun the creatures but also force off an object they may be carrying.{{clear}} | As dangerous as their electricity makes them, Alkaline Dweevils are small and frail and can easily be defeated by throwing Pikmin onto their underside. An Alkaline Dweevil can not be harmed while it is carrying an object, requiring it to be forced off the creature before any damage may be dealt. [[Purple Pikmin]] pounds are effective against lesser dweevils such as the Alkaline Dweevil in their range as they not only stun the creatures but also force off an object they may be carrying. | ||
{{clear}} | |||
==In ''Pikmin: Decayed Leaf''== | |||
{{PDL|subcat=enemies}} | |||
{{infobox PDL | |||
|image=P4 Anode Dweevil.png | |||
|size=150px | |||
|icon=P4 Anode Dweevil icon.png | |||
|name=Mandarachnia volticula | |||
|family=Dweevil | |||
|weight=3 | |||
|max_pikmin=6 | |||
|seeds=4 | |||
|value=2 | |||
|attacks=Electrocutes Pikmin | |||
}} | |||
{{infobox taxonomy | |||
|kingdom=Animalia | |||
|phylum=Insettocrustia | |||
|class=Quatracruris | |||
|family=Dweevil | |||
|genus=Mandarachnia | |||
}} | |||
{{quote|Watch out for this spider's deadly volts!|The ship, upon discovering the Anode Dweevil}} | |||
The '''Anode Dweevil''' is a returning enemy appearing in ''[[Pikmin: Decayed Leaf]]''. They resemble spiders with a hard, yellow exoskeleton and four spindly, black-tipped legs attached to their body. Four eyes with blue sclerae and a pair of mandibles with magenta bristles are located on the Dweevil's face. | |||
Anode Dweevils will wander around, hunting for objects to pick up, usually a [[treasure]]. This treasure can act as a form of armor, as Pikmin must detach the object before attacking the enemy. Once they pick up this item, they will remain idle or run away with it. If they were to run into a pit, the item would be thrown back out of the pit and onto the ground for safekeeping. If the treasure is knocked off of the Dweevil, it will attempt to flee. If attacked further, the Anode Dweevil will shake off Pikmin before creating a massive ring of [[electricity]] around its legs. This electricity, although it only lasts for a few seconds, can quickly kill any Pikmin not resistant to it. | |||
The Anode Dweevil can be very dangerous to take on. Using [[Yellow Pikmin]] or [[Statue Pikmin]] is the safest course of action due to their resistance to electricity. Throwing a [[Weighted Pikmin]] or [[Purple Pikmin]] directly onto the Anode Dweevil can also deal massive damage, half of its health at once. | |||
In Overlord mode, the Anode Dweevil can zap Pikmin even if it's carrying a corpse or treasure, meaning it can be even more dangerous to take on. | |||
===Notes=== | |||
*{{icon|Data file|v=P3}} '''Data file #1''': Anode Dweevils are the most dangerous of Dweevils. Take great caution in killing them. | |||
{{notes|Olimar's notes|So why do Dweevil's collect treasures? I've been researching this for a while, and it varies between species. The Anode Dweevil will collect certain metal treasures that can conduct electricity, or perhaps have volts or acid stored within it. It will then attempt to get through this electricity with its strong mandibles. The mandibles of a Dweevil are not be underestimated, as they can carry objects up to a thousand times its mass.}} | |||
{{notes|Louie's notes|When you bite into an eyeball of this spider, it delivers a small shock. For an interesting candy, glaze the eyeball on a fine sugar coating. Wait for it to harden in the fridge for a few hours after adding any powder flavoring. Remove from fridge, and pop into your mouth for a hard, but shocking treat to bite through.}} | |||
{{notes|President’s notes|I can relate to this bug with one thing: we love to collect treasures. THEY JUST NEED TO STOP STEALING MINE!! Give them back!}} | |||
{{notes|Overlord’s thoughts|It seems in exchange for venom, this arachnid decides to use volts instead. They also shed four legs... and eyes... and grew mandibles... with bristles... is Olimar sure that these guys are a relative of arachnids?}} | |||
{{clear}} | |||
==In ''Pikmin: Dual Worlds''== | ==In ''Pikmin: Dual Worlds''== | ||
{{PDW}} | {{PDW}} | ||
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|image= | |image= | ||
|size=200px | |size=200px | ||
|icon= | |icon=Enemy icon.png | ||
|name=Mandarachnia volticula | |name=Mandarachnia volticula | ||
|family=Dweevil | |family=Dweevil | ||
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|image= | |image= | ||
|size=200px | |size=200px | ||
|icon= | |icon=Enemy icon.png | ||
|name= | |name= | ||
|family=Scarab beetle | |family=Scarab beetle | ||
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In ''[[Pikmin: Ultimate Doom]]'', '''Anode Dweevils''' behave the same as they do in {{p2}}. In [[cave]]s, they are encountered on sublevels one, three, four, and six of [[Dark Circuit Maze]]. | In ''[[Pikmin: Ultimate Doom]]'', '''Anode Dweevils''' behave the same as they do in {{p2}}. In [[cave]]s, they are encountered on sublevels one, three, four, and six of [[Dark Circuit Maze]]. | ||
{{clear}} | |||
==In ''Pikmin: Wide World''== | |||
{{PWW}} | |||
{{infobox PWW | |||
|enemy=y | |||
|customname=Surge Dweevil | |||
|image= | |||
|size=200px | |||
|icon=Enemy icon.png | |||
|name= | |||
|family=Dweevil | |||
|areas= | |||
|dens= | |||
|caves= | |||
|battle= | |||
|challenge= | |||
|weight= | |||
|max= | |||
|seeds= | |||
|value= | |||
|spark= | |||
|points= | |||
|attacks=Electrocutes Pikmin | |||
}} | |||
The '''Surge Dweevil''' is a species of lesser [[Dweevil family|dweevil]] appearing in ''[[Pikmin: Wide World]]''. It explores its small territory on dry land or in shallow [[water]], by itself or with other creatures including its own kind, periodically idling in place, and flees from approaching danger such as [[Pikmin family|Pikmin]] or [[leader]]s. When near an object that requires the strength of up to ten Pikmin to carry, a Surge Dweevil will scurry towards it, lift it with its pincers as it scrambles underneath, and then proceed to carry it around on top of its body, holding it firmly using its pincers. They typically are already equipped with an object. However, they do not interact with any [[bomb rock]] variant, and in fact avoid them, perhaps aware of their destructive potential. While alone and in possession of an object on land, they fold their legs underneath themselves to sit down, also burying them if the terrain under them is soft to better conceal themselves. When the object a Surge Dweevil is holding is nudged, it will be startled out of its disguise and begin to flee. Surge Dweevils can take unattended objects as easily as they can any being carried by Pikmin or dragged by a [[Breadbug family|breadbug]], leaving either stranded from the object. Surge Dweevils also attempt to pick up leaders that are lying down, though leaders they do that to immediately get up. In [[cave]]s, Surge Dweevils are not always initially present on the ground, as they may use strands of their silk to rappel down from cave walls when Pikmin or leaders come near. Until they reveal themselves, they can not be seen in the darkness even with the [[ToolPad|HocoPad]]'s camera function, but if the ceiling is low enough, the camera's flash may startle them and send them plummeting to the ground below. Surge Dweevils that rappel down are never already holding objects. | |||
Surge Dweevils are fairly-sized spider-like insects that have a yellow exoskeleton, a round body, a pair of purple eyes above two teal eyes, four slender legs that each end at a fine, dark point, a pair of arms that dangle from their body when in a neutral position and terminate in a pair of pincers, and a pair of mandibles that each have red bristles on the outer side of their ends. | |||
Although easy to kill, Surge Dweevils can be problematic to hit because of their small frame and are even more so while carrying an object, which inadvertently shields them from harm. To remove an object from its possession, simply throw a few Pikmin, or a single [[Purple Pikmin]], at it or harm the dweevil sufficiently. Depending on the choice, the dweevil will either lack the strength or endure too much pain to continue holding the object. The only time they attack is in retaliation, during which they stand as they begin to glow white and crackle with [[electricity]], affecting inapt Pikmin even then, before discharging it under their body, the electricity itself surging through the ground a short distance in an outward direction. In water, the electricity has a much longer range. The optimal way to defeat one is to stand under it and rapidly throw Pikmin, preferably [[Yellow Pikmin]] because of their electricity resistance, at its softer main body. Attacking its legs also works but is far less effective as they are very damage-resistant. The fastest way to take down a Surge Dweevil, and any other lesser dweevil, regardless of it carrying an object, is with Purple Pikmin; their pound removes objects from its grasp and the impact of the Pikmin landing on it slams the dweevil's body to the ground, instantly killing it. On top of that, Purple Pikmin pounds always stun any Surge Dweevil caught in their range. Upon death, they spasm shortly before inverting themselves and curling their legs, but if killed by a Purple Pikmin pound, they simply go limp with their legs outstretched instead. | |||
In ultra-spicy difficulty, Surge Dweevils take half as much time to execute their retaliatory attack. Their attack also has a slightly larger range, and on land, produces short-lasting sparks that bounce along the ground and off walls until they abruptly dissipate. | |||
===Notes=== | |||
*{{icon|Data file|v=PWW}} '''Data file #1''' (all difficulties): Surge Dweevils unleash a surge of electricity when under attack. | |||
*{{icon|Data file|v=PWW}} '''Data file #2''' (ultra-spicy difficulty only): The Surge Dweevil's attack has quite a range and creates sparks. | |||
{{notes|image=PWW Captain Olimar icon.png|Olimar's comments|This creature's striking yellow exoskeleton is the only warning it gives about its deadly electric discharges. It's best not to interfere with it, at least not without apparel to protect against electrical shock. Now where's my rubber diving suit... Oh right, back at home.}} | |||
{{notes|image=PWW President icon.png|Shacho's comments|I know I'm usually all about the prospect of selling off this planet's resources, but I'm not sure I would pick this bug as my backup generator. I'd be better off powering Hocotate Freight with an army of hamsters on wheels!}} | |||
{{notes|image=PWW Marie icon.png|Marie's comments|This... is another dweevil I can't recommend having as a pet. Guess why? One little scare, and ZAP! BZZT! Whatever electrical onomatopoeia you want to use.}} | |||
{{notes|image=PWW Louie icon.png|Louie's comments|This bug's flavor will shock you! ...All jokes aside, the meat will deliver a notable tingly sensation while being chewed. It's pretty unique from anything I've had so far.}} | |||
{{notes|image=PWW Dolphin Lander icon.png|Dolphin Lander's comments|If there's one thing I know about dweevils, it's that they always have a trick up their figurative sleeves. Even after death, their corpses give off a faint electrical interference I have to deal with whenever they're stored in my hold. If this keeps up, I'm going to have to say something.}} | |||
{{clear}} | {{clear}} | ||
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|image= | |image= | ||
|size=200px | |size=200px | ||
|icon= | |icon=Enemy icon.png | ||
|name= | |name= | ||
|family=Scarab beetle | |family=Scarab beetle | ||
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{{navboxes| | {{navboxes| | ||
{{enemies}} | {{enemies}} | ||
{{P2Anav}} | |||
{{Pikmin Evolution nav}} | {{Pikmin Evolution nav}} | ||
{{PDWnav}} | {{PDWnav}} | ||
{{PICnav}} | |||
{{PUDnav}} | {{PUDnav}} | ||
{{PWWnav}} | {{PWWnav}} |
Latest revision as of 12:25, 11 March 2024
- This article relates to the official games. See Pikipedia's "Anode Dweevil" article for more official information.
| |||
---|---|---|---|
Enemy | |||
Appearance in Pikmin 4. | |||
Scientific name | Mandarachnia volticula | ||
Family | Dweevil |
Taxonomy | |
---|---|
Note: all or most of this information may be fanon information. | |
Kingdom | Animalia |
Phylum | Insettocrustia |
Class | Quatracruris |
Family | Dweevil |
Genus | Mandarachnia |
The Anode Dweevil is a yellow dweevil that emits an electrical discharge when agitated by attacks. This suitably makes Yellow Pikmin the best choice in battle. Since Purple Pikmin can stun any small dweevil, they also work well; however, this is a very risky strategy. Anode Dweevils also pick up dead foes and treasures, which is common to all dweevils.
Appearance in Pikmin 2 ().
In fanon games
Below this point is where users place their version of the Anode Dweevil.
In Pikimon
This article or section presents information pertaining to Pikimon, a fanon game created by Lazer. |
Move list
- Start - Snag
- Start - String Shot
- Start - Bug Bite
- Lv. 10 - Electric Pound
- Lv. 15 - Struggle Bug
- Lv. 20 - Scribble Ray
- Lv. 25 - Electric Fang
- Lv. 30 - Zap Orb
- Lv. 45 - Discharge
- Lv. 60 - Yellow Night
Evolutions
Lv. 60 -> Titan Dweevil
Pre-evolutions
None.
In Pikmin 251
This article or section presents information pertaining to Pikmin 251, a fanon game created by PikHacker. |
|
| |||
---|---|---|---|
Scientific name | Unknown | ||
Family | Dweevil | ||
Areas | None | ||
Caves | Gambler's Den, Grub-Dog Domain, Arachnid Asylum, Palace of the Wraith, Endless Abyss, Doom Den | ||
Challenge Mode stages | None | ||
Battle Mode stages | None | ||
Carry weight | 5 | ||
Max. carriers | 8 | ||
Seed worth | 3 | ||
Attacks | Electrocutes Pikmin |
Anode Dweevils appear in Pikmin 251. They are unchanged from how they are in Pikmin 2.
Notes
Olimar's observations
- “Although certain dweevils don't seem to be present this time, this one hasn't gone anywhere. It happens to be one of the most threatening dweevils due to how potent electricity is to Pikmin. It's best to only fight them with yellows and leave the others out of it's sight.”
Cookin' with Louie
- “Raw anode dweevil makes for an unforgettable sushi treat, but if it is not prepared by an expert hand with exacting precision, consumption could result in a jolting electrical explosion of apocalyptic proportion.”
In Pikmin 2: New Year
This article or section presents information pertaining to Pikmin 2: New Year, a Pikmin 2 ROM hack created by AmigaOwl. |
| |||
---|---|---|---|
Scientific name | Unknown | ||
Family | Dweevil | ||
Poko value | × 2 | ||
Attacks | Electrocutes Pikmin |
The Alkaline Dweevil is a dweevil that appears in Pikmin 2: New Year as a relative of the Anode Dweevil. Despite it fleeing from nearby Pikmin and leaders and initially appearing harmless, the Alkaline Dweevil is incredibly dangerous because it uses electricity to defend itself when attacked, which instantly kills any Pikmin in its range except Yellow Pikmin. Alkaline Dweevils will pick up and carry nearby objects, such as treasures and corpses, ducking down to hide under them when alone, using them as a disguise.
Alkaline Dweevils have cream-colored skin, a pair of golden eyes above a pair of red eyes, a pair of mandibles with green bristles, and white markings on their legs.
As dangerous as their electricity makes them, Alkaline Dweevils are small and frail and can easily be defeated by throwing Pikmin onto their underside. An Alkaline Dweevil can not be harmed while it is carrying an object, requiring it to be forced off the creature before any damage may be dealt. Purple Pikmin pounds are effective against lesser dweevils such as the Alkaline Dweevil in their range as they not only stun the creatures but also force off an object they may be carrying.
In Pikmin: Decayed Leaf
This article or section presents information pertaining to Pikmin: Decayed Leaf, a fanon game created by Soundwave. |
| |||
---|---|---|---|
Scientific name | Mandarachnia volticula | ||
Family | Dweevil | ||
Weight | 3 | ||
Max. carriers | 6 | ||
Poko value | × 2 | ||
Attacks | Electrocutes Pikmin |
Taxonomy | |
---|---|
Note: all or most of this information may be fanon information. | |
Kingdom | Animalia |
Phylum | Insettocrustia |
Class | Quatracruris |
Family | Dweevil |
Genus | Mandarachnia |
“ | Watch out for this spider's deadly volts! | ” | – The ship, upon discovering the Anode Dweevil |
---|
The Anode Dweevil is a returning enemy appearing in Pikmin: Decayed Leaf. They resemble spiders with a hard, yellow exoskeleton and four spindly, black-tipped legs attached to their body. Four eyes with blue sclerae and a pair of mandibles with magenta bristles are located on the Dweevil's face.
Anode Dweevils will wander around, hunting for objects to pick up, usually a treasure. This treasure can act as a form of armor, as Pikmin must detach the object before attacking the enemy. Once they pick up this item, they will remain idle or run away with it. If they were to run into a pit, the item would be thrown back out of the pit and onto the ground for safekeeping. If the treasure is knocked off of the Dweevil, it will attempt to flee. If attacked further, the Anode Dweevil will shake off Pikmin before creating a massive ring of electricity around its legs. This electricity, although it only lasts for a few seconds, can quickly kill any Pikmin not resistant to it.
The Anode Dweevil can be very dangerous to take on. Using Yellow Pikmin or Statue Pikmin is the safest course of action due to their resistance to electricity. Throwing a Weighted Pikmin or Purple Pikmin directly onto the Anode Dweevil can also deal massive damage, half of its health at once.
In Overlord mode, the Anode Dweevil can zap Pikmin even if it's carrying a corpse or treasure, meaning it can be even more dangerous to take on.
Notes
- Data file #1: Anode Dweevils are the most dangerous of Dweevils. Take great caution in killing them.
Olimar's notes
- “So why do Dweevil's collect treasures? I've been researching this for a while, and it varies between species. The Anode Dweevil will collect certain metal treasures that can conduct electricity, or perhaps have volts or acid stored within it. It will then attempt to get through this electricity with its strong mandibles. The mandibles of a Dweevil are not be underestimated, as they can carry objects up to a thousand times its mass.”
Louie's notes
- “When you bite into an eyeball of this spider, it delivers a small shock. For an interesting candy, glaze the eyeball on a fine sugar coating. Wait for it to harden in the fridge for a few hours after adding any powder flavoring. Remove from fridge, and pop into your mouth for a hard, but shocking treat to bite through.”
President’s notes
- “I can relate to this bug with one thing: we love to collect treasures. THEY JUST NEED TO STOP STEALING MINE!! Give them back!”
Overlord’s thoughts
- “It seems in exchange for venom, this arachnid decides to use volts instead. They also shed four legs... and eyes... and grew mandibles... with bristles... is Olimar sure that these guys are a relative of arachnids?”
In Pikmin: Dual Worlds
This article or section presents information pertaining to Pikmin: Dual Worlds, a fangame created by MintyMoron64. |
| |||
---|---|---|---|
Scientific name | Mandarachnia volticula | ||
Family | Dweevil | ||
Classification | Unknown | ||
Habitats | Underground | ||
Underground | Scuttling Sanctum | ||
Diet | Small fungi and roots | ||
Rarity | Uncommon | ||
Carry weight | 3 | ||
Max. carriers | 6 | ||
Seed worth | 3 | ||
Poko value | × 20 | ||
Health | 600 | ||
Attacks | Electrocutes Pikmin | ||
Resistances | Electricity, adhesive | ||
Weaknesses | Water, poison |
The Anode Dweevil appears in Pikmin: Dual Worlds. This species of dweevil acts a bit differently from its Pikmin 2 incarnation in that it ejects a sort of small anode from holes on its mandibles, connected to each other by tiny threads. The anodes will constantly glow a faint yellow and the dweevil will glow a cyan color when it's about to attack. It does so by electrifying itself, as well as the anodes and threads. An anode will always connect to the closest and second closest anodes to itself and never have more than two connections. Anodes and threads are destroyed on use. Overall, it acts similarly to the Titan Dweevil's Shock Therapist attack, albeit more like a sort of trap.
In Pikmin: Ultimate Doom
This article or section presents information pertaining to Pikmin: Ultimate Doom, a fanon game created by Zoadra. |
| |||
---|---|---|---|
Scientific name | Unknown | ||
Family | Scarab beetle | ||
Areas | Subatomic Scaffolding, Analog Dimension | ||
Caves | Dark Circuit Maze | ||
Attacks | Electrocutes Pikmin |
In Pikmin: Ultimate Doom, Anode Dweevils behave the same as they do in Pikmin 2. In caves, they are encountered on sublevels one, three, four, and six of Dark Circuit Maze.
In Pikmin: Wide World
This article or section presents information pertaining to Pikmin: Wide World, a fanon game created by Cheepy-Cheepy. |
| |||
---|---|---|---|
Family | Dweevil | ||
Attacks | Electrocutes Pikmin |
The Surge Dweevil is a species of lesser dweevil appearing in Pikmin: Wide World. It explores its small territory on dry land or in shallow water, by itself or with other creatures including its own kind, periodically idling in place, and flees from approaching danger such as Pikmin or leaders. When near an object that requires the strength of up to ten Pikmin to carry, a Surge Dweevil will scurry towards it, lift it with its pincers as it scrambles underneath, and then proceed to carry it around on top of its body, holding it firmly using its pincers. They typically are already equipped with an object. However, they do not interact with any bomb rock variant, and in fact avoid them, perhaps aware of their destructive potential. While alone and in possession of an object on land, they fold their legs underneath themselves to sit down, also burying them if the terrain under them is soft to better conceal themselves. When the object a Surge Dweevil is holding is nudged, it will be startled out of its disguise and begin to flee. Surge Dweevils can take unattended objects as easily as they can any being carried by Pikmin or dragged by a breadbug, leaving either stranded from the object. Surge Dweevils also attempt to pick up leaders that are lying down, though leaders they do that to immediately get up. In caves, Surge Dweevils are not always initially present on the ground, as they may use strands of their silk to rappel down from cave walls when Pikmin or leaders come near. Until they reveal themselves, they can not be seen in the darkness even with the HocoPad's camera function, but if the ceiling is low enough, the camera's flash may startle them and send them plummeting to the ground below. Surge Dweevils that rappel down are never already holding objects.
Surge Dweevils are fairly-sized spider-like insects that have a yellow exoskeleton, a round body, a pair of purple eyes above two teal eyes, four slender legs that each end at a fine, dark point, a pair of arms that dangle from their body when in a neutral position and terminate in a pair of pincers, and a pair of mandibles that each have red bristles on the outer side of their ends.
Although easy to kill, Surge Dweevils can be problematic to hit because of their small frame and are even more so while carrying an object, which inadvertently shields them from harm. To remove an object from its possession, simply throw a few Pikmin, or a single Purple Pikmin, at it or harm the dweevil sufficiently. Depending on the choice, the dweevil will either lack the strength or endure too much pain to continue holding the object. The only time they attack is in retaliation, during which they stand as they begin to glow white and crackle with electricity, affecting inapt Pikmin even then, before discharging it under their body, the electricity itself surging through the ground a short distance in an outward direction. In water, the electricity has a much longer range. The optimal way to defeat one is to stand under it and rapidly throw Pikmin, preferably Yellow Pikmin because of their electricity resistance, at its softer main body. Attacking its legs also works but is far less effective as they are very damage-resistant. The fastest way to take down a Surge Dweevil, and any other lesser dweevil, regardless of it carrying an object, is with Purple Pikmin; their pound removes objects from its grasp and the impact of the Pikmin landing on it slams the dweevil's body to the ground, instantly killing it. On top of that, Purple Pikmin pounds always stun any Surge Dweevil caught in their range. Upon death, they spasm shortly before inverting themselves and curling their legs, but if killed by a Purple Pikmin pound, they simply go limp with their legs outstretched instead.
In ultra-spicy difficulty, Surge Dweevils take half as much time to execute their retaliatory attack. Their attack also has a slightly larger range, and on land, produces short-lasting sparks that bounce along the ground and off walls until they abruptly dissipate.
Notes
- Data file #1 (all difficulties): Surge Dweevils unleash a surge of electricity when under attack.
- Data file #2 (ultra-spicy difficulty only): The Surge Dweevil's attack has quite a range and creates sparks.
Olimar's comments
- “This creature's striking yellow exoskeleton is the only warning it gives about its deadly electric discharges. It's best not to interfere with it, at least not without apparel to protect against electrical shock. Now where's my rubber diving suit... Oh right, back at home.”
Shacho's comments
- “I know I'm usually all about the prospect of selling off this planet's resources, but I'm not sure I would pick this bug as my backup generator. I'd be better off powering Hocotate Freight with an army of hamsters on wheels!”
Marie's comments
- “This... is another dweevil I can't recommend having as a pet. Guess why? One little scare, and ZAP! BZZT! Whatever electrical onomatopoeia you want to use.”
Louie's comments
- “This bug's flavor will shock you! ...All jokes aside, the meat will deliver a notable tingly sensation while being chewed. It's pretty unique from anything I've had so far.”
Dolphin Lander's comments
- “If there's one thing I know about dweevils, it's that they always have a trick up their figurative sleeves. Even after death, their corpses give off a faint electrical interference I have to deal with whenever they're stored in my hold. If this keeps up, I'm going to have to say something.”
In Pikmin: The Winds of Light
This article or section presents information pertaining to Pikmin: The Winds of Light, a fanon game created by EmperorRagingLongLegs. |
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Scientific name | Unknown | ||
Family | Scarab beetle | ||
Attacks | Electrocutes Pikmin |
The Anode Dweevil appears in Pikmin: The Winds of Light. They are encountered at the Summoning Garden, near Comrade's Cavern. In Melodic Maze, one is on sublevel two, and the one on sublevel five has the Curious Manifestation. Four Anode Dweevils are on the bridge on sublevel nine of Yellow Depths.
Notes
Olimar's notes
- “I have noticed that, in some ways, Anode Dweevils are similar to Yellow Pikmin. They are both resistant to electricity, and they can carry massive objects (Yellow Pikmin need more than one to carry some objects, however). Now, if only I could find a way to get them to help me...”
Pikmin: Interstellar Cryptid |
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Locations |
Main: Touchdown Crater • Sweltering Field • Artisan Aqueduct • Giant's Bald Spot • Plateau of Eternity • Fortress of the Heavens DLC: Golden Spring • Valley of Harvest • Forlorn Fortress • Prosperous Shore • Undergrowth Crossroads • Verdant Ridgeland • City of Golems |
Caves |
Main: Squash Stronghold • Centifly Haven • Amusement Archives • Secret Lodge • Colonial Burrows • Hall of Dreams • Shade Tree Sanctum • Ovine Battlement • Wooden Theatre • Lost Food Court • Canal Canyon • Phantom's Manor • Grinder Gateway • Temple of Toxicity • Rainforest Aquaria • Cozy Quarters • Salt Lick Reserve • Blinding Tunnel • The Gauntlet • Cadaverous Ruins • Studio of Seclusion DLC: Bamboo Springs • Country Citadel • Sulfurous Depsoits • Bear Cave • Cavern of Paranoia • Reanimated Lab • Melon Courtyard • Shogun's Fortress • Tri-Poison Trial |
Characters |
Main: Captain Olimar • Louie • Bentley • Eloise • Roacher • S.S. Lacewing • Ancient Sirehound DLC: Captain Charlie • Alph • Brittany • Moss • S.S. Drake • S.S. Potluck |
Pikmin |
Main: Red Pikmin • Yellow Pikmin • Pumpkin Pikmin • Rock Pikmin • White Pikmin • Blue Pikmin • Ice Pikmin • Glow Pikmin • Mushroom Pikmin DLC: Black Pikmin • Fox Pikmin • Green Pikmin • Diver Pikmin • Lichen Pikmin • Pylon Pikmin |
Enemies |
Main: Acrobat Flipgrouper • Acrylic Blowhog • Air Buoy • Albino Bulbear • Allergenat • Anatine Stakeshrew • Anode Beetle • Anode Dweevil • Antenna Beetle • Aquaoculus • Arachnode • Arboreal Whiptongue Bulborb • Archertongue Ribbifin • Arctic Cannon Beetle Larva • Aristocrab Offspring • Armored Cannon Beetle Larva • Ashcrab • Ashzoa • Batty Vermigator • Bearded Amprat • Black Ujadani • Blisterbomber • Blister Larva • Blizzarding Blowhog • Blizzra • Bloomcap Bloyster • Blubbug • Blue Bulborb • Bogswallow • Bomber Cacao • Bowling Whirlywhelk • Breachshrieker • Breadbug • Brinepole • Bulborb Larva • Bugle Stakeshrew • Bumping Chrysanthemum • Buried Chapchap • Careening Dirigibug • Carrion Slurker • Centipare • Charteuse Pulpibeetle • Cheragor • Chilling Mamuta • Chilly Wollyhop • Clicking Slurker • Coldstare Spitvipe • Coppeller • Cordystool • Cottonmouth Croasac • Creeping Bell • Creeping Chrysanthemum • Creeping Glowcap • Crimson Runbulb • Cryogenic Ticka • Dangling Splurchin • Darkstar Splurchin • Decorated Cannon Beetle Larva • Deflator Spruce • Desiccated Skitter Leaf • Dirtrud • Doodlebug • Doodlegrub • Downy Snagret • Dumpuff • Dusk Spectralid • Dustrud • Dwarf Albino Bulborb • Dwarf Blue Bulborb • Dwarf Bulbear • Dwarf Fiery Bulblax • Dwarf Frosty Bulborb • Dwarf Moldy Bulborb • Dwarf Orange Bulborb • Dwarf Red Bulborb • Explosive Ticka • Eye-Stalker Bulbeel • Eyevine • Female Sheargrub • Female Shooting Spiner • Fiery Blowhog • Fiery Bulblax • Fiery Dweevil • Fiery Wollywog • Fireflap Bulborb • Flatterchuck • Flighty Dimuneep • Flighty Joustmite • Flighty Piddlepoddler • Floataswine • Foraging Cottonade • Foraging Stakeshrew • Fossorial Slapvipe • Freezecake • Freezing Dirigibug • Frosthop Blowhog • Frosty Bulborb • Frozen Goolix • Gatling Groink • Geegant • Glacialbelly Douphin • Greater Spotted Jellyfloat • Greenfoot Clamclamp • Grubchucker • Hairy Bulborb • Hermit Crawmad • Holdfast Barbasucker • Homing Dirigibug • Honeywisp • Hooved Bulborb • Iceblown Dweevil • Iceseeing Sniper • Icipuff • Icy Blowhog • Inferno Geegant • Insatiable Blinnow • Iridescent Flint Beetle • Iridescent Flint Grub • Iridescent Glint Beetle • Iridescent Glint Grub • Joustmite • Joustnymph • Jumbo Bulborb • Kabob Nectarsquid • Large Splurchin • Lesser Filthag • Lesser Spotted Jellyfloat • Leviathan Blowhog • Loafing Flipgrouper • Lurking Trowlift • Male Sheargrub • Male Shooting Spiner • Mallet Fish • Mama Sheargrub • Mamuta • Marbled Curdback • Mildewed Bloyster • Mildewed Whirlywhelk • Mitite • Moldy Bulborb • Moldy Curdback • Moldy Slooch • Mortar Wogpole • Mortar Wollywog • Muckerskate • Nutty Gumbobi • Ocean Dumple • Orange Bulborb • Ornate Croasac • Paralic Voltantern • Peach Bulborb • Pearly Clamclamp • Peckish Aristocrab • Peeper • Peppered Curdback • Phosbat • Poison Wollywog • Pricklepuff • Protogenic Tenaciape • Puckering Blinnow • Puffy Blowhog • Puffy Blubbug • Pyra • Pyroclasmic Slooch • Recursive Esophapod • Red Bulborb • Red Spectralid • Rocktor • Scorchcake • Shearant • Shearant Elite • Shearflea • Shearwig • Shockcake • Shockspire Splurchin • Shockuta • Skeeterskate • Skitter Leaf • Skutterchuck • Slapping Scrabbit • Slugstool • Snow Bulborb • Snowrud • Snowy Blowhog • Spectralid Swallower • Speedeye • Spiny Coppeller • Spoiled Filthag • Sporegrub • Spornet • Spotty Bulbear • Sputtlefish • Startle Spore • Suckerpunch • Sunsquish • Swooping Snitchbug • Thieving Snagpie • Titan Blowhog • Toady Bloyster • Tumbling Blubbug • Turban Foamvalve • Tusked Blowhog • Two-Headed Bulborb • Ujadani • Vampire Bulbear • Vegemite Breadbug • Venom Dweevil • Volt Driftill • Vortexive Paimourse • Waddlepus • Waddlequaff • Water Dumple • Whiptongue Bulborb • Winter Spornet • Withering Blowhog • White Spectralid • Wogpole • Wollywog • Woodland Clamclamp • Wraith Blob • Wraith Hound • Yellow Spectralid • Yellow Wollywog • Yolky Filthag • Young Fiery Wollywog • Young Flinghorn • Young Yellow Wollywog DLC: Amphoric Greasponge • Apple Mortar • Aureate Blinnow • Banded Grainslug • Blue Shotberry • Burrowing Meadow Wollywog • Chameleon Bulblax • Geeshrimp • Grabbit • Gumball Aristocrab • Inflammatory Grainslug • Lardspilling Cleavermin • Little Clucka • Luckloach • Miniature Snootwhacker • Moletar • Pellet Poser • Reposing Grainslug • Scalding Seapunk • Scouring Huskark • Skitter Petal • Softshell Geeshrimp • Spicy Moletar • Sticky Blowhog • Tantalizing Flatfrog |
Bosses |
Main: Arctic Cannon Beetle • Armored Cannon Beetle • Armored Mawdad • Baldy Long Legs • Beady Long Legs • Bug-Eyed Crawmad • Bull Flinghorn • Burrowing Snagret • Clambering Tenaciape • Clobbering Cassava • Demon's Claw • Donjon Cheragor • Egocentric Snitchbug • Electric Cottonade • Empress Bulblax • Emperor Bulblax • Frilled Slapvipe • Gatorgull • Gourdboring Pulpibeetle • Jingle Raider • Magnum Centicrane • Moldy Ancient Sirehound • Pestilent Murisuchus • Porquillion • Ranging Bloyster • Sandworm • Segmented Crawbster • Sovereign Bulblax • Smoky Progg • Squirrely Gumbidru • Tuba Stakeshrew • Unsightly Funglomerate • Waterwraith DLC: Bi-Clawed Slag • Chiseled Muzzligator • Cluckasaur • Margrave Bulblax • Megadollop • Pileated Snagret • Queen Shearwig • Vendetta Mahowkiniser |
Vegetation |
Main: Burgeoning Spiderwort • Clover • Common Glowcap • Dandelion • Fearbloom • Fiddlehead • Foxtail • Glowy Posy • Golden Candypop Bud • Horsetail • Ivory Candypop Bud • Lumiknoll • Onion • Onion Motel • Pellet Posy • Poison Kingcap • Poison Spotcap • Red Mushroom • Seeding Dandelion DLC: Fruiting Pugweed |
Obstacles and Objects |
Main: Bubble blower • Bulldust • Cardboard box • Clay bridge • Clay mound • Climbing stick • Climbing wall • Dirt gate • Dirt mound • Electric gate • Electrical wire • Electrode • Fire geyser • Fragment bridge • Giant glow pellet • Glow pellet • Golf hole • Hydro jelly • Ice gate • Iron fence • Jar • Moving platform • Nectar egg • Numbered gate • Paper bag • Phosbat pod • Raw material • Reinforced gate • Seesaw block • Sizzling floor • Solar gate • Spiked nut • Spiked pinecone • Switch • Switch gate • Tin box • Tunnel DLC: Clipboard |
Hazards |
Acid • Adhesive • Blunt force • Bubble • Electricity • Explosion • Fire • Gloom • Mold • Mud • Paint • Panic • Pit • Poison • Spore • Wind |
Miscellaneous |
Piklopedia • Fruit File • Ship's Manual • Soundtrack |
Pikmin: Ultimate Doom | |
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Enemies (list) | |
Acidic Blowhog • Angry Dweevil • Anode Beetle • Anode Dweevil • Antenna Beetle • Armored Cannon Beetle • Blue Wollywog • Breadbug • Bulbmin • Bulborb Larva • Bumbling Snitchbug • Careening Dirigibug • Caustic Dweevil • Chemical Bulblax • Chemical Goolix • Chill Dweevil • Cloaking Burrow-nit • Computer Bug • Creeping Chrysanthemum • Decorated Cannon Beetle Larva • Dwarf Bulbear • Dwarf Orange Bulborb • Dwarf Purple Bulborb • Dwarf Red Bulborb • Fiery Blowhog • Fiery Bulblax • Fiery Dweevil • Fiery Wollywog • Gatling Groink • Goolix • Hairy Bulborb • Hermit Crawmad • Hysterical Beetle • Icy Cannon Beetle Larva • Infected Amphituber • Lava Goolix • Lila • Male Sheargrub • Mitite • Munge Dweevil • Mushroom Pikmin • Orange Bulborb • Pearly Clamclamp • Puffstool • Puffy Blowhog • Purple Bulborb • Red Bulborb • Sandy Burrow-nit • Sandy Dweevil • Seeding Chrysanthemum • Snow Bulborb • Spotty Bulbear • Sticky Bulblax • Sticky Dirigibug • Swooping Snitchbug • Toadstool • Toady Bloyster • Volatile Dweevil • Watery Blowhog • White Mushroom Pikmin • Withering Blowhog • Wogpole • Wollywog • Yellow Wollywog | |
Locations | |
Distant Planet: Decomposing Citadel • Crystal Falls • Sand Fortress • Subatomic Scaffolding • Analog Dimension • Rust Factory | |
Duron: Sticky Citadel • Chemical Lake • Deathbone Desert • Snowy Highlands • Volatile Minefield • Dark Moon |
Pikmin: Wide World | ||||||||||||
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Characters | ||||||||||||
Main (Olimar • Shacho • Marie • Louie • Dolphin Lander) • Side (Alph • Brittany • Charlie • Dorris • Hunnigan • Granny Marma • Libra • Margot • Sagittarius • S.S. Drake • S.S. Dreamstride) • Mentioned (Bulbie • Freight Voyager • SPERO) | ||||||||||||
Pikmin | ||||||||||||
Main (Yellow Pikmin • Blue Pikmin • Red Pikmin • Rock Pikmin • Green Pikmin • Purple Pikmin • White Pikmin • Winged Pikmin) • Other (Alien Pikmin • Captmin • Mushroom Pikmin) • Parasitic Pikmin (Blue Bulbmin • Breadmin • Burrowing Snagmin • Cannon Beetlemin • Dweevilmin • Groinkmin • Hairy Bulbmin • Orange Bulbmin • Red Bulbmin • Spinermin • Spotty Bulbearmin • Wollymin) • Utilities (Onion • Pellet) | ||||||||||||
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Collectibles | ||||||||||||
Data file • Fruit (list) • Nugget • Sparklium • Treasure • Upgrades Black nectar • Hammer seed • Knuckle seed • Nectar • Ultra-bitter spray • Ultra-hot spray • Ultra-minty spray • Ultra-spicy spray • Ultra-sweet spray • Ultra-toxic spray • Whip seed | ||||||||||||
Hazards | ||||||||||||
Acid • Adhesive • Blunt force • Bubble • Electricity • Explosion • Fire • Ice • Lubricant • Mud • Panic • Poison • Spore • Water | ||||||||||||
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Gameplay | ||||||||||||
Achievements • Caravan • Dialogue • Hints • HocoPad • Murals • Options • Pikpik carrot • Soul • Soundtrack • Squad desertion • Sunset • Temperature • Weather • Game modes (Story Mode • Battle Mode • Challenge Mode • Bottomless Abyss • Randomizer) | ||||||||||||
Other | ||||||||||||
Changes during development • Gallery |